theme touchup

This commit is contained in:
Chris Danford
2009-04-12 16:53:49 +00:00
parent a2f82cd459
commit e721fde9b7
16 changed files with 26 additions and 23 deletions
@@ -6,8 +6,8 @@ end
local t = Def.ActorFrame {
LoadActor( THEME:GetPathB("", "_fade out with sound") );
LoadActor( THEME:GetPathG(Var "LoadingScreen", "ask options") ) .. {
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y+100;visible,false);
LoadFont( "common normal" ) .. {
InitCommand=cmd(settext,"Press &START; for options";x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y+100;visible,false);
AskForGoToOptionsCommand=cmd(
visible,true;
diffusealpha,0;
@@ -21,8 +21,8 @@ local t = Def.ActorFrame {
);
GoToOptionsCommand=cmd(visible,false);
};
LoadActor( THEME:GetPathG(Var "LoadingScreen", "entering options") ) .. {
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y+100;visible,false);
LoadFont( "common normal" ) .. {
InitCommand=cmd(settext,"entering options...";x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y+100;visible,false);
AskForGoToOptionsCommand=cmd(
visible,false;
linear,0.15;
@@ -101,12 +101,11 @@ t[#t+1] = Def.ActorFrame {
};
};
t[#t+1] = LoadActor( THEME:GetPathG(Var 'LoadingScreen','options message 1x2') ) .. {
InitCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;pause);
t[#t+1] = LoadFont( Var "LoadingScreen", "OptionsMessage" ) .. {
InitCommand=cmd(settext,"Press &START; again for options";x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoom,1.5;pause);
OnCommand=cmd(hidden,1;draworder,111);
ShowPressStartForOptionsCommand=cmd(hidden,0;setstate,0;
faderight,.3;fadeleft,.3;cropleft,-0.3;cropright,1.3;linear,0.4;cropright,-0.3);
ShowEnteringOptionsCommand=cmd(finishtweening;setstate,1;sleep,0.25;playcommand,"HidePressStartForOptions");
ShowPressStartForOptionsCommand=cmd(hidden,0;setstate,0;faderight,.3;fadeleft,.3;cropleft,-0.3;cropright,1.3;linear,0.4;cropright,-0.3);
ShowEnteringOptionsCommand=cmd(settext,"entering options...";finishtweening;setstate,1;sleep,0.25;playcommand,"HidePressStartForOptions");
HidePressStartForOptionsCommand=cmd(linear,0.4;cropleft,1.3);
};
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@@ -0,0 +1 @@
_terminator two 18px
@@ -0,0 +1 @@
_venacti Bold 15px
@@ -0,0 +1 @@
_venacti Bold 13
@@ -0,0 +1 @@
_venacti Bold 15
@@ -1 +1 @@
_sf square head 13px
_terminator two 13px
@@ -1,10 +1,11 @@
[common]
[common]
Baseline=14
Top=2
LineSpacing=17
DrawExtraPixelsLeft=0
DrawExtraPixelsRight=0
AdvanceExtraPixels=0
DefaultStrokeColor=#FFFFFF00
[main]
Line 0= !"#$%&'()*+,-.
@@ -1,9 +1,9 @@
[common]
[common]
Baseline=15
Top=5
LineSpacing=16
DrawExtraPixelsLeft=1
DrawExtraPixelsRight=0
DrawExtraPixelsRight=1
AdvanceExtraPixels=0
DefaultStrokeColor=#FFFFFF00
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+1 -2
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@@ -882,7 +882,6 @@ Fallback="ScreenWithMenuElements"
Class="ScreenEvaluation"
LightsMode="LightsMode_MenuStartOnly"
HelpText=ScreenString("HelpTextEvaluation")
FooterOffCommand=linear,0.5;addy,90
Summary=false
TimerSeconds=15
DisqualifiedP1X=
@@ -1611,7 +1610,7 @@ Fallback="Screen"
Class="ScreenSyncOverlay"
Fallback="Screen"
StatusOnCommand=x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y+150;shadowlength,2;strokecolor,color("#000000");
SyncInfoOnCommand=x,SCREEN_CENTER_X+160;y,SCREEN_CENTER_Y;
AdjustmentsOnCommand=x,SCREEN_CENTER_X+160;y,SCREEN_CENTER_Y;
[ScreenStatsOverlay]
Class="ScreenStatsOverlay"
+7 -7
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@@ -54,14 +54,14 @@ void ScreenSyncOverlay::Init()
m_quad.ZoomToHeight( m_textHelp.GetZoomedHeight()+20 );
m_textStatus.SetName( "Status" );
m_textStatus.LoadFromFont( THEME->GetPathF("Common", "normal") );
m_textStatus.LoadFromFont( THEME->GetPathF(m_sName, "status") );
ActorUtil::LoadAllCommandsAndOnCommand( m_textStatus, m_sName );
this->AddChild( &m_textStatus );
m_textSyncInfo.SetName( "SyncInfo" );
m_textSyncInfo.LoadFromFont( THEME->GetPathF("Common","normal") );
ActorUtil::LoadAllCommandsAndOnCommand( m_textSyncInfo, m_sName );
this->AddChild( &m_textSyncInfo );
m_textAdjustments.SetName( "Adjustments" );
m_textAdjustments.LoadFromFont( THEME->GetPathF(m_sName,"Adjustments") );
ActorUtil::LoadAllCommandsAndOnCommand( m_textAdjustments, m_sName );
this->AddChild( &m_textAdjustments );
Update( 0 );
}
@@ -135,7 +135,7 @@ void ScreenSyncOverlay::UpdateText()
// Update SyncInfo
//
bool bVisible = GAMESTATE->m_SongOptions.GetCurrent().m_AutosyncType != SongOptions::AUTOSYNC_OFF;
m_textSyncInfo.SetVisible( bVisible );
m_textAdjustments.SetVisible( bVisible );
if( bVisible )
{
float fNew = PREFSMAN->m_fGlobalOffsetSeconds;
@@ -146,7 +146,7 @@ void ScreenSyncOverlay::UpdateText()
s += NEW_OFFSET.GetValue() + ssprintf( ": %0.3f\n", fNew );
s += STANDARD_DEVIATION.GetValue() + ssprintf( ": %0.3f\n", fStdDev );
s += COLLECTING_SAMPLE.GetValue() + ssprintf( ": %d / %d", AdjustSync::s_iAutosyncOffsetSample+1, AdjustSync::OFFSET_SAMPLE_COUNT );
m_textSyncInfo.SetText( s );
m_textAdjustments.SetText( s );
}
}
+1 -1
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@@ -25,7 +25,7 @@ private:
Quad m_quad;
BitmapText m_textHelp;
BitmapText m_textStatus;
BitmapText m_textSyncInfo;
BitmapText m_textAdjustments;
};