Chris Danford
68ff50636d
add 2-pass support for models
2004-01-28 08:53:40 +00:00
Chris Danford
6273a42f96
update comment
2004-01-26 04:39:14 +00:00
Chris Danford
ae8a754acd
update readme link
2004-01-26 04:05:42 +00:00
Chris Danford
1c78e70d57
remove assert. (the m_bGeneric stuff is kind of messy...)
2004-01-26 02:33:19 +00:00
Chris Danford
c22f839591
let BGA control scrolling distance
2004-01-26 02:32:09 +00:00
Chris Danford
20eca5c59a
cleanup
2004-01-26 02:31:04 +00:00
Chris Danford
b0514b166f
names cleanup (these people didn't really do anything)
2004-01-26 02:28:52 +00:00
Chris Danford
88cca70487
combine .actor and BGALayer loading
...
make BGAniLayer derive from ActorFrame
2004-01-25 22:22:40 +00:00
Chris Danford
e829a93f8d
update comment
2004-01-25 22:20:24 +00:00
Chris Danford
1f501f7b5d
hacky fix to z ordering
2004-01-25 06:33:18 +00:00
Chris Danford
05d43185c2
fix dupe steps credits showing
2004-01-25 06:32:34 +00:00
Chris Danford
51c2c4c2a6
translate difficulty name
2004-01-25 05:35:18 +00:00
Chris Danford
7744d4a36d
metric name cleanup
2004-01-25 05:34:46 +00:00
Chris Danford
ebb7c2b81e
clamp percent before displaying
2004-01-25 05:34:23 +00:00
Chris Danford
76ba28e274
cleanup
2004-01-25 04:42:38 +00:00
Chris Danford
80c355b3b0
use deque in Actor for contant time delete of the head
2004-01-25 02:33:16 +00:00
Chris Danford
3346785a20
add missing metrics
2004-01-25 02:02:26 +00:00
Chris Danford
36beda7333
add overlay BGA to screen gameplay
2004-01-25 01:59:57 +00:00
Chris Danford
bec296636e
add SongCreditDisplay
2004-01-25 01:59:21 +00:00
Chris Danford
08d91fe905
call DebugBreak on fatal error in _WINDOWS
2004-01-25 01:55:32 +00:00
Chris Danford
0f9caa7007
add missing theme elements
2004-01-24 22:19:36 +00:00
Chris Danford
a9481c7a6b
fix missing element name
2004-01-24 22:18:48 +00:00
Chris Danford
b3447701b2
fix paletted textures
2004-01-24 22:18:12 +00:00
Chris Danford
2d01f971e2
update controls in readme
2004-01-24 22:18:10 +00:00
Chris Danford
ed704825df
fix meter tip fails to load
2004-01-24 22:17:45 +00:00
Chris Danford
dcf956e711
add base class searching for theme elements and metrics
2004-01-24 21:16:07 +00:00
Chris Danford
6194103b89
cleanup
2004-01-24 19:35:53 +00:00
Chris Danford
0855f7b4a8
work around "mipmap generation for RBGA4 textures fails"
2004-01-24 19:14:22 +00:00
Chris Danford
f36b2f2c77
fix "stepping on a mine during a stop gives you a Marvelous" (Disconnected Hyper Expert)
2004-01-24 19:11:52 +00:00
Chris Danford
ec6fb7968d
fix uninitialized stage index
2004-01-24 19:09:51 +00:00
Chris Danford
8ba5efc31b
fix BGChange crash
2004-01-24 19:05:54 +00:00
Chris Danford
6538cad180
more reasonable default angle for EffectWag
2004-01-23 08:26:02 +00:00
Chris Danford
d505a60d5a
full light
2004-01-23 08:23:22 +00:00
Chris Danford
b3ff1ef883
re-add mipmapping, support it in OpenGL (D3D unimplemented)
2004-01-23 06:20:28 +00:00
Chris Danford
2f7858f8f5
add comment
2004-01-22 07:22:45 +00:00
Chris Danford
837831284d
throw on model errors and don't fail silently
2004-01-21 06:19:43 +00:00
Chris Danford
2abd14b929
fix grade calculation. duh.
2004-01-20 07:38:48 +00:00
Chris Danford
c8fc9ddeae
options name cleanup, fixes
2004-01-20 07:09:44 +00:00
Chris Danford
67cc9526b9
add missing theme elements
2004-01-20 03:42:29 +00:00
Chris Danford
fca912cb16
new grading scale
2004-01-20 03:32:48 +00:00
Chris Danford
8f7f94a718
fix player name overlaps other text in PaneDisplay
2004-01-20 03:32:25 +00:00
Chris Danford
81a1cf8378
throw if texture fails to load
2004-01-20 03:31:53 +00:00
Chris Danford
54545e2349
pass "playcommand" on to children
2004-01-20 03:31:08 +00:00
Chris Danford
c8d3e46ea4
add tip to MeterDisplay
2004-01-18 20:43:36 +00:00
Chris Danford
9c34c2ae9b
add comment
2004-01-18 20:15:14 +00:00
Chris Danford
01a417593e
fix release input event triggering "go to options"
2004-01-18 20:15:02 +00:00
Chris Danford
5f0f5498bd
fix crash when going from ScreenSelectGameMode back to ScreenTitleMenu
2004-01-18 04:46:36 +00:00
Chris Danford
c53f175d14
clean up input logic, don't be performing music wheel actions if a song was already chosen
2004-01-18 04:45:59 +00:00
Chris Danford
0a34c30419
draw row lightlight underneath cursors
2004-01-18 04:45:10 +00:00
Chris Danford
a8510db992
Add "scroller" to ScreenSelectOptionsMaster
2004-01-17 23:14:56 +00:00
Chris Danford
35fbad5d17
fix ScreenSelectOptionsMaster::ImportOptions doesn't set the correct selection for ROW_STEPS if PreferredDifficulty doesn't match current steps
2004-01-15 05:14:43 +00:00
Chris Danford
22fb3ec985
fix VC6 compile error
2004-01-15 03:22:53 +00:00
Chris Danford
dcb3ae4991
don't show hold judgments if blind (no joking around this time)
2004-01-15 03:19:41 +00:00
Chris Danford
38ae3725f0
don't show hold judgments if blind
2004-01-15 03:12:03 +00:00
Chris Danford
c237bf2364
FirstChoiceGoesDown fixes
2004-01-14 09:03:35 +00:00
Chris Danford
431917de92
fix uninit'd variable
2004-01-14 08:17:34 +00:00
Chris Danford
773aa57b41
remove bogus assert
2004-01-14 08:17:17 +00:00
Chris Danford
2fb5052a48
whoops! Fix all nav types other than FirstChoiceGoesDown
2004-01-14 08:07:06 +00:00
Chris Danford
6279ec9b49
cleanup
2004-01-14 08:06:17 +00:00
Chris Danford
fc4cb47209
validation game value before applying
2004-01-14 08:05:19 +00:00
Chris Danford
e382b89cc2
fix ScreenOptionsMaster::ExportOption ROW_CONFIG and ROW_SAVE_TO_PROFILE with NAV_FIRST_CHOICE_GOES_DOWN
2004-01-14 06:38:36 +00:00
Chris Danford
1f1540db50
Simplify ROW_STEP and ROW_CHARACTER in SSOMaster
2004-01-14 06:34:37 +00:00
Chris Danford
1cb29a82b5
add CourseDifficulty, use it instead of a bDifficult flag
2004-01-14 06:11:28 +00:00
Chris Danford
fd1acf4cda
add pCharacter, pSteps to ModeChoice
2004-01-14 05:10:24 +00:00
Chris Danford
9551afea38
add new nav type NAV_FIRST_CHOICE_GOES_DOWN
...
ScreenOptionsMaster::ExportOption is broken when using NAV_FIRST_CHOICE_GOES_DOWN. Fix coming soon.
2004-01-14 04:59:07 +00:00
Chris Danford
a9b23e880b
remove unused file
2004-01-13 05:11:22 +00:00
Chris Danford
598a9b205a
whoops. Forgot this...
2004-01-12 22:33:57 +00:00
Chris Danford
86ab9b3df5
fix file rename on Win9x
2004-01-12 09:51:31 +00:00
Chris Danford
987db137cc
move focus back to first choice when moving up from multiselect
2004-01-12 08:53:39 +00:00
Chris Danford
efefc9f3ce
add menudown char alias
2004-01-12 08:52:43 +00:00
Chris Danford
b1e06653a8
go down if on first choice of a multiselect row
2004-01-12 08:00:57 +00:00
Chris Danford
96a7cb0bcd
allow display of negative dance points
...
stop counting dance points after fail
2004-01-12 06:45:36 +00:00
Chris Danford
b555be59df
more rave balancing
...
add "noquads"
2004-01-12 03:47:55 +00:00
Chris Danford
48f89592f9
make model obey Actor diffuse color, not just diffuse alpha
2004-01-12 02:57:26 +00:00
Chris Danford
8a3b448bd9
simplify
2004-01-12 01:54:30 +00:00
Chris Danford
2c0daa9f3d
simplify autoplay/cpu logic
2004-01-12 01:48:50 +00:00
Chris Danford
ddf1548909
fix CPU skill calculation
...
make SCALE integer friendly
2004-01-12 00:32:18 +00:00
Chris Danford
a1a85c277f
MercifulMines -> MercifulDrain
...
playbalance rave
playbalance AI
2004-01-11 23:33:56 +00:00
Chris Danford
0afed1540a
smarter AI handling of mines
2004-01-11 23:31:37 +00:00
Chris Danford
d91d6bcb8c
fix "PC_CPU players rows calculate the row score more than once if mines in the row"
2004-01-11 22:29:18 +00:00
Chris Danford
c77d411b89
tweak AI
2004-01-11 21:01:54 +00:00
Chris Danford
2da7a6aec5
don't allow move if n!=0 while flying_off_before_sort or flying_on_after_sort
2004-01-11 20:41:48 +00:00
Chris Danford
9fdc707248
fix "hold Left, hold Right, press Start" code
2004-01-11 20:40:49 +00:00
Chris Danford
4fd2111fda
Fix music wheel weirdness:
...
tap Left + tap Right would sometimes jump 2 songs in one direction
wheel stuck spinning if button release while wheel is flying_off_before_sort or flying_off_after_sort
2004-01-11 09:42:37 +00:00
Chris Danford
cf06498ff3
fix ending never fades out if no memory cards removed
2004-01-11 09:26:01 +00:00
Chris Danford
19b49d4cf6
remove dupe metrics
2004-01-11 08:19:10 +00:00
Chris Danford
5b08f9dae2
split SORT_MENU into SORT_SORT_MENU and SORT_MODE_MENU
2004-01-11 08:15:44 +00:00
Chris Danford
f2769a19b5
fix VC6 compile error
2004-01-11 07:29:44 +00:00
Chris Danford
12e49744a1
add metric to disable roulette on menu timer
2004-01-11 07:18:51 +00:00
Chris Danford
a4744d7aea
add start sound for ScreenEvaluation
2004-01-11 07:01:06 +00:00
Chris Danford
e2136499e1
add "nojumps"
2004-01-11 06:34:30 +00:00
Chris Danford
22039a350f
change toggle off sound
2004-01-11 06:33:43 +00:00
Chris Danford
149138cf20
fix ImportOptions/ExportOptions interaction with multiselect
2004-01-11 04:34:00 +00:00
Chris Danford
2767e78218
cleanup options comparison
2004-01-11 04:33:21 +00:00
Chris Danford
dc863c8f31
fix multiselect + options icon crash
2004-01-11 02:28:10 +00:00
Chris Danford
028e5bd6c8
parse for multiselect flag
2004-01-10 21:36:23 +00:00
Chris Danford
6a499d0403
add separate easier, harder sounds
2004-01-10 21:35:39 +00:00
Chris Danford
ba9959205d
add multiselect toggle sounds
2004-01-10 21:34:18 +00:00
Chris Danford
234b574970
fix crash on long rows
2004-01-10 21:07:12 +00:00
Chris Danford
b6fc0d194e
fix "arcade options navigation goes to next screen on Start"
2004-01-10 21:01:47 +00:00