touchup
This commit is contained in:
@@ -18,16 +18,13 @@ t[#t+1] = StandardDecorationFromFile( "LeftFrame", "LeftFrame" );
|
||||
t[#t+1] = StandardDecorationFromFile( "RightFrame", "RightFrame" );
|
||||
|
||||
|
||||
t[#t+1] = Def.ModIconRow {
|
||||
InitCommand=cmd(x,THEME:GetMetric(Var "LoadingScreen","LeftFrameX");y,THEME:GetMetric(Var "LoadingScreen","LeftFrameY");Load,"ModIconRowGameplayP1",PLAYER_1;player,PLAYER_1;);
|
||||
OnCommand=cmd(zoomy,0;linear,0.5;zoomy,1);
|
||||
OffCommand=cmd(linear,0.5;zoomy,0);
|
||||
};
|
||||
t[#t+1] = Def.ModIconRow {
|
||||
InitCommand=cmd(x,THEME:GetMetric(Var "LoadingScreen","RightFrameX");y,THEME:GetMetric(Var "LoadingScreen","RightFrameY");Load,"ModIconRowGameplayP2",PLAYER_2;player,PLAYER_2;);
|
||||
OnCommand=cmd(zoomy,0;linear,0.5;zoomy,1);
|
||||
OffCommand=cmd(linear,0.5;zoomy,0);
|
||||
};
|
||||
|
||||
if ShowStandardDecoration("ModIconRows") then
|
||||
for pn in ivalues(PlayerNumber) do
|
||||
local t2 = Def.ModIconRow {
|
||||
InitCommand=cmd(Load,"ModIconRowGameplay"..ToEnumShortString(pn),pn);
|
||||
};
|
||||
t[#t+1] = StandardDecorationFromTable( "ModIconRow" .. ToEnumShortString(pn), t2 );
|
||||
end
|
||||
end
|
||||
|
||||
return t;
|
||||
|
||||
@@ -24,7 +24,7 @@ return Def.ActorFrame {
|
||||
LoadActor( "arrow" ) .. {
|
||||
};
|
||||
LoadActor( "ring shadow" ) .. {
|
||||
InitCommand=cmd(x,-1.5;y,2;spin;effectmagnitude,0,0,10;);
|
||||
InitCommand=cmd(x,-1.5;y,2;spin;effectmagnitude,0,0,20;);
|
||||
};
|
||||
LoadActor( "ring diffuse" ) .. {
|
||||
InitCommand=cmd(x,-1.5;y,-3;spin;effectmagnitude,0,0,20;);
|
||||
|
||||
@@ -763,7 +763,7 @@ SurviveTimeY=SCREEN_CENTER_Y+100
|
||||
SurviveTimeOnCommand=sleep,0.3;linear,0.3;diffusealpha,1;sleep,3.5;linear,0.5;diffusealpha,0
|
||||
DebugX=SCREEN_CENTER_X
|
||||
DebugY=SCREEN_CENTER_Y
|
||||
DebugOnCommand=wrapwidthpixels,SCREEN_WIDTH-50
|
||||
DebugOnCommand=wrapwidthpixels,SCREEN_WIDTH-50;strokecolor,color("#000000");
|
||||
DebugOffCommand=stoptweening;linear,1/8;diffusealpha,0
|
||||
SecondsBetweenComments=10
|
||||
TickEarlySeconds=0.05
|
||||
@@ -782,12 +782,22 @@ PlayerP1TwoPlayersSharedSidesX=SCREEN_CENTER_X
|
||||
PlayerP2TwoPlayersSharedSidesX=SCREEN_CENTER_X
|
||||
LeftFrameX=math.floor(scale(0.25,0,1,SCREEN_LEFT,SCREEN_RIGHT))-160
|
||||
LeftFrameY=SCREEN_CENTER_Y
|
||||
LeftFrameOnCommand=
|
||||
LeftFrameOffCommand=
|
||||
LeftFrameOnCommand=addx,-200;linear,0.5;addx,200
|
||||
LeftFrameOffCommand=linear,0.5;addx,-200
|
||||
RightFrameX=math.floor(scale(0.75,0,1,SCREEN_LEFT,SCREEN_RIGHT))+160
|
||||
RightFrameY=SCREEN_CENTER_Y
|
||||
RightFrameOnCommand=
|
||||
RightFrameOffCommand=
|
||||
RightFrameOnCommand=addx,200;linear,0.5;addx,-200
|
||||
RightFrameOffCommand=linear,0.5;addx,200
|
||||
ShowModIconRows=true
|
||||
ModIconRowP1X=THEME:GetMetric(Var "LoadingScreen","LeftFrameX")+6
|
||||
ModIconRowP1Y=SCREEN_CENTER_Y
|
||||
ModIconRowP1OnCommand=player,"PlayerNumber_P1";addx,-200;linear,0.5;addx,200
|
||||
ModIconRowP1OffCommand=linear,0.5;addx,-200
|
||||
ModIconRowP2X=THEME:GetMetric(Var "LoadingScreen","RightFrameX")-6
|
||||
ModIconRowP2Y=SCREEN_CENTER_Y
|
||||
ModIconRowP2OnCommand=player,"PlayerNumber_P2";addx,200;linear,0.5;addx,-200
|
||||
ModIconRowP2OffCommand=linear,0.5;addx,200
|
||||
|
||||
StopCourseEarly=false
|
||||
ShowEvaluationOnFail=true
|
||||
|
||||
@@ -1287,11 +1297,11 @@ StageAwardP2OnCommand=draworder,1
|
||||
StageAwardP2OffCommand=linear,0.7;addx,400
|
||||
|
||||
ModIconRowP1X=SCREEN_CENTER_X-316
|
||||
ModIconRowP1Y=SCREEN_CENTER_Y-130
|
||||
ModIconRowP1Y=SCREEN_CENTER_Y
|
||||
ModIconRowP1OnCommand=draworder,1;player,"PlayerNumber_P1";addx,-200;linear,0.5;addx,200
|
||||
ModIconRowP1OffCommand=linear,0.5;addx,-200
|
||||
ModIconRowP2X=SCREEN_CENTER_X+316
|
||||
ModIconRowP2Y=SCREEN_CENTER_Y-130
|
||||
ModIconRowP2Y=SCREEN_CENTER_Y
|
||||
ModIconRowP2OnCommand=draworder,1;player,"PlayerNumber_P2";addx,200;linear,0.5;addx,-200
|
||||
ModIconRowP2OffCommand=linear,0.5;addx,200
|
||||
|
||||
@@ -1600,7 +1610,7 @@ Fallback="Screen"
|
||||
[ScreenSyncOverlay]
|
||||
Class="ScreenSyncOverlay"
|
||||
Fallback="Screen"
|
||||
StatusOnCommand=x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y+150;shadowlength,2;
|
||||
StatusOnCommand=x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y+150;shadowlength,2;strokecolor,color("#000000");
|
||||
SyncInfoOnCommand=x,SCREEN_CENTER_X+160;y,SCREEN_CENTER_Y;
|
||||
|
||||
[ScreenStatsOverlay]
|
||||
|
||||
Reference in New Issue
Block a user