Fix wheel examples and correct a typo.
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@@ -1667,17 +1667,20 @@ LockedInitialVelocity=7
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ScrollBarHeight=300
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ScrollBarOnCommand=x,-142;y,10
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; linear wheel example:
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; ItemTransformFunction=function(self,offsetFromCenter,itemIndex,numItems) self:y(offsetFromCenter*38); end
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; ItemTransformFunction=function(self,offsetFromCenter,itemIndex,numItems) \
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; self:y(offsetFromCenter*38); \
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; end;
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; 3D wheel example:
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; ItemTransformFunction=function(self,offsetFromCenter,itemIndex,numItems)
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; local curve = math.pi;
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; local NUM_WHEEL_ITEMS = 11;
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; local WHEEL_3D_RADIUS = 245;
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; local rotationx_radians = scale(offsetFromCenter,-NUM_WHEEL_ITEMS/2.0f,+NUM_WHEEL_ITEMS/2.0f,-curve/2.f,+curve/2.f) );
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; self:x( 1 - math.cos(offsetFromCenter/math.pi) );
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; self:y( WHEEL_3D_RADIUS * math.sin(rotationx_radians) );
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; self:z( -100 + WHEEL_3D_RADIUS * math.cos(rotationx_radians) );
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; self:rotationx( rotationx_radians * 180/math.pi ); -- to degrees end
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; ItemTransformFunction=function(self,offsetFromCenter,itemIndex,numItems)
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; local curve = math.pi; \
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; local NUM_WHEEL_ITEMS = 11; \
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; local WHEEL_3D_RADIUS = 245; \
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; local rotationx_radians = scale(offsetFromCenter,-NUM_WHEEL_ITEMS/2,NUM_WHEEL_ITEMS/2,-curve/2,curve/2) ); \
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; self:x( 0 - math.cos(offsetFromCenter/math.pi) ); \
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; self:y( WHEEL_3D_RADIUS * math.sin(rotationx_radians) ); \
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; self:z( -100 + WHEEL_3D_RADIUS * math.cos(rotationx_radians) ); \
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; self:rotationx( rotationx_radians * 180/math.pi ); --[[ to degrees end]] \
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; end;
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ItemTransformFunction=function(self,offsetFromCenter,itemIndex,numItems) self:x( (1-math.cos(offsetFromCenter/math.pi))*44 ); self:y( offsetFromCenter*38 ); end
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NumWheelItems=11
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MusicWheelSortOnCommand=
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@@ -1797,7 +1800,7 @@ NumTicks=10
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MaxTicks=14
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TicksX=0
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TicksY=0
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TicksOnCommand=shadowlength,0;stoke
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TicksOnCommand=shadowlength,0;stroke
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TicksSetCommand=%function(self,param) self:diffuse(CustomDifficultyToColor(param.CustomDifficulty)) if param.Meter > 9 then self:glowshift() else self:stopeffect() end end
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ShowTicks=false
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ShowMeter=true
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