edit mode fixup
This commit is contained in:
@@ -1 +1 @@
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_fade and swoosh in
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_options to options
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@@ -0,0 +1 @@
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_options to options
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@@ -0,0 +1 @@
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_options to options
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@@ -1,12 +0,0 @@
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-- This needs to be an ActorFrame because children will want to load the base and merge their own elements into the table.
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t = Def.ActorFrame {};
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t[#t+1] = StandardDecorationFromFile( "LeftFrame", "LeftFrame" );
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t[#t+1] = StandardDecorationFromFile( "RightFrame", "RightFrame" );
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t[#t+1] = StandardDecorationFromFile( "Header", "Header" );
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t[#t+1] = StandardDecorationFromFile( "Footer", "Footer" );
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t[#t+1] = StandardDecorationFromFileOptional( "Help", "Help" );
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t[#t+1] = StandardDecorationFromFileOptional( "StyleIcon", "StyleIcon" );
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t[#t+1] = StandardDecorationFromFileOptional( "StageFrame", "StageFrame" );
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t[#t+1] = StandardDecorationFromFileOptional( "StageDisplay", "StageDisplay" );
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return t;
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@@ -1 +0,0 @@
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_blank
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@@ -1 +0,0 @@
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_blank
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@@ -1 +0,0 @@
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return LoadActor( THEME:GetPathG("", "_header"), 'Edit Steps' );
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@@ -1 +0,0 @@
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_blank
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@@ -141,7 +141,7 @@ Edit Steps=Edit Steps
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Jukebox=Jukebox
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Log In=Log In
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Network Options=Network Options
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Packages=Packages
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Export Packages=Export Packages
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Select Character=Select Character
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Select Course=Select Course
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Select Difficulty=Select Difficulty
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@@ -290,6 +290,7 @@ Center Image=Center the image on your monitor.
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Characters=Characters
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Clear Bookkeeping Data=Clear all coin drop data.
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Clear Machine Edits=Save all step edits saved to this machine.
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Clear USB edits=Clear USB edits
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Clear Machine Stats=Clear all scores saved to this machine.
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CoinMode=When set to HOME, options will be shown on the title screen. When set to PAY the title menu choices are hidden and you must insert coins before joining in. When set to FREE the title menu choices are hidden and you can join in without inserting coins.
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CoinModeNoHome=When set to PAY you must insert coins before joining in. When set to FREE you can join in without inserting coins.
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@@ -311,6 +312,8 @@ DisplayAspectRatio=Change the width-to-height ratio of graphics in the game. Mo
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DisplayColorDepth=Choose the color depth of the window. This option may not take effect in windowed mode.
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DisplayResolution=Choose the output resolution. A higher resolution will show more detail, but requires a faster video card.
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EasterEggs=Enable or disable some special easter eggs.
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Edit Courses=Edit Courses
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Edit Songs/Steps=Edit Songs/Steps
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EditorShowBGChangesPlay=Choose whether to display song backgrounds while playing.
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Effect=Effect
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EnableAttackSounds=If enabled, a sound effect will play when an attack begins or ends.
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@@ -358,7 +361,7 @@ PlayerAutoPlay=PlayerAutoPlay
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PreloadSounds=If YES, preload most sounds in advance. This increases load times, and should normally be left OFF.
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Premium=Premium
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Profile=
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Packages=Export .smzip packages of your installed songs.
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Export Packages=Export .smzip packages of your installed songs.
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Profiles=Edit the player profiles stored on this machine.
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ProgressiveLifebar=Set whether the lifebar is harsher on consecutive boo/miss judgments. OFF for no effect, 8 to make each consecutive miss a multiple of the first miss.
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ProgressiveNonstopLifebar=Determine whether the lifebar gets harsher as a nonstop course progresses. LifeDifficulty + this = Lifedifficulty on a final stage of a course.
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@@ -407,6 +410,8 @@ TextureColorDepth=Choose the color depth of textures. 32 bit texture use more me
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Theme=Choose from this list of installed theme packs.
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TimingWindowScale=Increase this value to cause your steps to be judged more strictly (i.e. shrink the timing window).
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Turn=Turn
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Transfer Edits to USB=Transfer Edits to USB
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Transfer Edits from USB=Transfer Edits from USB
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UseUnlockSystem=Enable or disable unlock system.
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Vsync=Cap your frame rate your display's refresh rate. This option only has an effect when the Display Mode is set to &oq;Full Screen&cq;.
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WideScreen16_9=Enable widescreen display.
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@@ -707,6 +712,7 @@ Choose=Choose
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Clear Bookkeeping Data=Clear Bookkeeping Data
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Clear Machine Edits=Clear Machine Edits
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Clear Machine Stats=Clear Machine Scores
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Clear USB edits=Clear USB edits
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Clear area=Clear area
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CoinMode=Coin Mode
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CoinModeNoHome=Coin Mode
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@@ -736,7 +742,8 @@ DisplayColorDepth=Display Color
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DisplayResolution=Display Resolution
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Duration seconds=Duration seconds
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EasterEggs=Easter Eggs
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Edit=Edit
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Edit Songs/Steps=Edit Songs/Steps
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Edit Courses=Edit Courses
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Edit BPM change=Edit BPM change
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Edit song info=Edit song info
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Edit steps information=Edit steps information
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@@ -831,7 +838,7 @@ Predicted Meter=Predicted Meter
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Preferences=Preferences
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PreloadSounds=Preload Sounds
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Premium=Premium
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Packages=Packages
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Export Packages=Export Packages
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Profile=Profile
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Profiles=Profiles
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ProgressiveLifebar=Progressive Lifebar
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@@ -907,6 +914,8 @@ TextureColorDepth=Texture Color
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Theme=Theme
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TimingWindowScale=Judge Difficulty
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Transform=Transform
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Transfer Edits to USB=Transfer Edits to USB
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Transfer Edits from USB=Transfer Edits from USB
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Type=Type
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Turn=Turn
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Undo=Undo
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@@ -1120,6 +1129,8 @@ Preview Start=Preview Start
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Preview Length=Preview Length
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[ScreenEditMenu]
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HeaderText=Edit Song/Steps
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HeaderSubText=Make your songs perfect
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Continue with delete?=Continue with delete?
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Enter a description for this edit.=Enter a description for this edit.
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ExplanationAction=In this mode, you can edit existing notes patterns, create note patterns, or synchronize notes with the music.
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@@ -1426,7 +1437,7 @@ Gametype:=Gametype:
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Difficulty:=Difficulty:
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Announcer=Announcer
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Play Online=Network Play
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Edit Mode=Edit Mode
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Edit/Share=Edit/Share
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Exit=Exit
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Game Start=Game Start
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Jukebox=Jukebox
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@@ -1971,4 +1982,8 @@ FullComboW1=Full Fantastic Combo!!!
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[ScreenOptionsExportPackage]
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HeaderText=Export Package
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HeaderSubText=Share with the world!
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HeaderSubText=Share your creation with people
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[ScreenOptionsEdit]
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HeaderText=Edit/Share
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HeaderSubText=Show your creativity
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@@ -96,7 +96,7 @@ Choice1="applydefaultoptions;screen,ScreenProfileLoad;text,Game Start"
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Choice2="screen,ScreenNetworkOptions;text,Play Online"
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Choice3="screen,ScreenSelectGame;text,Select Game"
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Choice4="screen,ScreenOptionsService;text,Options"
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Choice5="screen,ScreenEditMenu;text,Edit Mode"
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Choice5="screen,ScreenOptionsEdit;text,Edit/Share"
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Choice6="screen,ScreenJukeboxMenu;text,Jukebox"
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Choice7="screen,ScreenExit;text,Exit"
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Choice8="screen,ScreenTest;text,Sandbox"
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@@ -1534,7 +1534,7 @@ MeterY=SCREEN_CENTER_Y-20
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SourceMeterX=SCREEN_CENTER_X+170
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SourceMeterY=SCREEN_CENTER_Y+60
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RowLabelsX=SCREEN_CENTER_X-250
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RowLabelOnCommand=zoom,0.7
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RowLabelOnCommand=shadowlength,2;
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RowValue1X=SCREEN_CENTER_X
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RowValue2X=SCREEN_CENTER_X+60
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RowValue3X=SCREEN_CENTER_X+60
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@@ -1542,7 +1542,7 @@ RowValue4X=SCREEN_CENTER_X
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RowValue5X=SCREEN_CENTER_X+60
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RowValue6X=SCREEN_CENTER_X
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RowValue7X=SCREEN_CENTER_X+60
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RowValueOnCommand=zoom,0.7
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RowValueOnCommand=shadowlength,2;
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Row1Y=SCREEN_CENTER_Y-160
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Row2Y=SCREEN_CENTER_Y-110
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Row3Y=SCREEN_CENTER_Y-60
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@@ -1555,17 +1555,17 @@ Row7Y=SCREEN_CENTER_Y+100
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Fallback="ScreenWithMenuElements"
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Class="ScreenEditMenu"
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NextScreen="ScreenEdit"
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PrevScreen=ScreenTitleBranch()
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PrevScreen="ScreenOptionsEdit"
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EditMenuType="EditMenu"
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ExplanationX=SCREEN_CENTER_X
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ExplanationY=SCREEN_BOTTOM-70
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HelpText=
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ExplanationOnCommand=wrapwidthpixels,900;zoom,0.7
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ExplanationY=SCREEN_BOTTOM-56
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ExplanationOnCommand=wrapwidthpixels,600;shadowlength,0;
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NumStepsLoadedFromProfileX=SCREEN_RIGHT-180
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NumStepsLoadedFromProfileY=SCREEN_TOP+42
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NumStepsLoadedFromProfileOnCommand=visible,false
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ShowStyleIcon=false
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TimerSeconds=-1
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HelpText=ScreenString("HelpTextOptionsAndBack")
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[ScreenJukeboxMenu]
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Class="ScreenOptionsMaster"
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@@ -3211,6 +3211,7 @@ Row8Y=SCREEN_CENTER_Y+120
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[EditCoursesSongMenu]
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Fallback="EditCoursesMenu"
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; A simple list screen used outside of game mode
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[ScreenOptionsSimple]
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Fallback="ScreenOptionsMaster"
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NumRowsShown=9
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@@ -3223,6 +3224,12 @@ CursorOnCommand=visible,false
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OptionRowNormalMetricsGroup="OptionRowSimple"
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OptionRowExitMetricsGroup="OptionRowSimpleExit"
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SeparateExitRowY=SCREEN_CENTER_Y+142
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LightsMode="LightsMode_MenuStartAndDirections"
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TimerOnCommand=visible,false
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ShowStyleIcon=false
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TimerSeconds=-1
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AllowOperatorMenuButton=false
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HelpText=ScreenString("HelpTextOptionsSimpleAndBack")
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[OptionRowSimple]
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Fallback="OptionRow"
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@@ -3238,32 +3245,19 @@ FrameLoseFocusCommand=diffuse,1,1,1,1;stopeffect
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Fallback="OptionRowSimple"
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ItemOnCommand=visible,false
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[ScreenOptionsServiceSelectionList]
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Fallback="ScreenOptionsSimple"
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LightsMode="LightsMode_MenuStartAndDirections"
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TimerOnCommand=visible,false
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ShowStyleIcon=false
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TimerSeconds=-1
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AllowOperatorMenuButton=false
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HelpText=ScreenString("HelpTextOptionsSimpleAndBack")
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; This NextScreen is only used for the "exit" choice.
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NextScreen="ScreenOptionsService"
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PrevScreen="ScreenOptionsService"
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[ScreenOptionsService]
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Class="ScreenOptionsMaster"
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Fallback="ScreenOptionsServiceSelectionList"
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Fallback="ScreenOptionsSimple"
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; This NextScreen is only used for the "exit" choice.
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NextScreen=ScreenTitleBranch()
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PrevScreen=ScreenTitleBranch()
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LineNames="1,2,3,4,5,6,7,8,9"
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LineNames="1,2,3,4,5,6,8,9"
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Line1="gamecommand;screen,ScreenMapControllers;name,Key Joy Mappings"
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Line2="gamecommand;screen,ScreenTestInput;name,Test Input"
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Line3="gamecommand;screen,ScreenAppearanceOptions;name,Appearance Options"
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Line4="gamecommand;screen,ScreenOptionsGraphicsSound;name,Graphics/Sound Options"
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Line5="gamecommand;screen,ScreenOptionsAdvanced;name,Advanced Options"
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Line6="gamecommand;screen,ScreenNetworkOptions;name,Network Options"
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Line7="gamecommand;screen,ScreenOptionsExportPackage;name,Packages"
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Line8="gamecommand;screen,ScreenOptionsManageProfiles;name,Profiles"
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Line9="gamecommand;screen,ScreenReloadSongs;name,Reload Songs"
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GroupedScreens="ScreenOptionsService,ScreenAppearanceOptions,ScreenMapControllers,ScreenOptionsGraphicsSound,ScreenOptionsAdvanced,ScreenOptionsManageProfiles,ScreenNetworkOptions,ScreenReloadSongs,ScreenTestInput"
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@@ -3274,7 +3268,6 @@ Fallback="ScreenOptionsMaster"
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LightsMode="LightsMode_MenuStartAndDirections"
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NavigationMode="normal"
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InputMode="together"
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IconsOnCommand=x,-30
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TimerOnCommand=visible,false
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ShowStyleIcon=false
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TimerSeconds=-1
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@@ -4407,6 +4400,39 @@ Names="1,2,3"
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3Difficulty="Difficulty_Invalid"
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3String="HalfDouble"
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[ScreenOptionsEdit]
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Class="ScreenOptionsMaster"
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Fallback="ScreenOptionsSimple"
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; This NextScreen is only used for the "exit" choice.
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NextScreen=ScreenTitleBranch()
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PrevScreen=ScreenTitleBranch()
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LineNames="1,2,3,4,5,6"
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Line1="gamecommand;screen,ScreenEditMenu;name,Edit Songs/Steps"
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Line2="gamecommand;screen,ScreenOptionsExportPackage;name,Export Packages"
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Line3="gamecommand;screen,ScreenOptionsManageWorkouts;name,Edit Courses"
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Line4="gamecommand;screen,ScreenServiceActionCopyEditsMachineToMemoryCard;name,Transfer Edits to USB"
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Line5="gamecommand;screen,ScreenOptionsGraphicsSound;name,Transfer Edits from USB"
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Line6="gamecommand;screen,ScreenOptionsAdvanced;name,Clear USB edits"
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[ScreenOptionsExportPackage]
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Class="ScreenOptionsExportPackage"
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Fallback="ScreenOptionsServiceSelectionList"
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Fallback="ScreenOptionsSimple"
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PrevScreen="ScreenOptionsEdit"
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NextScreen="ScreenOptionsEdit"
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[ScreenOptionsEditChild]
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Fallback="ScreenOptionsServiceChild"
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PrevScreen="ScreenOptionsEdit"
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NextScreen="ScreenOptionsEdit"
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[ScreenServiceAction]
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Class="ScreenServiceAction"
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Fallback="ScreenOptionsEditChild"
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[ScreenServiceActionCopyEditsMachineToMemoryCard]
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Fallback="ScreenServiceAction"
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Actions="CopyEditsMachineToMemoryCard"
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[ScreenServiceActionCopyEditsMemoryCardToMachine]
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Fallback="ScreenServiceAction"
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Actions="CopyEditsMemoryCardToMachine"
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