Glenn Maynard
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85313caf7c
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UsbStorageDevice::STATE_WRITE_ERROR -> UsbStorageDevice::STATE_ERROR
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2005-04-22 05:15:59 +00:00 |
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Chris Danford
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ef21deb661
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assert on invalid attack ranges at load time so they don't slip to play time
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2005-04-22 05:15:10 +00:00 |
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Glenn Maynard
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6113fb3a90
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fix warning
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2005-04-22 05:11:41 +00:00 |
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Glenn Maynard
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27b12d3228
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rename MEMORY_CARD_STATE_WRITE_ERROR -> MEMORY_CARD_STATE_ERROR
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2005-04-22 04:58:32 +00:00 |
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Glenn Maynard
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890fbb8b55
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simplify
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2005-04-22 04:28:46 +00:00 |
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Glenn Maynard
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b252d7b3f7
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simplify, mount based on device, not mountpoint
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2005-04-22 03:53:20 +00:00 |
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Glenn Maynard
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0ba49a8f6a
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sScsiDevice -> sDevice
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2005-04-22 03:16:14 +00:00 |
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Glenn Maynard
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769bc2636e
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cleanup
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2005-04-22 03:04:58 +00:00 |
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Glenn Maynard
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37650adbec
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Newer kernels store device strings in memory on USB device init. This makes querying them later safe. (Thanks Greg KH)
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2005-04-22 01:33:53 +00:00 |
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Ben Anderson
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8835706d8c
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Revert again; and rearrange to be more intuitive and obvious.
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2005-04-21 23:11:04 +00:00 |
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Glenn Maynard
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47f995983a
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re-fix SDL build
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2005-04-21 22:15:07 +00:00 |
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Ben Anderson
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770c39296e
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Revert; LowLevelWindow_X11 and LowLevelWindow_SDL *are* mutually exclusive (all LowLevelWindows are; see Selector_LowLevelWindow.h, arch.cpp, etc.). Also trivial fixes.
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2005-04-21 21:57:10 +00:00 |
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Chris Danford
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bd796fd9ac
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options menu metric fixes
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2005-04-21 19:57:10 +00:00 |
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Chris Danford
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0fdd7ab7dd
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add manual cycling in STestLights
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2005-04-21 19:54:11 +00:00 |
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Chris Danford
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0ea93e427b
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easier debugging
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2005-04-21 19:53:37 +00:00 |
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Chris Danford
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a34efae641
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fix "trapped on Exit in 3 key menu navigation"
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2005-04-21 19:04:40 +00:00 |
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Chris Danford
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776d539a25
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fix double-add warning when showing 2+ pages
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2005-04-21 18:46:11 +00:00 |
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Chris Danford
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4bab2ac175
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fix vc7 warning
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2005-04-21 11:22:40 +00:00 |
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Chris Danford
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371f97effe
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cleanup survival elements
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2005-04-21 11:16:01 +00:00 |
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Chris Danford
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b9de560fdc
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add basic survival gameplay
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2005-04-21 07:05:23 +00:00 |
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Glenn Maynard
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88023a04db
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fix card state lost when another card updates
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2005-04-21 06:36:30 +00:00 |
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Glenn Maynard
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f4c3c1a759
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add nvidia vsync hack from the SDL driver (copy and paste; not worth splitting it out)
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2005-04-21 05:14:25 +00:00 |
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Chris Danford
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5b33401d96
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add basic survival gameplay
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2005-04-21 04:41:54 +00:00 |
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Chris Danford
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5a63aca12e
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add basic survival gameplay
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2005-04-21 04:34:53 +00:00 |
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Chris Danford
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f8904f3b92
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add basic survival gameplay
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2005-04-21 04:27:13 +00:00 |
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Glenn Maynard
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1b33a59c2c
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fix SDL build (HAVE_X11 and HAVE_SDL are not mutually exclusive)
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2005-04-21 03:15:53 +00:00 |
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Glenn Maynard
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b602bb15c4
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allow locking pause controller
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2005-04-21 02:07:02 +00:00 |
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Chris Danford
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e8ca958503
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remove hard-coded cursor tween seconds
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2005-04-20 23:02:37 +00:00 |
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Chris Danford
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6640b3fed6
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allow negative mod percentages
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2005-04-20 09:08:22 +00:00 |
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Chris Danford
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7caea1e41a
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add HiddenOffset, SuddenOffset mods
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2005-04-20 08:54:12 +00:00 |
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Chris Danford
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f57e898966
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show life and combo graphs over the whole song/course - not just over the time the player was alive
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2005-04-20 06:13:06 +00:00 |
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Chris Danford
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a09bf4042e
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separate roll window
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2005-04-20 06:10:30 +00:00 |
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Chris Danford
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8ec01b7cb3
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add TapNote SubType instead of a bool for rolls
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2005-04-20 01:53:41 +00:00 |
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Chris Danford
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43ea0f0205
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implement rolls in gameplay
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2005-04-20 01:52:55 +00:00 |
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Chris Danford
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674fc0ebc0
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fix bogus goal complete with GOAL_NONE
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2005-04-19 22:31:35 +00:00 |
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Chris Danford
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cbc962dc8a
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add missing PlayMusic
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2005-04-19 21:47:01 +00:00 |
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Chris Danford
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cb168f791a
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add optional QuantizePixels
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2005-04-19 19:17:03 +00:00 |
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Chris Danford
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dd19df0ed4
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don't clamp menu timer to 99
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2005-04-19 19:16:08 +00:00 |
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Chris Danford
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79b8a76844
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add missing break
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2005-04-19 15:58:08 +00:00 |
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Chris Danford
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6bf007e02b
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fix metrics sometime accessed too early
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2005-04-19 15:56:00 +00:00 |
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Chris Danford
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72edfd5d61
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fix name entry wheel score rounded up instead of truncated
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2005-04-19 04:26:10 +00:00 |
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Chris Danford
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5b9ab7244b
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fix GCC errors
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2005-04-19 04:11:33 +00:00 |
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Chris Danford
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3c247ff138
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fix edit elements drawing way off screen in boomerang causing artifacts on some hardware
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2005-04-19 04:04:37 +00:00 |
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Chris Danford
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1f483158f7
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fix edit elements drawing way off screen in boomerang causing artifacts on some hardware
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2005-04-19 03:56:00 +00:00 |
|
Glenn Maynard
|
5926618f8c
|
fix warning
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2005-04-19 03:31:06 +00:00 |
|
Glenn Maynard
|
37b3705ffa
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fix OneChoiceForAllPlayers options not being imported when only p2 is active
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2005-04-19 03:30:30 +00:00 |
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Chris Danford
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d47c4da1cf
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fix scrollBPM doesn't approach target
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2005-04-19 03:22:53 +00:00 |
|
Charles Lohr
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3b84c9024b
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Fix: Don't let BitmapText spill outside it's wrap area. Is this a good way to do it? anyone have a better idea?
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2005-04-19 02:14:43 +00:00 |
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Charles Lohr
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814878efba
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Fix: Don't let BitmapText spill outside it's wrap area.
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2005-04-19 02:13:07 +00:00 |
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Chris Danford
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fafac28e85
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only show tutorial in EDIT_MODE_FULL
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2005-04-19 01:50:40 +00:00 |
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