remove redundant NUM_WHEEL_ITEMS from 3d wheel example

This commit is contained in:
Colby Klein
2009-04-28 20:24:58 +00:00
parent 2dab7ced99
commit 7c7724205f
+1 -2
View File
@@ -1673,9 +1673,8 @@ ScrollBarOnCommand=x,-142;y,10
; 3D wheel example:
; ItemTransformFunction=function(self,offsetFromCenter,itemIndex,numItems) \
; local curve = math.pi; \
; local NUM_WHEEL_ITEMS = 11; \
; local WHEEL_3D_RADIUS = 245; \
; local rotationx_radians = scale(offsetFromCenter,-NUM_WHEEL_ITEMS/2,NUM_WHEEL_ITEMS/2,-curve/2,curve/2); \
; local rotationx_radians = scale(offsetFromCenter,-numItems/2,numItems/2,-curve/2,curve/2); \
; self:x( 0 - math.cos(offsetFromCenter/math.pi) ); \
; self:y( WHEEL_3D_RADIUS * math.sin(rotationx_radians) ); \
; self:z( -100 + WHEEL_3D_RADIUS * math.cos(rotationx_radians) ); \