update
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@@ -68,6 +68,7 @@ CourseUtil.cpp CourseUtil.h DateTime.cpp DateTime.h Font.cpp Font.h FontCharAlia
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FontCharmaps.cpp FontCharmaps.h Game.cpp Game.h GameCommand.cpp GameCommand.h \
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GameConstantsAndTypes.cpp GameConstantsAndTypes.h \
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GameInput.cpp GameInput.h Grade.cpp Grade.h HighScore.cpp HighScore.h Inventory.cpp Inventory.h LuaFunctions.h \
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LuaReference.cpp LuaReference.h \
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LyricsLoader.cpp LyricsLoader.h MenuInput.h \
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NoteData.cpp NoteData.h NoteDataUtil.cpp NoteDataUtil.h NoteDataWithScoring.cpp NoteDataWithScoring.h \
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NoteFieldPositioning.cpp NoteFieldPositioning.h NoteTypes.cpp NoteTypes.h NotesLoader.cpp NotesLoader.h \
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@@ -59,10 +59,10 @@ LINK32=link.exe
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# SUBTRACT LINK32 /verbose /profile /pdb:none /incremental:no /nodefaultlib
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# Begin Special Build Tool
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IntDir=.\../Debug6
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TargetDir=\stepmania\stepmania\Program
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TargetDir=\temp\stepmania\Program
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TargetName=StepMania-debug
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SOURCE="$(InputPath)"
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PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=archutils\Win32\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
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# End Special Build Tool
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@@ -96,10 +96,10 @@ LINK32=link.exe
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# SUBTRACT LINK32 /verbose /pdb:none /debug
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# Begin Special Build Tool
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IntDir=.\../Release6
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TargetDir=\stepmania\stepmania\Program
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TargetDir=\temp\stepmania\Program
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TargetName=StepMania
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SOURCE="$(InputPath)"
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PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=archutils\Win32\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=archutils\Win32\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi
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# End Special Build Tool
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@@ -868,6 +868,14 @@ SOURCE=.\LuaFunctions.h
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# End Source File
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# Begin Source File
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SOURCE=.\LuaReference.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\LuaReference.h
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# End Source File
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# Begin Source File
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SOURCE=.\LyricsLoader.cpp
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# End Source File
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# Begin Source File
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@@ -719,6 +719,12 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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<File
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RelativePath="LuaFunctions.h">
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</File>
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<File
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RelativePath="LuaReference.cpp">
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</File>
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<File
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RelativePath="LuaReference.h">
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</File>
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<File
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RelativePath="LyricsLoader.cpp">
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</File>
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