Chris Danford
7cbd011a37
cleanup of ScreenSelect
2003-03-03 10:09:34 +00:00
Chris Danford
0adf3d8590
cleanup of ScreenSelect
2003-03-03 10:03:02 +00:00
Glenn Maynard
6071bf6fac
cleanup: actors generally shouldn't move themselves
2003-03-02 06:16:03 +00:00
Chris Danford
a696414cac
Actor tween cleanup
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Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
2003-03-02 01:43:33 +00:00
Aaron VonderHaar
0b9448cf66
arrows now sync properly to the music (as far as I can tell)
2003-03-01 08:09:45 +00:00
Chris Gomez
ad74f66f7c
Add in translits for the Tokimeki Memorial Dancing Summer Vacation (AKA DDR Tokimeki Mix) DWIs in circulation
2003-02-28 22:40:58 +00:00
Glenn Maynard
f60decadd8
Temporary hack: pump events a bunch (eg. a few seconds' worth)
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every frame, to see if input messages are getting queued or something.
2003-02-28 20:52:57 +00:00
Glenn Maynard
151eea0a2c
reposition items that depend on reverse when we change songs
2003-02-28 20:50:28 +00:00
Glenn Maynard
1808b6838c
remove hardcoded values, make it work for 2P
2003-02-28 10:20:07 +00:00
Glenn Maynard
c7d8098411
delay the balloons a little
2003-02-28 09:25:25 +00:00
Glenn Maynard
0b7dafb0de
(just because)
2003-02-28 08:58:29 +00:00
Glenn Maynard
c816f69a89
write cdtitle to dwis
2003-02-28 08:55:56 +00:00
Glenn Maynard
dccc07980a
Don't blank out song elements that don't exist.
2003-02-28 08:47:27 +00:00
Glenn Maynard
141a9275d4
fix metric
2003-02-28 08:46:14 +00:00
Glenn Maynard
0918725cc1
delay more if we don't have focus
2003-02-28 08:44:52 +00:00
Glenn Maynard
2be3ec534c
add a comment
2003-02-28 08:43:14 +00:00
Glenn Maynard
403216ba44
clean up GetExtraStageInfoFromCourse
2003-02-28 08:42:02 +00:00
Glenn Maynard
b18edf2507
clean this up
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don't compare booleans to "true" or "false"; it's redundant
(this is still a hack, but I don't feel like puzzling out the right way to
do this)
2003-02-28 08:19:10 +00:00
Glenn Maynard
2fa39fed8a
Deal with determining whether to use Marv. timing within TNStoDP.
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Use IsCourseMode.
Remove old comment.
2003-02-28 08:12:47 +00:00
Glenn Maynard
c35af594c0
cleanup
2003-02-28 08:10:49 +00:00
Glenn Maynard
d3d7f77dd8
move TapNoteScoreToDancePoints out of the header; reduces
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deps, and I can't imagine it's being inlined anyway
2003-02-28 07:44:44 +00:00
Glenn Maynard
181b906137
add GameState::CourseMode
2003-02-28 07:26:43 +00:00
Glenn Maynard
6df3f721cc
cleanup, adds
2003-02-28 07:25:27 +00:00
Chris Danford
7df3d08a88
"SoloSingle" OFF by default. Please be more careful with your changes Kevin.
2003-02-28 06:46:34 +00:00
Chris Danford
5e3a97c45f
remove all battle-related theme elements
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fix order of options on ScreenOptionsMenu
default theme uses ScreenSelectDifficulty, NOT ScreenSelectDifficultyEx
2003-02-28 06:36:45 +00:00
Chris Gomez
33239f43e0
Add in speed modifier codes from EuroMix2
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Zoom dance points in ScreenEval if >10000
2003-02-28 04:31:36 +00:00
Kevin Slaughter
dcbeed4620
Updated my TODO
2003-02-27 11:03:15 +00:00
Chris Gomez
2fc04360c1
Use altered dance point scoring for Nonstop and Endless too
2003-02-27 11:01:04 +00:00
Kevin Slaughter
4f55de1074
Enhanced ScreenSelectDifficultyEX for even more accuracy, and to include battle mode. Added `solo singles', to allow 4-panel solo mode like 4th mix.. Also made new piccies for Battle mode ^_^
2003-02-27 10:56:37 +00:00
Chris Danford
c767e187cd
smpackage: fix CVS and thumbs.db files not being excluded from export
2003-02-27 08:44:21 +00:00
Chris Danford
b517c55693
smpackage: fix courses and RandomMovies being added to zip file twice
2003-02-27 08:38:24 +00:00
Chris Danford
9ca8e5edde
fixed ScoreKeeping (that I broke yesterday)
2003-02-27 01:53:37 +00:00
Chris Danford
66a6f0017f
Most PlayerOptions now represented by floats
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Appearance PlayerOptions are now not mutually exclusive
Accel PlayerOptions are now not mutually exclusive
Most PlayerOptions linearly interpolate if changed during song
2003-02-26 23:26:57 +00:00
Chris Danford
f9bc3f125f
smpackage: Added "Abort, Retry, Ignore" on unzip error
2003-02-26 01:35:45 +00:00
Chris Danford
aafd886025
added "Open Program Folder" button to smpackage
2003-02-26 01:08:27 +00:00
Chris Gomez
4c6f823fe6
Rename for clarity (when using dance points it's not exactly a percent)
2003-02-26 00:58:48 +00:00
Chris Danford
54b456aa3c
fixed SnapDisplay ugliness
2003-02-26 00:33:23 +00:00
Chris Danford
22ef6c358b
moved PlayerNumber into a separate header to reduce dependences on GameConstantsAndTypes.h
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default mappings for menu buttons
items in battle now have a duration
fix VC6 compile errors
2003-02-26 00:20:00 +00:00
Chris Gomez
ad40c01161
Oni mode scoring fixes
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(don't subtract dance points in oni mode; marvelous worth 3 in oni only)
2003-02-25 21:50:34 +00:00
Glenn Maynard
aeef5f2874
add missing autoheader call
2003-02-25 21:27:59 +00:00
Glenn Maynard
a441f136de
fix off-by-one (oops)
2003-02-25 21:23:21 +00:00
Glenn Maynard
4241b20f57
add missing init
2003-02-25 21:10:07 +00:00
Glenn Maynard
25f9a19eff
remove unused constants
2003-02-25 20:10:03 +00:00
Glenn Maynard
3b1c7ea32b
unneeded check
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(why do we need to check for >= 0?)
2003-02-25 19:59:29 +00:00
Glenn Maynard
38118ab10d
optimize and clean up a little
2003-02-25 19:49:16 +00:00
Chris Gomez
0b0f154a5e
Actually write out BEGINNER tags for DWI steps
2003-02-25 11:28:38 +00:00
Chris Gomez
9bea3951b6
Add option to view dance points instead of percentage score in oni courses.
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Eval screen numbers are probably going to overflow off the left side until we get a new number skin.
Apparently arcade behavior is to *not* dim the extra digits for dance points, but I think this looks cleaner.
2003-02-25 11:20:45 +00:00
Chris Danford
d77d1cc43c
Little() now removes HoldNotes that don't start on a beat
2003-02-25 08:07:56 +00:00
Chris Danford
1fca3d67c5
more work on Battle
2003-02-25 02:51:04 +00:00
Chris Danford
5f15c92404
working on Battle
2003-02-25 00:33:42 +00:00