Commit Graph
1718 Commits
Author SHA1 Message Date
Chris Danford 3760608f59 fix invalid EditMode 2009-11-14 02:55:30 +00:00
Chris Danford c31d1b0af3 file1 -> file2 in editor strings 2009-11-04 02:48:14 +00:00
AJ Kelly a18a2b71f8 fix RemoveCardP1/2 not having OnCommands in ending screens. 2009-11-02 23:43:19 +00:00
Steve Checkoway 6a222c173b Case. 2009-09-13 12:46:11 +00:00
Steve Checkoway 4758c14722 Fix more case problems. The animation is not correct, but I will leave that to someone with skill in that area. 2009-09-13 12:35:34 +00:00
Steve Checkoway d1afc07b39 zoom, zoom, zoom 2009-09-13 11:47:33 +00:00
Steve Checkoway b40416c8b0 AfterSet does this. maxwidth is not defined for a TextBanner anyway. 2009-09-13 09:45:04 +00:00
Chris Danford a17fcefeff course editing fixup 2009-08-10 16:33:17 +00:00
Chris Danford 4dabae6630 remove unnecessary/unused Catalog.xml and .xsl files 2009-08-09 04:02:34 +00:00
Chris Danford cd139430f5 CustomDiffiuclty cleanup, now takes CourseType as a parameter
DifficultyList -> StepsDisplayList
Course editor screen cleanup
Change GameManager back to singleton for consistency with other classes
2009-08-09 02:59:32 +00:00
Chris Danford 6aa54ccf8e remove references to old ScreenEditCourseEntry 2009-08-08 02:46:04 +00:00
AJ Kelly beade074a2 revert per 7114679; forgot about that one, sorry. 2009-07-02 21:17:39 +00:00
AJ Kelly b1275ef1c6 update ScreenSelectStyle when a player joins so that the correct styles are available. 2009-07-02 06:01:53 +00:00
Jason Felds 6642c6b7f0 Combination revert and hack. Remove the ImmediateCheckpointMiss metric, use lua to set the Preference as required. This code assumes the default value of TimingWindowSecondsHold is in place normally: improvements to restore non default values are appreciated. 2009-06-05 04:20:00 +00:00
Mike Hawkins 39d7b68df4 Survival mode courses are part of PlayMode Oni, not Nonstop 2009-05-30 07:28:43 +00:00
Jason Felds 4c5f68b190 New metric: ImmediateCheckpointMiss. Deals with taking your foot off of a checkpoint hold. If true, you miss checkpoints near instantaneous. If false, TimingWindowSecondsHold in Preferences dictates how much time you have left to put your foot back down. 2009-05-24 04:19:32 +00:00
Jason Felds e6110ee786 New metric: CheckpointsWithJudgments. Deals with scoring checkpoints on evaluation. True adds successful checkpoints to the best judgment available and unsuccessful to the misses: false doesn't display at all. This probably could be better. 2009-05-24 01:40:55 +00:00
Jason Felds 85e81e0c0f New metric/hack: CheckpointsTapsSeparateJudgment. Deals with Hold checkpoints with taps interspersed. True = current/Pump Pro behavior. False = classic Pump It Up behavior. Hopefully this can be cleaned up later. 2009-05-24 00:11:23 +00:00
Andrew Livy 7ffbc225f4 Adds a metric feature to force static backgrounds off during gameplay (useful if you just want videos and no static bg before the song) doesn't turn off the background at the end of the song yet (todo). 2009-05-23 16:17:24 +00:00
Andrew Livy fd5f5d38f4 Alternative Column Input Metrics -- Mainly a requirement for Ez2dancer gametype. Allows for a themer to make game inputs that aren't usually used to trigger a column press do so in addition to the usual buttons. (In the case of ez2dancer, the lower hand sensors are used as well as upper hand sensors, except for real mode where they are defined seperately). 2009-05-22 18:35:14 +00:00
Andrew Livy a7b2e4e920 New Preference: OnlyPreferredDifficulties -- Drops songs that don't have steps of the preferred difficulty for the primary player. Useful if you want to simulate games that lock you to a difficulty after a style/mode selection. 2009-05-18 22:11:35 +00:00
Andrew Livy e27e971b94 Adds metric options to flash the lifebar when a note is hit and a function for sprite to set all the delays in all of the states in one shot. 2009-05-18 20:14:33 +00:00
Andrew Livy 89e81956d0 New options / metrics for StreamDisplay to help make three-part lifebars easier to implement. 2009-05-18 17:43:08 +00:00
Jason Felds 6ec2fe2b57 New metric available to disable incrementing roll combo for keeping it alive. Must activate manually: current behavior is default. 2009-05-18 04:16:25 +00:00
Andrew Livy b5129ddd94 Allow for 'confirmation only' double press mechanisms as a choice for two part selection on ScreenSelectMusic 2009-05-07 17:08:16 +00:00
Andrew Livy 88c7a447a5 Work-in-progress Three-Part StreamDisplay for gametypes which use head/tail/middle style lifebars. 2009-05-06 18:40:35 +00:00
Andrew Livy c364f18cc8 Allow Combo Multipliers for Custom Normal Scorekeeping. 2009-05-05 16:31:33 +00:00
Andrew Livy 52aef5d6c8 Allow for the Music Select preview music to be delayed when the screen starts. 2009-05-03 11:37:49 +00:00
Colby Klein b0646841d6 Remove accidentally pasted (I think) URL from metrics 2009-05-02 21:15:28 +00:00
Andrew Livy 2e8dc57f3d Adds Dual List Mode to ScreenSelectMaster. This allows for themers to maintain two separate lists depending on number of players joined. Overcomes some problems such as wanting the list to only contain selectable items if using a scroller. Untested with icon cursor and needs optimising still. 2009-05-02 15:30:04 +00:00
AJ Kelly a84e00a39f add some missing elements (quick and dirty-like) 2009-05-02 00:24:15 +00:00
Colby Klein 7c7724205f remove redundant NUM_WHEEL_ITEMS from 3d wheel example 2009-04-28 20:24:58 +00:00
AJ Kelly 2dab7ced99 one more small fix to 3d transform example 2009-04-28 20:19:13 +00:00
Colby Klein dd62684db9 Missed a backslash in previous commit 2009-04-28 19:36:30 +00:00
Colby Klein 8163389dff Fix wheel examples and correct a typo. 2009-04-28 19:20:37 +00:00
Andrew Livy d003f04275 Add simple double-tap confirmation functionality to ScreenSelect menus. 2009-04-27 18:26:24 +00:00
AJ Kelly 5333b30d21 fix text spilling out of some elements (TextBanner, some Options related items) 2009-04-25 00:53:34 +00:00
AJ Kelly e78ab1c218 make scrolling in ScreenMapControllers faster 2009-04-17 22:01:30 +00:00
Chris Danford fb1165e6be new ending screens 2009-04-15 19:11:59 +00:00
Chris Danford e721fde9b7 theme touchup 2009-04-12 16:53:49 +00:00
Chris Danford 94014a2f62 touchup 2009-04-12 01:48:29 +00:00
Chris Danford c90ea1f2a4 merge ManageWorkouts into ManageCourses 2009-04-11 18:50:26 +00:00
AJ Kelly 5fb7c98009 some SMO-related changes 2009-04-11 01:41:45 +00:00
Chris Danford 8bb5dddd06 ScreenSelectStyle2 -> ScreenSelectStyle 2009-04-10 22:27:18 +00:00
Alex Yin f68f6df4c1 fix percentage scoring fonts 2009-04-10 19:47:25 +00:00
Chris Danford df9f8c4669 fixup music wheel font 2009-04-07 03:00:41 +00:00
Chris Danford a393efdd13 system message, map controllers cleanup 2009-04-07 00:54:54 +00:00
Chris Danford 555d9188e6 edit mode fixup 2009-04-06 10:52:38 +00:00
Chris Danford 25e0fa222f edit cleanup 2009-04-05 22:30:51 +00:00
Chris Danford a5901e9492 edit mode fixup 2009-04-05 18:50:08 +00:00