Commit Graph
2462 Commits
Author SHA1 Message Date
Chris Danford 7cbd011a37 cleanup of ScreenSelect 2003-03-03 10:09:34 +00:00
Chris Danford 0adf3d8590 cleanup of ScreenSelect 2003-03-03 10:03:02 +00:00
Glenn Maynard 6071bf6fac cleanup: actors generally shouldn't move themselves 2003-03-02 06:16:03 +00:00
Chris Danford a696414cac Actor tween cleanup
Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
2003-03-02 01:43:33 +00:00
Aaron VonderHaar 0b9448cf66 arrows now sync properly to the music (as far as I can tell) 2003-03-01 08:09:45 +00:00
Chris Gomez ad74f66f7c Add in translits for the Tokimeki Memorial Dancing Summer Vacation (AKA DDR Tokimeki Mix) DWIs in circulation 2003-02-28 22:40:58 +00:00
Glenn Maynard f60decadd8 Temporary hack: pump events a bunch (eg. a few seconds' worth)
every frame, to see if input messages are getting queued or something.
2003-02-28 20:52:57 +00:00
Glenn Maynard 151eea0a2c reposition items that depend on reverse when we change songs 2003-02-28 20:50:28 +00:00
Glenn Maynard 1808b6838c remove hardcoded values, make it work for 2P 2003-02-28 10:20:07 +00:00
Glenn Maynard c7d8098411 delay the balloons a little 2003-02-28 09:25:25 +00:00
Glenn Maynard 0b7dafb0de (just because) 2003-02-28 08:58:29 +00:00
Glenn Maynard c816f69a89 write cdtitle to dwis 2003-02-28 08:55:56 +00:00
Glenn Maynard dccc07980a Don't blank out song elements that don't exist. 2003-02-28 08:47:27 +00:00
Glenn Maynard 141a9275d4 fix metric 2003-02-28 08:46:14 +00:00
Glenn Maynard 0918725cc1 delay more if we don't have focus 2003-02-28 08:44:52 +00:00
Glenn Maynard 2be3ec534c add a comment 2003-02-28 08:43:14 +00:00
Glenn Maynard 403216ba44 clean up GetExtraStageInfoFromCourse 2003-02-28 08:42:02 +00:00
Glenn Maynard b18edf2507 clean this up
don't compare booleans to "true" or "false"; it's redundant
(this is still a hack, but I don't feel like puzzling out the right way to
do this)
2003-02-28 08:19:10 +00:00
Glenn Maynard 2fa39fed8a Deal with determining whether to use Marv. timing within TNStoDP.
Use IsCourseMode.

Remove old comment.
2003-02-28 08:12:47 +00:00
Glenn Maynard c35af594c0 cleanup 2003-02-28 08:10:49 +00:00
Glenn Maynard d3d7f77dd8 move TapNoteScoreToDancePoints out of the header; reduces
deps, and I can't imagine it's being inlined anyway
2003-02-28 07:44:44 +00:00
Glenn Maynard 181b906137 add GameState::CourseMode 2003-02-28 07:26:43 +00:00
Glenn Maynard 6df3f721cc cleanup, adds 2003-02-28 07:25:27 +00:00
Chris Danford 7df3d08a88 "SoloSingle" OFF by default. Please be more careful with your changes Kevin. 2003-02-28 06:46:34 +00:00
Chris Danford 5e3a97c45f remove all battle-related theme elements
fix order of options on ScreenOptionsMenu
default theme uses ScreenSelectDifficulty, NOT ScreenSelectDifficultyEx
2003-02-28 06:36:45 +00:00
Chris Gomez 33239f43e0 Add in speed modifier codes from EuroMix2
Zoom dance points in ScreenEval if >10000
2003-02-28 04:31:36 +00:00
Kevin Slaughter dcbeed4620 Updated my TODO 2003-02-27 11:03:15 +00:00
Chris Gomez 2fc04360c1 Use altered dance point scoring for Nonstop and Endless too 2003-02-27 11:01:04 +00:00
Kevin Slaughter 4f55de1074 Enhanced ScreenSelectDifficultyEX for even more accuracy, and to include battle mode. Added `solo singles', to allow 4-panel solo mode like 4th mix.. Also made new piccies for Battle mode ^_^ 2003-02-27 10:56:37 +00:00
Chris Danford c767e187cd smpackage: fix CVS and thumbs.db files not being excluded from export 2003-02-27 08:44:21 +00:00
Chris Danford b517c55693 smpackage: fix courses and RandomMovies being added to zip file twice 2003-02-27 08:38:24 +00:00
Chris Danford 9ca8e5edde fixed ScoreKeeping (that I broke yesterday) 2003-02-27 01:53:37 +00:00
Chris Danford 66a6f0017f Most PlayerOptions now represented by floats
Appearance PlayerOptions are now not mutually exclusive
Accel PlayerOptions are now not mutually exclusive
Most PlayerOptions linearly interpolate if changed during song
2003-02-26 23:26:57 +00:00
Chris Danford f9bc3f125f smpackage: Added "Abort, Retry, Ignore" on unzip error 2003-02-26 01:35:45 +00:00
Chris Danford aafd886025 added "Open Program Folder" button to smpackage 2003-02-26 01:08:27 +00:00
Chris Gomez 4c6f823fe6 Rename for clarity (when using dance points it's not exactly a percent) 2003-02-26 00:58:48 +00:00
Chris Danford 54b456aa3c fixed SnapDisplay ugliness 2003-02-26 00:33:23 +00:00
Chris Danford 22ef6c358b moved PlayerNumber into a separate header to reduce dependences on GameConstantsAndTypes.h
default mappings for menu buttons
items in battle now have a duration
fix VC6 compile errors
2003-02-26 00:20:00 +00:00
Chris Gomez ad40c01161 Oni mode scoring fixes
(don't subtract dance points in oni mode; marvelous worth 3 in oni only)
2003-02-25 21:50:34 +00:00
Glenn Maynard aeef5f2874 add missing autoheader call 2003-02-25 21:27:59 +00:00
Glenn Maynard a441f136de fix off-by-one (oops) 2003-02-25 21:23:21 +00:00
Glenn Maynard 4241b20f57 add missing init 2003-02-25 21:10:07 +00:00
Glenn Maynard 25f9a19eff remove unused constants 2003-02-25 20:10:03 +00:00
Glenn Maynard 3b1c7ea32b unneeded check
(why do we need to check for >= 0?)
2003-02-25 19:59:29 +00:00
Glenn Maynard 38118ab10d optimize and clean up a little 2003-02-25 19:49:16 +00:00
Chris Gomez 0b0f154a5e Actually write out BEGINNER tags for DWI steps 2003-02-25 11:28:38 +00:00
Chris Gomez 9bea3951b6 Add option to view dance points instead of percentage score in oni courses.
Eval screen numbers are probably going to overflow off the left side until we get a new number skin.
Apparently arcade behavior is to *not* dim the extra digits for dance points, but I think this looks cleaner.
2003-02-25 11:20:45 +00:00
Chris Danford d77d1cc43c Little() now removes HoldNotes that don't start on a beat 2003-02-25 08:07:56 +00:00
Chris Danford 1fca3d67c5 more work on Battle 2003-02-25 02:51:04 +00:00
Chris Danford 5f15c92404 working on Battle 2003-02-25 00:33:42 +00:00