Commit Graph

77 Commits

Author SHA1 Message Date
Chris Danford 03fbb915f3 remove VC6 scoping hacks 2004-09-21 07:53:39 +00:00
Chris Danford 807d892f4f allow theme to specify logical screen dimensions 2004-09-21 06:07:12 +00:00
Glenn Maynard 94d0cba859 RageSounds -> GameSoundManager 2004-07-08 00:10:34 +00:00
Glenn Maynard e4d124dd91 license update 2004-06-08 05:22:33 +00:00
Glenn Maynard df56b72b33 simplify 2004-05-24 01:28:28 +00:00
Glenn Maynard 0a50fc0109 oops 2004-05-24 01:00:40 +00:00
Glenn Maynard 1b5e2aafef Explicitly make sure FinishStage is called. We need to do this before
ResetGame, since it should be called before prompting to remove memory
cards.
2004-05-24 01:00:06 +00:00
Chris Danford 1920634135 move Song/Steps sorting into Song/StepsUtil.h/cpp 2004-04-18 07:34:37 +00:00
Chris Danford eac836cc40 move many bookkeeping numbers to ProfileManager 2003-12-08 04:02:43 +00:00
Chris Danford bf98d8248a overhauling stats: move all stats from SongManager to ProfileManager 2003-12-07 07:09:13 +00:00
Glenn Maynard b5aa3a9db5 Rewrite ScreenMusicScroll as a ScreenAttract. Fixed start button and
a memory leak.
2003-11-23 23:18:01 +00:00
Glenn Maynard 879980e0c5 msising headers 2003-11-07 20:24:44 +00:00
Glenn Maynard c15e0cec49 Allow screen aliasing. 2003-09-27 22:30:51 +00:00
Glenn Maynard fe489cd281 SOUNDMAN -> SOUND
RageSoundManager.h -> RageSounds.h
2003-07-26 23:05:16 +00:00
Glenn Maynard 4efac2b166 remove hard limit 2003-05-30 20:39:40 +00:00
Chris Danford 448bdc7b6e make calls to THEME->GetPathTo() more concise 2003-04-12 17:39:27 +00:00
Chris Danford e148806d1b add name to Actor 2003-04-12 06:16:12 +00:00
Chris Danford a798cc954c added ScreenEnding 2003-04-03 22:10:40 +00:00
Chris Danford 1627422e09 fix ScreenEvaluationCourse glitches
Change ScreenManager message sending methods for more precise control:
 - SendMessageToTopScreen: handle the message immediately
 - PostMessageToTopScreen: post message to queue for processing next update
2003-03-25 21:17:29 +00:00
Chris Danford ec04520543 Fix ScreenMusicScroll draws one frame after SetNewScreen is called 2003-03-25 19:16:58 +00:00
Chris Danford ce4fb01d99 Fix wrong font being loaded in ScreenMusicScroll 2003-03-16 00:25:07 +00:00
Chris Danford 5382f1f3fa fix MiniMenu crashes for rows with 0 choices
more complete BackgroundChange controls in editor
added "play current beat until end" in editor
cleaned up Background
2003-03-16 00:05:23 +00:00
Chris Danford d4417b0260 Fix ScreenJukebox, ScreenMusicScroll 2003-03-14 22:34:28 +00:00
Chris Danford 31aa613295 Cleanup of theme element names
Renamed ScreenSelectMax* back to their old names
Replaced all hard-coded transitions with TransitionBGAnimations
2003-03-09 00:55:49 +00:00
Chris Danford 0636b4d17d fixed courses title not showing on ScreenRanking 2003-02-23 00:55:24 +00:00
Glenn Maynard 42cfd6f98c stdafx -> global 2003-02-16 04:01:45 +00:00
Glenn Maynard 2fd80d6551 use alternates 2003-02-12 20:20:11 +00:00
Glenn Maynard bcf4d2f604 Rename title accessors in Song.
Add a preference to prefer transliterations. Press F9 in the music
select screen to toggle it ("what's that kanji again?"); appearance
options entry forthcoming.

Hopefully fix wheel sections; we were assuming that sections were
always sorted the same as the songs in them, but this isn't true
with "OTHER".
2003-02-11 23:52:18 +00:00
Chris Danford 7a810c1378 Long Marathon and Marathon Ver logic and graphics (floating bubble still to come) 2003-02-10 05:30:12 +00:00
Chris Danford d12e090808 grading error fixes, ranking calculation and display fixes, set default difficulty back to same level as 3.0 final 2003-02-03 05:53:59 +00:00
Chris Danford 9a104a7b2f working on ranking 2003-01-26 07:33:03 +00:00
Chris Danford 93c1166402 more on high score work 2003-01-22 05:29:27 +00:00
Chris Danford 1583a44506 added DDREX Nonstop mode, added beginnings of high score tracking 2003-01-21 05:14:59 +00:00
Chris Danford 3ff91dffb0 NEW FEATURE: AutoSync status now shown during gameplay with icon
NEW FEATURE:  added autogen icon to select music
NEW FEATURE:  toggle for easter eggs in Machine Options
NEW FEATURE:  marvelous step timing togglable in Machine Options
NEW FEATURE:  Grade AAAA (all marvelous)
CHANGE:  Only show ScreenHowToPlay if at least one player chose easy
2003-01-11 08:55:21 +00:00
Glenn Maynard 55e92e771d s/CArray<x,y>/vector<x>/g 2003-01-03 05:56:28 +00:00
Glenn Maynard 6f91b6fa0a move stuff over 2003-01-02 08:13:34 +00:00
Glenn Maynard 94216ccaa2 use PlayMusic 2003-01-02 07:39:58 +00:00
Andrew Livy 9941c7c3bb BM Gametype (no keysounds yet, its just DDR with BM keys :D) + Metricable default scrolling direction support 2003-01-01 17:20:36 +00:00
Andrew Livy aa53eab253 Added Elements to Ez2MusicSelect so that it looks similar to pump, added the "Guide" Graphic to Pump's Select Mode, Returning from Gameplay now goes to the correct SongSelect Screen based upon theme metrics. 2002-12-20 19:05:54 +00:00
Chris Danford 48970a9cb6 Fixed plib-related compile errors (hopefully for good) 2002-12-11 11:17:12 +00:00
Andrew Livy ceb2fc0c25 Started work on the Banner Scrolling List style Music Select (as used by pump/ez2/para/3ddx/bm/3rd mix and older). It's far from finished, but is a start, also updated some para graphics. This compiles in VC6. the Project will compile it all, as for any other makefiles kicking around (like unix makefiles) I dont know whats what so these have not been updated. Thanks. 2002-12-05 03:49:46 +00:00
Chris Danford 628dea9da7 OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken. 2002-11-11 04:53:31 +00:00
Glenn Maynard 7e9905995d some more s/GetSize/size/ and other minor STLisms 2002-10-31 03:16:02 +00:00
Glenn Maynard 85e409b121 some more MFCisms to STLisms 2002-10-24 19:55:09 +00:00
Chris Danford 5e9a6a4df6 Added fade between movies and touched up some graphics 2002-10-10 04:11:30 +00:00
Glenn Maynard 081640a666 fix crash in credits when there are too many songs 2002-10-02 22:31:44 +00:00
Chris Danford ad6c239858 ugh. Cleanup of ez2's menubganimations. 2002-09-29 05:06:18 +00:00
Chris Danford 899e226f38 Moved backgrounds into "Backgrounds" assets folder. Any BGAnimation may be used now.
Cleaned up many, many graphics.
2002-09-23 07:35:47 +00:00
Andrew Livy 5e527338f8 Credited Graphics Bods. 2002-09-13 22:30:49 +00:00
Chris Danford 686b704ed7 Added snaking life meter and fixed Tick timing. 2002-09-12 00:40:48 +00:00