Chris Danford
40c9e8fbe7
cache common metrics
2005-02-12 21:03:39 +00:00
Chris Danford
544dd78497
change elements to have format "<name> <piece>"
2005-02-06 03:06:42 +00:00
Glenn Maynard
917893ec06
simplify
2005-01-10 15:37:29 +00:00
Glenn Maynard
faa835f980
rename iMaxScoreToNow -> iCurMaxScore, to look like iCurCombo, iCurMissCombo
2005-01-10 15:26:21 +00:00
Glenn Maynard
8c89672c89
float m_fScoreDisplay -> ScoreDisplay m_ScoreDisplay
...
minor cleanup
2005-01-10 15:10:02 +00:00
Steven Towle
19ac29c9af
added score display options
2005-01-09 07:47:38 +00:00
Chris Danford
f840c014a9
Move some player-specific data out of the bloated GameState class.
...
Have gameplay objects hold a PlayerState pointer instead of a PlayerNumber and indexing back into GameState.
This will simplify off-screen players (e.g. CPU ghosts, network replicated human players, >2 players using one NoteField)
2004-12-20 06:25:59 +00:00
Chris Danford
504ba6c163
GetPath*N->GetPath*F
2004-07-25 06:29:50 +00:00
Glenn Maynard
30a9bf3292
license update
2004-06-08 00:08:04 +00:00
Chris Danford
3cadf4c5d5
have Numbers fall back to Fonts (in perparation for removing the Numbers dir altogether)
2004-05-30 23:23:39 +00:00
Chris Danford
2929bacb08
show per-diffculty award on Eval screen every time it's received (not just the first time)
...
clean up ScreenEval PR and MR graphics
clean up Actor shadow parameters
2004-03-20 02:59:08 +00:00
Andrew Wong
18f45fd799
fix score updating after a player fails (amount of update is so small that it wouldn't add)
2003-08-24 21:39:47 +00:00
Glenn Maynard
f345edb366
store scores as ints
...
nonstop scoring fixes
2003-06-18 20:08:39 +00:00
Chris Danford
f574c4782a
changed format of score frame graphics
2003-05-05 06:48:20 +00:00
Chris Danford
448bdc7b6e
make calls to THEME->GetPathTo() more concise
2003-04-12 17:39:27 +00:00
Chris Danford
214c2b67af
clean up Fonts and Numbers names
2003-03-30 18:12:57 +00:00
Chris Danford
31aa613295
Cleanup of theme element names
...
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Chris Danford
a696414cac
Actor tween cleanup
...
Actor scipting with Command()
modularizing menu widgets into "ModeSelector"s
move animations into metrics
2003-03-02 01:43:33 +00:00
Chris Danford
5f15c92404
working on Battle
2003-02-25 00:33:42 +00:00
Glenn Maynard
42cfd6f98c
stdafx -> global
2003-02-16 04:01:45 +00:00
Chris Danford
628dea9da7
OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
2002-11-11 04:53:31 +00:00
Glenn Maynard
512af1b8e5
Next on Fox: When Printfs ATTACK
2002-10-25 05:06:38 +00:00
Glenn Maynard
c2cc2881f9
use Get/SetTapNote. Stupid Printf Tricks.
2002-10-25 04:59:12 +00:00
Chris Danford
bce306dcdc
Move Numbers graphics into separate Number asset folder
...
Added precise timing window adjustment for each judge grade
Changed "hold START for options" to a Sprite
2002-09-22 18:18:50 +00:00
Chris Danford
7361190198
fix "Max Combo" showing on Oni Evauation screen
...
NG now causes to lose a battery life
songs w/o music no longer show up in courses
changed all "numbers" images to have the same format
2002-09-16 18:25:29 +00:00
Chris Danford
686b704ed7
Added snaking life meter and fixed Tick timing.
2002-09-12 00:40:48 +00:00
Chris Danford
7ab487072f
option icons working, new font format, more theme metrics cleanup
2002-09-03 22:31:06 +00:00
Chris Danford
7c1bfb3a0d
big checkin - new noteskin format and XY positioning. I probably broke a lot of things.
2002-08-13 23:26:46 +00:00
Chris Danford
2d4eb7baff
Fixed preferred difficulty on select music screen and fixed transforms for TurnTypes
2002-08-01 20:30:40 +00:00
Chris Danford
4c12a0921b
Fixes to Extra Stage
2002-08-01 13:42:56 +00:00
Chris Danford
4ec08edf2d
Mini-rewrite of input mapping, theme support, and added KSF reader.
2002-07-31 19:40:40 +00:00
Chris Danford
9ade2f771e
re-wrote score/statistics tracking
2002-07-29 03:06:55 +00:00
Chris Danford
f9046674fb
re-wrote score/statistics tracking
2002-07-28 20:28:37 +00:00
Chris Danford
317c352a9b
Various bug fixes. See changelog.
2002-07-23 01:41:40 +00:00