Commit Graph
19819 Commits
Author SHA1 Message Date
Chris Danford 4c5340c6c4 strip the same files when archiving and extracting 2006-02-01 04:48:21 +00:00
Glenn Maynard 5467ab21ed remove GameState::GetUndisplayedBeats 2006-02-01 04:45:31 +00:00
Glenn Maynard 7ace9857af remove pPlayerState param from Attack::GetAttackBeats 2006-02-01 04:44:34 +00:00
Glenn Maynard 4d248c29f8 GAMESTATE->GetUndisplayedBeats-based path is moved to GetRealtimeAttackBeats. This was confusing: one of the callers of GetAttackBeats passed NULL as pPlayerState, since it's not used in fStartSecond is >= 0. This also eliminates GAMESTATE->GetUndisplayedBeats; that code path was weird, since GetAttackBeats took a pSong, but GetUndisplayedBeats always used GAMESTATE->m_pCurSong. 2006-02-01 04:42:19 +00:00
Glenn Maynard e8a956733a use GetUndisplayedBeats 2006-02-01 04:39:19 +00:00
Glenn Maynard 6e8a6464ee partial: split out GetRealtimeAttackBeats from GetAttackBeats 2006-02-01 04:37:20 +00:00
Glenn Maynard fa5f51a637 cleanup 2006-02-01 04:35:37 +00:00
Glenn Maynard 8297c213c8 honor zoom value in editor components of NoteField 2006-02-01 04:34:32 +00:00
Glenn Maynard 3031f4816f fix comment 2006-02-01 04:33:12 +00:00
Glenn Maynard 0017b79116 move DelayedScreenLoad 2006-01-31 05:33:58 +00:00
Ben Anderson 3071e925c5 Support ALSA 2006-01-31 04:12:49 +00:00
Glenn Maynard 0081134bc6 simplify. (It's not obvious what this subtracting of, typically, 1/16 is actually doing ...) 2006-01-31 03:51:36 +00:00
Ben Anderson bb53c425b1 No, I really meant X11Helper::Win, not a local variable that's never again used. 2006-01-31 03:00:19 +00:00
Ben Anderson bf4aa0e106 Translate contents of backtrace.m4 into SCons 2006-01-31 01:47:40 +00:00
Ben Anderson 545bc24f7c Remove cheeky commentary 2006-01-31 01:05:53 +00:00
Ben Anderson 168eb2a8f8 Remove ScreenTest; set up compiling libresample using SCons 2006-01-31 00:52:42 +00:00
Glenn Maynard a3615bf11a cleanup 2006-01-30 23:10:02 +00:00
Glenn Maynard 16bd1d06cb const 2006-01-30 22:51:01 +00:00
Glenn Maynard 3507956b71 remove ScreenTest 2006-01-30 09:18:03 +00:00
Glenn Maynard 53aafd7bd1 cleanup 2006-01-30 09:16:47 +00:00
Glenn Maynard 7dbb26ca3f remove unused PushScreen
hide MakeNewScreen
2006-01-30 09:15:40 +00:00
Chris Danford e99daa073a add simple unlock screens 2006-01-30 08:13:16 +00:00
Chris Danford ed01c6b9b3 Add UseIconMetrics, for ignoring X, Y, OnCommand, and OffCommand in metrics.ini and using whateve is in xml 2006-01-30 08:12:24 +00:00
Glenn Maynard f96c1296d1 simplify 2006-01-30 08:08:04 +00:00
Glenn Maynard cb0c7ce59d Set up tsDestination directly. It doesn't make sense for a
function named "UpdateEnabledDisabled" to do this, and we
don't need to delay it anymore as GetWidthXY says (that was
before we moved the text into a frame).
2006-01-30 08:06:31 +00:00
Glenn Maynard e89b93ba21 fix 0 tween length causing editor options menus to flicker
at y = 0 for one frame
2006-01-30 08:01:54 +00:00
Glenn Maynard f8d8abfb41 simplify 2006-01-30 07:29:49 +00:00
Glenn Maynard 012c3f5d46 always use ScreenMiniMenu::MiniMenu, not LoadMenu directly 2006-01-30 07:18:34 +00:00
Glenn Maynard 608bd48087 preload 2006-01-30 07:16:32 +00:00
Glenn Maynard ea6d795cfe Use ScreenManager's preload logic. 2006-01-30 07:14:28 +00:00
Glenn Maynard f7bd5862ac remove unused 2006-01-30 07:10:10 +00:00
Glenn Maynard 57947b2252 Use ScreenManager's preload logic, instead of manually loading
a bunch of screens.
2006-01-30 07:09:25 +00:00
Glenn Maynard 3229a7fbf4 Use ScreenManager's preload logic, instead of manually loading
a bunch of screens.
2006-01-30 06:59:15 +00:00
Glenn Maynard 2e233173d5 preload ScreenMiniMenuContext 2006-01-30 06:25:19 +00:00
Glenn Maynard d0f3ea9225 Class=ScreenMiniMenu 2006-01-30 06:22:31 +00:00
Glenn Maynard de51c9a9ce use ScreenTextEntryVisual 2006-01-30 06:16:17 +00:00
Glenn Maynard 1e2c3e345b simplify 2006-01-30 06:06:59 +00:00
Glenn Maynard 205d799df2 like ScreenTextEntry, let SManager handle the screen loading 2006-01-30 06:03:24 +00:00
Glenn Maynard 5995043bf0 Don't play the Start sound in SM_BeginFadingOut. It might
have been triggered by something that just played a sound,
or the screen might want to play a different sound.  It's
not SM_BeginFadingOut's job to play a sound.

(fixes double-start sound when "next screen" options are
selected from context menus in ScreenOptionsManage*)
2006-01-30 05:41:46 +00:00
Ben Anderson 37338dd78a SCons build files. Currently only Linux is supported, but I'll be adding other platforms (MinGW\!) within the next few weeks. As always, feel free to correct anything. 2006-01-30 05:41:20 +00:00
Glenn Maynard 0a5a9edc6e fix weird stoptweening behavior 2006-01-30 05:23:58 +00:00
Glenn Maynard e272b5a029 remove some use of pn 2006-01-30 05:01:00 +00:00
Glenn Maynard f55a400e7d cleanup 2006-01-30 04:58:14 +00:00
Glenn Maynard 569e3ed4a5 Player::Init isn't called every song; Load is 2006-01-30 04:51:01 +00:00
Glenn Maynard 5bd65a0212 spacing 2006-01-30 04:16:48 +00:00
Glenn Maynard d9a8e42fa1 Disable laying tap attacks, remove dupe. 2006-01-30 04:09:00 +00:00
Glenn Maynard 3cb8d75cfc Disable keys inappropriate for home mode. Disable laying tap attacks. 2006-01-30 04:00:14 +00:00
Glenn Maynard 0740b81efb cleanup 2006-01-30 03:07:02 +00:00
Glenn Maynard badc6a06b3 cleanup 2006-01-30 02:53:18 +00:00
Glenn Maynard e2437933a1 cleanup 2006-01-30 02:45:01 +00:00