Further ScreenContinue tweaks.
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@@ -9,17 +9,19 @@ t[#t+1] = Def.ActorFrame {
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OnCommand=cmd(diffuse,Color.Black;diffusealpha,0;linear,0.5;diffusealpha,0.25;
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sleep,timer_seconds/2;
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linear,timer_seconds/2-0.5;diffusealpha,1);
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OffCommand=cmd(stoptweening;sleep,0.4;decelerate,0.5;diffusealpha,1;);
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};
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-- Warning Fade
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Def.Quad {
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InitCommand=cmd(y,16;scaletoclipped,SCREEN_WIDTH,250);
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OnCommand=cmd(diffuse,Color.Black;diffusealpha,0.5;
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linear,timer_seconds;zoomtoheight,200*0.75);
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linear,timer_seconds;zoomtoheight,180);
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OffCommand=cmd(stoptweening;);
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}
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};
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--
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t[#t+1] = Def.ActorFrame {
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InitCommand=cmd(Center;y,SCREEN_CENTER_Y-48;zoom,1.5);
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InitCommand=cmd(Center;y,SCREEN_CENTER_Y-56;zoom,1.5);
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LoadFont("Common Fallback Font") .. {
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Text="Continue?";
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OnCommand=cmd(diffuse,color("#FF8312");diffusebottomedge,color("#FFD75B");shadowlength,1;strokecolor,color("#472211"););
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Binary file not shown.
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Before Width: | Height: | Size: 2.4 KiB |
@@ -0,0 +1 @@
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_blank
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@@ -211,19 +211,19 @@ ShowHelp=false
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[ScreenContinue]
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ShowHeader=false
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ShowFooter=false
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ShowFooter=true
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ContinueEnabled=true
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#
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TimerSeconds=20
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TimerMetricsGroup="MenuTimerContinue"
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TimerX=SCREEN_CENTER_X
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TimerY=SCREEN_CENTER_Y+42
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TimerOnCommand=visible,true
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TimerOnCommand=visible,true;
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TimerOffCommand=
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#
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[MenuTimerContinue]
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Fallback="MenuTimer"
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Text1OnCommand=stopeffect;stoptweening;shadowlength,0;diffuse,color("#fcb62c");
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Text1OnCommand=stopeffect;stoptweening;diffuse,color("#FF8312");diffusebottomedge,color("#FFD75B");shadowlength,1;strokecolor,color("#472211");
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[ScreenHighScores]
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Fallback="ScreenWithMenuElements"
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@@ -329,8 +329,8 @@ FooterOffCommand=sleep,0.175;decelerate,0.4;y,SCREEN_BOTTOM+64;
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TimerX=SCREEN_RIGHT-60
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TimerY=SCREEN_TOP+45
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TimerOnCommand=draworder,10;diffuse,color("#fcb62c");zoom,0;sleep,0.3;smooth,0.3;zoom,0.75;
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TimerOffCommand=smooth,0.2;zoom,0;
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TimerOnCommand=draworder,10;diffuse,color("#fcb62c");shadowlength,1;zoom,0;sleep,0.3;smooth,0.3;zoom,0.75;
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TimerOffCommand=sleep,0.175;decelerate,0.4;addy,-105
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StageDisplayNumberOffset=1
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ScreenInDelay=0
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