minor cleanup

This commit is contained in:
Glenn Maynard
2003-08-06 07:08:02 +00:00
parent ef807e8490
commit 75c83d8429
+7 -9
View File
@@ -460,6 +460,10 @@ bool RageDisplay_D3D::TryVideoMode( VideoModeParams p, bool &bNewDeviceOut )
SDL_ShowCursor( p.windowed );
#endif
#ifdef _XBOX
p.windowed = false;
#endif
ZeroMemory( &g_d3dpp, sizeof(g_d3dpp) );
g_d3dpp.BackBufferWidth = p.width;
@@ -473,23 +477,17 @@ bool RageDisplay_D3D::TryVideoMode( VideoModeParams p, bool &bNewDeviceOut )
g_d3dpp.EnableAutoDepthStencil = TRUE;
g_d3dpp.AutoDepthStencilFormat = D3DFMT_D16;
#ifndef _XBOX
g_d3dpp.Flags = 0;
g_d3dpp.FullScreen_RefreshRateInHz = D3DPRESENT_RATE_DEFAULT;
if(p.windowed)
g_d3dpp.FullScreen_PresentationInterval = D3DPRESENT_INTERVAL_DEFAULT;
else
g_d3dpp.FullScreen_PresentationInterval = p.vsync ? D3DPRESENT_INTERVAL_ONE : D3DPRESENT_INTERVAL_IMMEDIATE;
#ifndef _XBOX
g_d3dpp.Flags = 0;
g_d3dpp.FullScreen_RefreshRateInHz = D3DPRESENT_RATE_DEFAULT;
#else
g_d3dpp.Windowed = 0;
g_d3dpp.Flags = (p.progressive ? D3DPRESENTFLAG_PROGRESSIVE : D3DPRESENTFLAG_INTERLACED) | D3DPRESENTFLAG_10X11PIXELASPECTRATIO;
g_d3dpp.FullScreen_RefreshRateInHz = p.PAL ? 50 : 60;
g_d3dpp.FullScreen_PresentationInterval = p.vsync ? D3DPRESENT_INTERVAL_ONE : D3DPRESENT_INTERVAL_IMMEDIATE;
#endif
LOG->Trace( "Present Parameters: %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d",