remove hardcoded values, make it work for 2P

This commit is contained in:
Glenn Maynard
2003-02-28 10:20:07 +00:00
parent c7d8098411
commit 1808b6838c
+4 -11
View File
@@ -164,20 +164,13 @@ void Player::Load( PlayerNumber pn, NoteData* pNoteData, LifeMeter* pLM, ScoreDi
// If solo-single is enabled..
/* XXX: Maybe this should be enabled for all ONE_PLAYER_ONE_CREDIT modes.
* I don't feel like testing that right now, though. */
if( PREFSMAN->m_bSoloSingle &&
GAMESTATE->GetCurrentStyleDef()->m_NotesType == STYLE_DANCE_SINGLE &&
GAMESTATE->GetNumSidesJoined() == 1 &&
GAMESTATE->IsPlayerEnabled(0) )
GAMESTATE->GetNumSidesJoined() == 1 )
{
m_GhostArrowRow.SetX( 165 );
m_GrayArrowRow.SetX( 165 );
m_NoteField.SetX( 165 );
m_Combo.SetX( 165 );
for( c=0; c<pStyleDef->m_iColsPerPlayer; c++ )
m_HoldJudgment[c].SetX( (float)pStyleDef->m_ColumnInfo[pn][c].fXOffset + m_GhostArrowRow.GetX());
m_Judgment.SetX( 165 );
SetX(SCREEN_WIDTH/2);
}