add some missing elements (quick and dirty-like)
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@@ -3388,6 +3388,16 @@ NextScreen="ScreenHighScores"
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Fallback="ScreenEnding"
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TimerSeconds=10
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RemoveCardP1X=SCREEN_WIDTH*0.1
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RemoveCardP1Y=SCREEN_CENTER_Y
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RemoveCardP1OnCommand=
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RemoveCardP1OffCommand=
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RemoveCardP2X=SCREEN_WIDTH*0.9
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RemoveCardP2Y=SCREEN_CENTER_Y
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RemoveCardP2OnCommand=
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RemoveCardP2OffCommand=
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[ScreenEnding1]
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Fallback="ScreenEnding"
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; decorations send "SM_BeginFadingOut", so timer is disabled
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