fix protiming average

This commit is contained in:
Flameshadowxeroshin
2012-06-08 00:00:17 -05:00
parent 570284da79
commit e3537af385
@@ -170,7 +170,7 @@ t[#t+1] = Def.ActorFrame {
if fTapNoteOffset ~= 1 then
-- we're safe, you can push the values
tTotalJudgments[#tTotalJudgments+1] = fTapNoteOffset;
tTotalJudgments[#tTotalJudgments+1] = math.abs(fTapNoteOffset);
--~ tTotalJudgments[#tTotalJudgments+1] = bUseNegative and fTapNoteOffset or math.abs( fTapNoteOffset );
end