Chris Danford
8fc33de8bf
split LONG transform into BIG and QUICK
2003-02-20 00:57:52 +00:00
Chris Danford
71134fd2cf
rename Big->Wide, add Tall
2003-02-19 22:58:14 +00:00
Chris Danford
5ecd3afdd7
improved editor playback performance by not drawing unncessary Actors
...
fixed crash in Big transform
fixed ugly area highlight alignment
2003-02-19 07:59:00 +00:00
Chris Danford
89114ee921
Fixed crash drawing area highlight if boost is on
2003-02-19 06:55:07 +00:00
Chris Danford
6529c5ca70
Editor playback now obeys NoteSkin setting
2003-02-19 06:27:20 +00:00
Chris Danford
cdf8214ff7
PlayerOptions::ColorType no longer used
2003-02-19 05:59:19 +00:00
Chris Danford
e6273f1db3
more work on editor
2003-02-19 05:46:09 +00:00
Chris Danford
ac9e58f760
overhauling editor UI
2003-02-18 23:15:38 +00:00
Chris Danford
032bf447f3
per-player NoteSkin
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NoteSkin selected on PlayerOptions screen
tweaked judgement appearance
marvelous judgement glow
ActorEffect cleanup
2003-02-17 12:19:42 +00:00
Chris Danford
12756391db
Added BIG transform. Haven't yet fixed the weird interaction it has with the score.
2003-02-16 20:27:53 +00:00
Glenn Maynard
42cfd6f98c
stdafx -> global
2003-02-16 04:01:45 +00:00
Glenn Maynard
8988dab6f7
printf?
2003-02-12 19:39:58 +00:00
Chris Danford
d7b2f341da
Fixed some subtle sync issues
2003-02-10 22:08:10 +00:00
Glenn Maynard
d80d8a3c70
fix sample fade out in the editor
2003-02-10 21:44:27 +00:00
Chris Danford
538081f804
Fixed Copy function in ScreenEdit
2003-02-10 05:56:04 +00:00
Glenn Maynard
f17ff48412
use TickEarlySeconds in the editor
2003-02-07 23:58:21 +00:00
Chris Danford
4ff98e0442
added flexable NoteType coloring to NoteDisplay, optimized note texture usage
2003-02-06 07:32:57 +00:00
Chris Danford
3ea84b5e5c
NoteSkin format change. Fixes artifacts along borders, and more flexability for artists.
2003-02-05 03:53:57 +00:00
Chris Danford
f4e8c4fb24
clean up NoteData
2003-02-01 05:16:38 +00:00
Chris Danford
7c470cf9c8
added ScreenJukebox
2003-01-31 21:34:34 +00:00
Chris Danford
3ddadbe82f
New ScreenEditMenu
2003-01-30 07:18:33 +00:00
Glenn Maynard
f71ff8cacb
reset music when playing sample
2003-01-27 01:31:28 +00:00
Chris Danford
9a104a7b2f
working on ranking
2003-01-26 07:33:03 +00:00
Chris Danford
559c3b7248
NEW FEATURE: Added 0.25x scroll speed
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CHANGE: Reorganized options on Player Options screen
NEW FEATURE: New modifier: Acceleration-Land
NEW FEATURE: New modifier: Acceleration-Expand
NEW FEATURE: New modifier: Acceleration-Boomerang
CHANGE: Tweaked Acceleration-Wave for more of a challenge
CHANGE: Changed format NoteSkin tap graphic format. Existing NoteSkins will
need to update the tap graphic.
2003-01-25 11:05:12 +00:00
Glenn Maynard
e0d8f7691f
clear the clipboard when copying and cutting
2003-01-21 03:10:50 +00:00
Glenn Maynard
bb8940adad
Add and use accessors for most of Notes.
...
Don't autogen data until it's needed.
2003-01-02 22:10:51 +00:00
Glenn Maynard
6f91b6fa0a
move stuff over
2003-01-02 08:13:34 +00:00
Glenn Maynard
18320299f0
use PlayMusic
2003-01-02 07:39:25 +00:00
Glenn Maynard
7cb1a39245
bass wrapper isn't working for the editor; easier to convert the editor
...
to the new api than to fix the wrapper
2002-12-22 08:51:41 +00:00
Glenn Maynard
d3c26c63bb
remove MAX_TAP_NOTE_ROWS
2002-12-18 08:30:01 +00:00
Glenn Maynard
c86c5af9f8
move more stuff to NoteDataUtil
2002-12-13 23:34:37 +00:00
Chris Danford
4a588230e1
DirectInput replaced with SDL's input routines. Keyboard works, but joystick and pump are untested.
2002-11-29 20:37:12 +00:00
Chris Danford
9d68ff5d7b
Added clamp in RageColor->RageVColor conversion to fix some artifacts
...
Fixed "autogen doesn't generate patterns for all difficulties for some songs"
Fixed incorrect "show" value in "show!hold" being written in DWIs
Fixed "song ends early after adding an edit then playing"
2002-11-13 05:17:15 +00:00
Chris Danford
628dea9da7
OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
2002-11-11 04:53:31 +00:00
Glenn Maynard
c70c6baf30
remove more magic constants
2002-11-03 01:49:13 +00:00
Glenn Maynard
eec39d036d
use GetHoldNote
2002-11-02 22:46:15 +00:00
Glenn Maynard
c20d5b67dc
s/CRECT/RectI/
2002-10-31 05:52:12 +00:00
Glenn Maynard
bccaf3560b
s/Add/push_back/
2002-10-31 04:23:39 +00:00
Glenn Maynard
a041b7cd3e
s/RemoteAt/erase/
2002-10-31 04:11:08 +00:00
Glenn Maynard
dcb4fd2128
some more s/GetSize/size/ and other minor STLisms
2002-10-31 02:20:11 +00:00
Chris Danford
ec202633e9
Added .GetString() to all CStrings passed in vargs
2002-10-29 07:58:44 +00:00
Chris Danford
73f7db6b15
Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code.
2002-10-28 05:30:45 +00:00
Glenn Maynard
725fc98248
use Get/SetTapNote
2002-10-25 04:59:26 +00:00
Chris Danford
5efe893685
Support for "Shifted" punctuation keys in TextEntry.
2002-10-20 19:54:15 +00:00
Chris Danford
15fc589cc6
Fixed articts in hold note and life frames.
2002-10-18 19:01:32 +00:00
Glenn Maynard
1c955f47f6
Remove obsolete commented code.
...
Increase draw-behind when recording, so notes don't pop distractingly
out of view before they're off-screen.
2002-10-18 04:13:19 +00:00
Glenn Maynard
dc28f03cde
Merge R and P keys.
2002-10-18 02:08:44 +00:00
Glenn Maynard
3f60901da2
Sync up playing and recording.
2002-10-18 02:03:44 +00:00
Glenn Maynard
5b2aee2420
Make sure record never sets a negative note.
...
Make sure escape doesn't do anything else when exiting from record.
2002-10-18 02:02:53 +00:00
Glenn Maynard
1ca0f1f719
More extra code.
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Comment out the, er, dimmer.
2002-10-18 01:46:25 +00:00