Commit Graph

116 Commits

Author SHA1 Message Date
Chris Danford 8fc33de8bf split LONG transform into BIG and QUICK 2003-02-20 00:57:52 +00:00
Chris Danford 71134fd2cf rename Big->Wide, add Tall 2003-02-19 22:58:14 +00:00
Chris Danford 5ecd3afdd7 improved editor playback performance by not drawing unncessary Actors
fixed crash in Big transform
fixed ugly area highlight alignment
2003-02-19 07:59:00 +00:00
Chris Danford 89114ee921 Fixed crash drawing area highlight if boost is on 2003-02-19 06:55:07 +00:00
Chris Danford 6529c5ca70 Editor playback now obeys NoteSkin setting 2003-02-19 06:27:20 +00:00
Chris Danford cdf8214ff7 PlayerOptions::ColorType no longer used 2003-02-19 05:59:19 +00:00
Chris Danford e6273f1db3 more work on editor 2003-02-19 05:46:09 +00:00
Chris Danford ac9e58f760 overhauling editor UI 2003-02-18 23:15:38 +00:00
Chris Danford 032bf447f3 per-player NoteSkin
NoteSkin selected on PlayerOptions screen
tweaked judgement appearance
marvelous judgement glow
ActorEffect cleanup
2003-02-17 12:19:42 +00:00
Chris Danford 12756391db Added BIG transform. Haven't yet fixed the weird interaction it has with the score. 2003-02-16 20:27:53 +00:00
Glenn Maynard 42cfd6f98c stdafx -> global 2003-02-16 04:01:45 +00:00
Glenn Maynard 8988dab6f7 printf? 2003-02-12 19:39:58 +00:00
Chris Danford d7b2f341da Fixed some subtle sync issues 2003-02-10 22:08:10 +00:00
Glenn Maynard d80d8a3c70 fix sample fade out in the editor 2003-02-10 21:44:27 +00:00
Chris Danford 538081f804 Fixed Copy function in ScreenEdit 2003-02-10 05:56:04 +00:00
Glenn Maynard f17ff48412 use TickEarlySeconds in the editor 2003-02-07 23:58:21 +00:00
Chris Danford 4ff98e0442 added flexable NoteType coloring to NoteDisplay, optimized note texture usage 2003-02-06 07:32:57 +00:00
Chris Danford 3ea84b5e5c NoteSkin format change. Fixes artifacts along borders, and more flexability for artists. 2003-02-05 03:53:57 +00:00
Chris Danford f4e8c4fb24 clean up NoteData 2003-02-01 05:16:38 +00:00
Chris Danford 7c470cf9c8 added ScreenJukebox 2003-01-31 21:34:34 +00:00
Chris Danford 3ddadbe82f New ScreenEditMenu 2003-01-30 07:18:33 +00:00
Glenn Maynard f71ff8cacb reset music when playing sample 2003-01-27 01:31:28 +00:00
Chris Danford 9a104a7b2f working on ranking 2003-01-26 07:33:03 +00:00
Chris Danford 559c3b7248 NEW FEATURE: Added 0.25x scroll speed
CHANGE:  Reorganized options on Player Options screen
NEW FEATURE:  New modifier: Acceleration-Land
NEW FEATURE:  New modifier: Acceleration-Expand
NEW FEATURE:  New modifier: Acceleration-Boomerang
CHANGE:  Tweaked Acceleration-Wave for more of a challenge
CHANGE:  Changed format  NoteSkin tap graphic format.  Existing NoteSkins will
	need to update the tap graphic.
2003-01-25 11:05:12 +00:00
Glenn Maynard e0d8f7691f clear the clipboard when copying and cutting 2003-01-21 03:10:50 +00:00
Glenn Maynard bb8940adad Add and use accessors for most of Notes.
Don't autogen data until it's needed.
2003-01-02 22:10:51 +00:00
Glenn Maynard 6f91b6fa0a move stuff over 2003-01-02 08:13:34 +00:00
Glenn Maynard 18320299f0 use PlayMusic 2003-01-02 07:39:25 +00:00
Glenn Maynard 7cb1a39245 bass wrapper isn't working for the editor; easier to convert the editor
to the new api than to fix the wrapper
2002-12-22 08:51:41 +00:00
Glenn Maynard d3c26c63bb remove MAX_TAP_NOTE_ROWS 2002-12-18 08:30:01 +00:00
Glenn Maynard c86c5af9f8 move more stuff to NoteDataUtil 2002-12-13 23:34:37 +00:00
Chris Danford 4a588230e1 DirectInput replaced with SDL's input routines. Keyboard works, but joystick and pump are untested. 2002-11-29 20:37:12 +00:00
Chris Danford 9d68ff5d7b Added clamp in RageColor->RageVColor conversion to fix some artifacts
Fixed "autogen doesn't generate patterns for all difficulties for some songs"
Fixed incorrect "show" value in "show!hold" being written in DWIs
Fixed "song ends early after adding an edit then playing"
2002-11-13 05:17:15 +00:00
Chris Danford 628dea9da7 OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken. 2002-11-11 04:53:31 +00:00
Glenn Maynard c70c6baf30 remove more magic constants 2002-11-03 01:49:13 +00:00
Glenn Maynard eec39d036d use GetHoldNote 2002-11-02 22:46:15 +00:00
Glenn Maynard c20d5b67dc s/CRECT/RectI/ 2002-10-31 05:52:12 +00:00
Glenn Maynard bccaf3560b s/Add/push_back/ 2002-10-31 04:23:39 +00:00
Glenn Maynard a041b7cd3e s/RemoteAt/erase/ 2002-10-31 04:11:08 +00:00
Glenn Maynard dcb4fd2128 some more s/GetSize/size/ and other minor STLisms 2002-10-31 02:20:11 +00:00
Chris Danford ec202633e9 Added .GetString() to all CStrings passed in vargs 2002-10-29 07:58:44 +00:00
Chris Danford 73f7db6b15 Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code. 2002-10-28 05:30:45 +00:00
Glenn Maynard 725fc98248 use Get/SetTapNote 2002-10-25 04:59:26 +00:00
Chris Danford 5efe893685 Support for "Shifted" punctuation keys in TextEntry. 2002-10-20 19:54:15 +00:00
Chris Danford 15fc589cc6 Fixed articts in hold note and life frames. 2002-10-18 19:01:32 +00:00
Glenn Maynard 1c955f47f6 Remove obsolete commented code.
Increase draw-behind when recording, so notes don't pop distractingly
out of view before they're off-screen.
2002-10-18 04:13:19 +00:00
Glenn Maynard dc28f03cde Merge R and P keys. 2002-10-18 02:08:44 +00:00
Glenn Maynard 3f60901da2 Sync up playing and recording. 2002-10-18 02:03:44 +00:00
Glenn Maynard 5b2aee2420 Make sure record never sets a negative note.
Make sure escape doesn't do anything else when exiting from record.
2002-10-18 02:02:53 +00:00
Glenn Maynard 1ca0f1f719 More extra code.
Comment out the, er, dimmer.
2002-10-18 01:46:25 +00:00