Chris Danford
6a82d3c5a0
add judge counts to HighScore. Will this make Stats.xml too big?
2004-05-27 07:59:46 +00:00
Chris Danford
abfc956e4f
refactor Course: move some responsibilities to Trail
2004-05-23 00:53:20 +00:00
Glenn Maynard
c3426148de
split out Difficulty and CourseDifficulty
...
add FOREACH_DisplayedCourseDifficulty
2004-05-20 22:08:20 +00:00
Chris Danford
f72ff368a4
theme RadarCategory and PlayMode in profile.html
2004-04-25 01:28:57 +00:00
Chris Danford
fc8d3ed363
add StepsType for cabinet lights
2004-04-20 02:35:30 +00:00
Chris Danford
936f2066e1
clean up ScreenTestLights
2004-03-29 09:44:00 +00:00
Chris Danford
146e057b7e
Add OneGreat and OnePerfect awards
2004-03-25 08:32:47 +00:00
Chris Danford
afa880cbac
clean up Difficulty name theming
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theme CourseDifficulty on options screen
2004-03-25 06:21:58 +00:00
Chris Danford
0ca0f86d7e
clean up lights
2004-03-23 06:11:10 +00:00
Chris Danford
28f4764ed2
SongSortOrder -> SortOrder
...
save/restore last sort with Profile
clean up GameConstants
2004-03-12 08:31:40 +00:00
Chris Danford
1a0c040f43
add courses to "total game DP" count
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move RadarValues into a struct
2004-03-12 05:24:32 +00:00
Chris Danford
7fe28a6dae
add PerDifficulty and PeakCombo awards
2004-03-07 04:34:49 +00:00
Glenn Maynard
c88f7d1367
RankingCategoryToString, StringToRankingCategory
2004-02-22 03:20:21 +00:00
Matt Denham
37a0ba1520
Separated BM and IIDX into separate modes, since IIDX 5-key isn't necessarily the same as the BM steps to the same song
...
Updated the cache version because SMs based off of a IIDX BMS will have the wrong steps type
2004-02-13 09:01:59 +00:00
Chris Danford
5e39cb5471
remove DEFAULT_RANKING_NAME. Empty string means "no name", and the default name should always be empty.
2004-02-11 04:06:27 +00:00
Chris Danford
4f439be739
split HighScore to separate file
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move score data from ProfileManager to Profile
store score data in XML for easier forward/backward compatibility
2004-02-10 09:42:01 +00:00
Chris Danford
221b51c2b4
add loading of edits from a profile
2004-02-08 01:05:53 +00:00
Glenn Maynard
c8ede67da3
add SORT_CHALLENGE_METER
2004-01-27 05:37:43 +00:00
Chris Danford
1cb29a82b5
add CourseDifficulty, use it instead of a bDifficult flag
2004-01-14 06:11:28 +00:00
Chris Danford
5b08f9dae2
split SORT_MENU into SORT_SORT_MENU and SORT_MODE_MENU
2004-01-11 08:15:44 +00:00
Chris Danford
40b2ecfee5
simplify mine scoring
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add separate dance point weights for mines
2004-01-02 08:43:14 +00:00
Chris Danford
d0a6176e13
better memory card assignment logic, add memory card icons, more memory card sounds
2003-12-19 04:52:07 +00:00
Glenn Maynard
11870a6072
continue phasing out BASE_PATH and SLASH
2003-12-10 09:26:05 +00:00
Chris Danford
8d6b19ad7a
more stats.html categories
2003-12-09 10:20:18 +00:00
Chris Danford
9dafcc176e
overhauling stats: keep per-player category info to simplify
2003-12-07 07:46:21 +00:00
Glenn Maynard
8ff5537419
add several cached note data values
2003-11-26 04:21:59 +00:00
Chris Danford
6366d979ce
clear ranking "name to fill in" markers on save
2003-11-09 21:40:20 +00:00
Matt Denham
393c7f5e6e
more Beatmania/IIDX support (bm-single7, bm-double, bm-double7 added)
2003-10-29 08:12:18 +00:00
Matt Denham
664524a4e9
fixes for BMS loader, along with commented-out items for other Beatmania modes
2003-10-28 06:36:11 +00:00
Glenn Maynard
3756ca554b
avoid global CStrings in major headers
2003-10-14 21:44:20 +00:00
Chris Danford
668d1974f3
add top5 high score saving of Courses and Steps for memory cards/ranking screen
2003-10-14 17:06:30 +00:00
Andrew Livy
5af28f3fb1
Added: Pop'n Music Gametype.
2003-10-07 00:01:32 +00:00
Chris Danford
c0c680317c
profiles are usable
2003-09-08 07:21:41 +00:00
Glenn Maynard
5fd9adbe38
Move ARROW_SPACING into ArrowEffects.cpp.
...
Move ARROW_SIZE into GameConstantsAndTypes.h.
2003-09-04 04:57:54 +00:00
Chris Danford
0cd5766ba2
add Dance Maniax and Technomotion support
2003-09-03 04:30:29 +00:00
Chris Danford
ffea51d6e6
consolidate battle modes
2003-08-19 04:27:50 +00:00
Chris Danford
e9a452e8da
course edit screen functional
2003-08-11 06:09:57 +00:00
Chris Danford
7bd15144cb
add explosion graphic and sound if step on mine
2003-08-10 21:27:54 +00:00
Chris Danford
879fa6c37c
NUM_NOTES_TYPES => NUM_STEPS_TYPES
2003-08-07 06:38:18 +00:00
Chris Danford
f5cd95b4f9
NotesType => StepsType
2003-08-07 06:16:17 +00:00
Chris Danford
278cb4c3f1
runs on Xbox
2003-07-22 07:47:27 +00:00
Glenn Maynard
5cb0b4f7cd
Split up the course sort into four sorts: all courses, and one ofr each
...
course mode.
Fix score not tweening when switching sorts via the menu.
Rename SORT_SORT to SORT_MODE. Add metrics to define what
sorts are listed. This can also change modes, but this has only been
tested for changing the play mode, not the play style.
2003-07-20 08:54:31 +00:00
Glenn Maynard
ba717617c2
simplify, add StringToSongSortOrder
2003-07-20 06:26:29 +00:00
Glenn Maynard
530ef62c4a
Clean up course lists. Allow showing courses in SSM (not currently available).
2003-07-20 05:13:45 +00:00
Chris Danford
332c2b318c
break battle into two PlayModes: CPU_BATTLE, HUMAN_BATTLE
2003-07-08 19:56:56 +00:00
Chris Danford
fa91f2e636
working on Rave
2003-06-30 18:08:27 +00:00
Chris Danford
df728d987a
Add sorts by meter
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Choose a random dancing character on GameState::Reset()
2003-06-27 08:06:22 +00:00
Chris Danford
6edf835853
add sort by Artist, Top Grade
2003-06-16 20:23:07 +00:00
Chris Danford
32fd0062a9
use sections in SORT_BPM
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choose sort from list in MusicWheel
2003-06-16 17:28:58 +00:00
Andrew Livy
5641af692a
Added Pumps 'half-double' style
2003-05-22 01:34:03 +00:00