even better.

This commit is contained in:
Jonathan Payne
2012-05-10 05:59:20 +00:00
parent 5a4ca869ed
commit 3f74124282
@@ -80,8 +80,8 @@ t[#t+1] = Def.ActorFrame {
--Get scoring ready.
if not GAMESTATE:IsCourseMode() then
InitScoringModes(
(GAMESTATE:IsSideJoined(PLAYER_1) and GetUserPref("UserPrefScoringMode"),
(GAMESTATE:IsSideJoined(PLAYER_2) and GetUserPref("UserPrefScoringMode")
(GAMESTATE:IsSideJoined(PLAYER_1)) and GetUserPref("UserPrefScoringMode"),
(GAMESTATE:IsSideJoined(PLAYER_2)) and GetUserPref("UserPrefScoringMode")
)
end