Commit Graph

4678 Commits

Author SHA1 Message Date
Glenn Maynard 75c83d8429 minor cleanup 2003-08-06 07:08:02 +00:00
Chris Danford ef807e8490 fix 728447 "Oni doesn't remember life type choice" 2003-08-06 06:30:09 +00:00
Chris Danford c191620789 change "UNLIMITED" to "EVENT MODE" 2003-08-06 06:00:38 +00:00
Chris Danford 457d0d5232 fix ASSERT in IH_DInput on WindowReset because RageThread incorrectly reports that it's created 2003-08-06 05:50:34 +00:00
Chris Danford 9375422396 add option to reload songs and courses w/o restarting 2003-08-06 05:28:58 +00:00
Chris Danford 9904bf5f4d graphics cleanup 2003-08-06 05:27:49 +00:00
Glenn Maynard c3666c2ef5 simplify 2003-08-05 20:38:12 +00:00
Steve Checkoway 8d40a35d59 RageSoundDriver_QT.cpp 2003-08-05 11:40:21 +00:00
Glenn Maynard 703637a8c9 cleanup 2003-08-05 01:50:44 +00:00
Glenn Maynard c1406277a2 Portable RAGE_ASSERT. 2003-08-05 01:49:34 +00:00
Glenn Maynard 32e81d2bbc Use CHECKPOINT and RageThreads. 2003-08-05 01:32:51 +00:00
Glenn Maynard 8ee7dc93a6 use CHECKPOINT 2003-08-05 01:32:21 +00:00
Glenn Maynard d87c986b97 the main thread is set up implicitly now 2003-08-05 01:30:51 +00:00
Glenn Maynard 1863b166f2 use GetCheckpointLogs 2003-08-05 01:29:36 +00:00
Glenn Maynard 91057359fa add error checking 2003-08-05 01:28:48 +00:00
Glenn Maynard 122f9dfbe3 include more in try...catch 2003-08-05 01:28:11 +00:00
Glenn Maynard 67aacc9d97 Don't pull in SDL_thread.h from RageThreads.h.
Implement per-thread checkpoints portably.  This replaces VDCHECKPOINT.
2003-08-05 01:25:33 +00:00
Glenn Maynard 7526068a1b add missing header 2003-08-05 00:39:52 +00:00
Glenn Maynard 7e07e7c8de Handle updating internally 2003-08-04 21:37:07 +00:00
Glenn Maynard 0a9ea01e7f optimize 2003-08-04 21:34:45 +00:00
Glenn Maynard 7b6204243d simplify 2003-08-04 20:45:34 +00:00
Andrew Wong 4d32c90ff4 added unlock info to readme 2003-08-04 20:13:05 +00:00
Steve Checkoway f23609fbfe simplify and move EnterMovies() to ArchHooks_darwin.cpp. Disable RageSoundDriver_QT because the class isn't quite finished and it's unplayable. 2003-08-04 11:32:30 +00:00
Steve Checkoway 9c1af52570 Nearly complete. If I can get the callbacks working, this should work. 2003-08-04 11:22:33 +00:00
Steve Checkoway 6e623fe6fc Update the QuickTime movies each time through the game loop. 2003-08-04 11:20:40 +00:00
Steve Checkoway 427bed263d Allow the archhooks to update if needed once per cycle through game loop. This is done after inputs have been handled 2003-08-04 11:18:55 +00:00
Manu Evans 1735ddb47c no message 2003-08-04 10:18:06 +00:00
Andrew Wong a942118fad fix texture leak when unlock does not exist 2003-08-04 09:27:49 +00:00
Andrew Wong 357987b9de changed way the course ranking sort is applied - now detects on startup and theme change rather than before each music wheel 2003-08-04 09:18:26 +00:00
Andrew Wong e5a3e634d5 minor optimization: compare if a song is in ranking for UpdateCourseStats if ranking is chosen in prefs 2003-08-04 06:35:54 +00:00
Chris Danford 22c6d2ca4c fix couple dance points calculation 2003-08-04 00:05:42 +00:00
Chris Danford 8549108a1f remove commented code 2003-08-04 00:05:15 +00:00
Chris Danford 8eb277cdce fix slash direction for Xbox 2003-08-04 00:04:53 +00:00
Chris Danford c74333eeb5 Add support for 0% and negative background rates. This isn't supported by many codecs though... 2003-08-04 00:04:28 +00:00
Andrew Wong 061bf51dc1 DIRTY FIX: someone thought progressive stages affected lifebar difficulty; do an additional check in function to make sure we're not in event mode 2003-08-03 19:58:45 +00:00
Glenn Maynard 3b289d5c9d (I doubt this was meant to be committed in the first place.) 2003-08-03 17:55:31 +00:00
Andrew Wong a898b4f370 lifebar should be non-progressive and life difficulty 4 on extra stage regardless of options 2003-08-03 15:32:35 +00:00
Andrew Wong 30050627bb fix TEXTUREMAN memory leak for ScreenUnlock 2003-08-03 14:29:12 +00:00
Steve Checkoway 2aa572f695 revert, signal handler breaks the exception handler. Unfortunally throwing an exception causes a signal and not an exception. If I use a signal handler rather than the exception handler, all unforeseen errors will cause SM to just die with no backtrace. 2003-08-03 13:02:26 +00:00
Steve Checkoway 1a60f4027d For all darwin, not just for a particular backtrace method 2003-08-03 12:57:39 +00:00
Steve Checkoway 5e86526252 Use SignalHandler as well 2003-08-03 12:09:47 +00:00
Steve Checkoway 15c9ef15d3 Don't emit () if there is no file name, not if there is no Symbol. 2003-08-03 12:06:14 +00:00
Steve Checkoway 615e11ed42 Use the signal handler as well as the PowerPC Exception Handler. Argh... 2003-08-03 12:04:13 +00:00
Manu Evans 104213c0ca More meaningful ini parameter name 2003-08-03 10:55:47 +00:00
Andrew Wong 8de4da23a2 fixed console screen showing up when debug mode in prefs was off 2003-08-03 09:43:47 +00:00
Andrew Wong fc404aef4a updates stage counter on music change so long versions that would be a final stage say 'final' 2003-08-03 09:00:12 +00:00
Steve Checkoway 4373bc534d remove unneeded debugging info 2003-08-03 08:10:53 +00:00
Glenn Maynard 3a85c1c8a0 Always shuffle random courses the same way during the same round. 2003-08-03 07:12:33 +00:00
Manu Evans 135103a4e9 PAL and Progressive Scan support for XBox .. 2003-08-03 06:41:52 +00:00
Glenn Maynard 03d507ee54 cleanup 2003-08-03 05:40:40 +00:00