Commit Graph
387 Commits
Author SHA1 Message Date
Glenn Maynard 02fb825df7 GameLoop 2005-07-13 01:01:08 +00:00
Glenn Maynard 43503acd5b test build fix 2005-07-09 03:21:14 +00:00
Glenn Maynard 488c6e952e remove ScreenBranch 2005-07-06 06:04:38 +00:00
Ben Anderson 02f51eae1f Add RageTexturePreloader; remove EditCoursesMenu 2005-06-30 23:14:57 +00:00
Chris Danford dda77894e8 Remove CourseEntryType. Instead, treat each CourseEntry property as a filter. 2005-06-27 04:41:36 +00:00
Glenn Maynard 388f5f905c remove ScreenLogo 2005-06-25 03:46:49 +00:00
Glenn Maynard ba207c5140 remove GrooveGraph 2005-06-23 02:47:43 +00:00
Glenn Maynard 9f51cfbf5a add LuaBinding 2005-06-20 04:13:04 +00:00
Glenn Maynard 722357f566 move X11Helper.cpp to LowLevelWindow. All binaries get everything
in ArchHooks; it's a catch-all for arch-specific stuff that doesn't
fit anywhere else, but if we put things that require specific libraries,
all tests and other binaries need to link to every system library,
even when not used.  It's fine to leave the file in ArchHooks for now;
X11 is currently effectively Unix-specific anyway and it's not worth
losing change history for a small build fix.  (fixes test builds)
2005-06-04 00:05:57 +00:00
Glenn Maynard 9407a67e50 remove CharacterHead 2005-05-31 06:27:01 +00:00
Glenn Maynard fc30050641 remove ScreenStyleSplash 2005-05-31 05:25:49 +00:00
Chris Danford dac72665e3 move background file enumerating into BackgroundUtil.*
fix editor background change functionality
2005-05-31 01:17:37 +00:00
Glenn Maynard 9d7c8980d8 update 2005-05-21 00:22:33 +00:00
Chris Danford d67d60e178 sync controls cleanup:
move sync display/saving out of complicated ScreenGameplay
  show sync UI in editor playback as well as gameplay
  revert sync from in-memory backup, not from disk
  move more functions into debug overlay
2005-05-19 23:29:39 +00:00
Glenn Maynard 83d8099f7f remove ConditionalBGA; it's not used. ask the list if you need to know how to do something that was done in this ... 2005-05-19 20:26:53 +00:00
Chris Danford 1e056f9107 add experimental ScreenDebugOverlay 2005-05-16 10:10:08 +00:00
Ben Anderson d67bc9dd09 Add RoomWheel 2005-05-03 21:51:41 +00:00
Chris Danford aa6ec1a23d add missing Wheel*Base.* 2005-05-01 07:25:54 +00:00
Ben Anderson 8835706d8c Revert again; and rearrange to be more intuitive and obvious. 2005-04-21 23:11:04 +00:00
Glenn Maynard 47f995983a re-fix SDL build 2005-04-21 22:15:07 +00:00
Ben Anderson 770c39296e Revert; LowLevelWindow_X11 and LowLevelWindow_SDL *are* mutually exclusive (all LowLevelWindows are; see Selector_LowLevelWindow.h, arch.cpp, etc.). Also trivial fixes. 2005-04-21 21:57:10 +00:00
Chris Danford 371f97effe cleanup survival elements 2005-04-21 11:16:01 +00:00
Chris Danford 5a63aca12e add basic survival gameplay 2005-04-21 04:34:53 +00:00
Glenn Maynard 1b33a59c2c fix SDL build (HAVE_X11 and HAVE_SDL are not mutually exclusive) 2005-04-21 03:15:53 +00:00
Chris Danford 42dbfa3557 update to remove ListDisplay 2005-04-11 04:08:25 +00:00
Chris Danford 880e42e1d3 fix conflicting ScreenMessage IDs by automatically generating unique values 2005-03-23 08:48:38 +00:00
Chris Danford 96852c234c Add a virtual keyboard to ScreenTextEntry 2005-03-22 20:15:24 +00:00
Ben Anderson e0e23c7b99 Blah... dumb little screwups revolving around X11 and SDL. 2005-03-15 00:41:05 +00:00
Ben Anderson 3b65e3f438 Remove useless Linux_tty input driver from the build as per Sean's suggestion; he's right, there's no point in having it if it requires SDL. 2005-03-15 00:36:01 +00:00
Ben Anderson 8362e44d72 Put all the Make* functions into a single .h/.cpp file (yes, kinda like the way it was), and add Make* functions for DialogDrivers. This means there's only one object that's affected by drivers being added/removed. (Driver default changes are a little different -- 2 or 3 objects.) Also one or two minor cleanups. 2005-03-15 00:23:31 +00:00
Ben Anderson 0db665d4d6 Thorough(!) remodeling of the arch/ directory and the contents therein; fixed link-time warnings on GCC and should make things a lot easier to manage. A pile of other random things too, mostly cleanups and getting things to work with the remodeled arch/ directory. 2005-03-14 06:44:38 +00:00
Sean Burke 27851ff9e6 Add new X11 windows to Makefile; does not run at the moment 2005-03-13 23:21:08 +00:00
Glenn Maynard ceb3583c3c update 2005-02-26 04:28:10 +00:00
Chris Danford fbf7bc4f26 split OptionRowHandler out of ScreenOptionsMaster 2005-02-24 04:56:36 +00:00
Glenn Maynard c691cef8a2 UnlockSystem.cpp -> UnlockManager.cpp 2005-02-21 06:24:47 +00:00
Glenn Maynard 16969b1570 \ 2005-02-17 06:30:02 +00:00
Chris Danford 0ce416cb26 add ScreenSplash - a replacement for ScreenStage 2005-02-17 05:57:21 +00:00
Glenn Maynard 7a7233140b fix makefile 2005-02-16 22:09:45 +00:00
Chris Danford 6e8d275da1 fix missing project file 2005-02-16 17:48:57 +00:00
Chris Danford bb712884bb move global StageStats into a singleton 2005-02-16 03:25:45 +00:00
Chris Danford f0a2c6faff move PlayerStageStats into a separate file 2005-02-16 00:37:50 +00:00
Chris Danford 0ab2447027 move "rolling numbers" functionality out of ScoreDisplayNormal 2005-02-15 00:49:22 +00:00
Glenn Maynard b8e863610f ThemeMetric.h 2005-02-14 01:47:10 +00:00
Glenn Maynard 4a25a4b43a update 2005-02-13 04:04:43 +00:00
Chris Danford 40c9e8fbe7 cache common metrics 2005-02-12 21:03:39 +00:00
Chris Danford 93b8ba48b6 Move OptionRow to a separate file
Don't init all BitmapText objects for long rows.  Calculate the row width, then init the text.
2005-02-11 07:50:26 +00:00
Chris Danford 1de61aa8ae split AutoActor into a separate file 2005-02-09 05:27:51 +00:00
Chris Danford 613b99d26f add experimental MessageManager 2005-02-09 05:20:49 +00:00
Glenn Maynard c35ca4744e update 2005-02-05 21:25:02 +00:00
Glenn Maynard 6d6679369c remove MemoryCardDriverThreaded 2005-02-05 19:12:47 +00:00