Commit Graph
297 Commits
Author SHA1 Message Date
Colby Klein 7fc73af922 fix screencontinue underlay 2019-03-11 17:07:18 -07:00
ListenerJubatus 9c9df4070a and neither should this 2018-09-27 11:31:10 -06:00
ListenerJubatus 45a6add605 this comma shouldn't be there. 2018-09-27 10:58:48 -06:00
ListenerJubatus 40ff0206ce Fix more typos 2018-09-26 21:49:18 -06:00
ListenerJubatus 6cc329a7ea Correct accidental use of global vars 2018-09-17 16:31:13 -06:00
ListenerJubatus 5f898d3784 Fix FC splash code to centre properly 2018-08-27 09:22:10 -06:00
ListenerJubatus b95ca3e272 Add sound to FC splash. 2018-08-24 20:51:45 -06:00
ListenerJubatus cd3f0ec4b6 Add an FC splash 2018-08-24 10:01:05 -06:00
ListenerJubatus 2dcf66223d Code cleanup
Mainly unneeded semicolons
2018-08-14 14:19:02 -06:00
ListenerJubatus 35f8e70d58 A few more theme tweaks
Fix the extra stage badge on evaluation, style fixes for ScreenGameOver, attempt to have ScreenContinue branch respect AutoSetStyle.
2018-08-05 10:01:59 -06:00
ListenerJubatus 7fdab01af1 Theme housekeeping; speed up menus, Game Over screen, etc. 2018-08-04 19:13:36 -06:00
ListenerJubatus 0cc52487a0 Further ScreenContinue tweaks. 2018-08-04 12:09:09 -06:00
ListenerJubatus 9f8f7e3091 Theme housekeeping and ScreenContinue. 2018-08-04 11:51:38 -06:00
ListenerJubatus f1ebe8d9d8 Theme tweaks (gameplay transition, eval) 2018-07-23 16:59:51 -06:00
ListenerJubatus df40d27050 Tweak shadows, balance screenselectmusic a bit 2018-02-22 12:19:10 -06:00
ListenerJubatus e7cc45a2e0 tweak lifebar, scrollbar thumb, cdtitle 2018-02-20 23:24:35 -06:00
Flameshadowxeroshin 6452449b6f the ScreenFilter env will be nil sometimes, catch that 2018-02-09 12:22:54 -06:00
ListenerJubatus 67099e520c Merge a major revamp of Lambda
Besides a few other minor retouches and additions, the biggest change is
that the theme now has a fixed color scheme of yellow, orange, and dark
magenta, and that many of the glossy graphics have been replaced by
flatter versions with subtle shadows.
2018-02-08 23:35:28 -06:00
ListenerJubatus 10d78a5664 Transition and evaluation tweaks.
Sped up gameplay outro and eval animations, profile save/load now
properly uses offcommands rather than opaque throbber behaviour, Song
title on evaluation was also moved slightly upward a bit,
2018-01-26 20:34:24 -06:00
ListenerJubatus 73999c631d Evaluation adjustments
Move Holds count to sidebars, add song title display, move evaluation
stagedisplay to header, adjust placement of judgment counts/timing and
life difficulty/options
2018-01-18 19:19:31 -06:00
ListenerJubatus b07c629285 complete commit 2018-01-06 17:30:20 -06:00
ListenerJubatus ad49ec5c82 add additional counts to eval, speed up song outro 2018-01-06 17:30:06 -06:00
ListenerJubatus 545d4e4a89 speed transition up a bit 2018-01-03 23:32:01 -06:00
ListenerJubatus 65e1e84b11 Fix mode wheel and sort display 2018-01-02 13:11:08 -06:00
ListenerJubatus b6f8c5867a icon sizing, modifiers to eval, lambda ns
tweak icon sizes on music wheel, new Lambda noteskin, add player options
back to evaluation, tweak evaluation to have more padding for scores
2017-12-30 11:35:22 -06:00
ListenerJubatus 62631abf83 Song meter, map controllers, etc. 2017-09-19 20:42:08 -06:00
ListenerJubatus 13fbbe5e36 add a fix to the style text here 2017-09-17 13:58:13 -06:00
ListenerJubatus 9deb28c35e Update, rm some junk files 2017-09-17 13:50:43 -06:00
ListenerJubatus edb96fec5d Clean-up panedisplay anim with new style 2017-09-15 21:41:00 -06:00
ListenerJubatus 3e47f71c05 Accidentally excluded from last commit, actual fix 2017-08-30 16:14:56 -06:00
ListenerJubatus ff502d5c40 Respect fancy UI BG settings, reduce impact 2017-08-30 16:12:54 -06:00
ListenerJubatus 1e5979fe14 Theme updates (colors, evaluation) 2017-08-19 18:04:08 -06:00
ListenerJubatus 1210dd7c42 Resolve visibility/contrast issues in Lambda theme 2017-08-12 18:45:03 -06:00
ListenerJubatus f2f707cbae More minor tweaks to theme 2017-08-08 12:42:04 -06:00
ListenerJubatus a17c95aa68 Post-pull fixes 2017-08-08 12:25:20 -06:00
ListenerJubatus f257f19dad Add new 5.1 default theme Lambda
I'd like to thank everyone who made this possible;, including but not
limited to Riakodoadm, MrThatKid, kyzentun, Luizsan, JoseVarelaP,
everyone else who provided feedback and bug reports.
2017-08-08 01:07:34 -06:00
Kyzentun Keeslala 0de66f6e1a Added pause menu to ScreenGameplay in default theme. Added SetPrevScreenName lua binding to Screen. Added begin_backing_out lua binding to ScreenGameplay. 2016-01-09 11:40:22 -07:00
Kyzentun 603d8128f3 Merge pull request #553 from dguzek/Fix-ThemePrefs
Fix theme prefs
2015-04-17 00:43:41 -06:00
Kyzentun 8993cfe729 Added MuteActions preference checking to RageSound::PlayCopy. Modified ActorSound and GameSoundManager::PlayOnce to take is_action args. Fixed doc for playcommand to mention the param table. 2015-04-08 16:15:14 -06:00
Dan Guzek ce8669f049 default theme doesn't need ThemePrefs.ForceSave()
As noted in my previous commit message, I think ThemePrefs.ForceSave()  can safely be deprecated.  Since many novice themers look to default when learning, I think it's better to use ThemePrefs.Save() as the system was originally designed.

I moved the ThemePrefs.Save() call out of ScreenTitleMenu decoration to ScreenOptionsService in.  This seems safer to me; Pay/Freeplay never hit ScreenTitleMenu which could be another reason ThemePrefs would never get saved.

Additionally, moving the call to ScreenOptionsService in also seems to have fixed a bug where switching themes via the Appearance Options service menu would cause the new theme to inherit all of the previous theme's ini settings.  I'm still not entirely sure why.

I've done a fair amount of testing with this.

I've tried deleting the ThemePrefs.ini file outright and booting fresh into both default and Simply Love.  In both cases, the ThemePrefs.ini file is written when StepMania exits or when the user hit ScreenOptionsService, whichever comes first.

I've tried switching between various themes, including those that did not use ThemePrefs.  I haven't seen any sections being created erroneously and themes that do use ThemePrefs don't seem to inherit the previous theme's settings any longer.

Still, it *very* possible that I've missed some edge case(s) and is probably worth a few people testing before merging.
2015-04-06 21:18:47 -04:00
Kyzentun b4893e4a10 Structural changes to ScreenGameplay, Player, and NoteField to put the NoteField Board underneath everything except the song background. This includes underneath the combo/judgment when those are under the field. Screen filter in default theme moved to be part of the NoteField board so that it's always in the right place. 2015-04-03 14:19:28 -06:00
Kyzentun 0e9c67c587 Implemented back button for ScreenOptionsCustomizeProfile. 2015-03-04 21:50:41 -07:00
Kyzentun 29f4ef509e Updated Translators section. Updated ScreenCredits in default. 2015-02-12 21:00:34 -07:00
Kyzentun 7443f76eab Polish installer translation from Jarosław Pietras. Removed duplicate IsRoutine function from Branches.lua. Fixed beat noteskin receptor to not set zero delay. Minor change to default's danger underlay to pass the pn when fetching style. 2015-01-28 08:52:52 -07:00
Kyzentun 0adc016681 TimingData functions take true to return useful numbers instead of stupid strings. 2015-01-09 16:03:59 -07:00
Jonathan Payne 0ec3c573c4 Add Speed Nameplates 2014-12-27 03:17:51 -08:00
Kyzentun b862fbec0b Fix PlayMode_Rave condition for turning off Life and Combo graph on Evaluation. 2014-11-22 15:35:11 -07:00
Colby Klein 97e5ff0e63 Merge pull request #85 from kyzentun/TimingData_api_change
Timing data api change
2014-09-21 17:56:36 -07:00
Kyzentun 38fedca9a2 Not sure why git had a conflict, fixed. 2014-09-19 15:40:57 -06:00
Jonathan Payne b8c6631fe2 Update OptionsCustomizeProfile 2014-09-18 20:33:35 -07:00