Glenn Maynard
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94d0cba859
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RageSounds -> GameSoundManager
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2004-07-08 00:10:34 +00:00 |
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Glenn Maynard
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f94510fd49
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accept MENU_BUTTON_LEFT and MENU_BUTTON_RIGHT
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2004-06-21 22:10:08 +00:00 |
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Chris Danford
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a0411cc58a
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add environment variables that themes can use to save state
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2004-06-13 09:42:14 +00:00 |
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Chris Danford
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a266e00c93
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force particular Premium and CoinMode values if bEventMode
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2004-06-09 08:14:21 +00:00 |
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Glenn Maynard
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e4d124dd91
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license update
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2004-06-08 05:22:33 +00:00 |
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Chris Danford
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ba93ee8469
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"for( int p=0; p<NUM_PLAYERS; p++ )" -> "FOREACH_PlayerNumber( p )"
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2004-05-24 06:10:11 +00:00 |
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Chris Danford
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58d63cb476
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make draw order separate from Z value
add "PageType" graphic to ScreenEvaluation
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2004-05-02 03:01:27 +00:00 |
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Chris Danford
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6590bd2d48
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don't load multiple copies of "common start" or "common invalid" sound
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2004-05-01 23:28:53 +00:00 |
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Chris Danford
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df5cd5e813
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move MenuElements into a base ScreenWithMenuElements so that metrics can be overridden using the Fallback mechanism
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2004-05-01 23:19:33 +00:00 |
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Glenn Maynard
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f1fddd90d1
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use SOUND->PlayOnceFromAnnouncer
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2004-04-12 20:11:36 +00:00 |
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Chris Danford
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7a2bf28f7a
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clean up max stages display
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2004-03-25 08:46:38 +00:00 |
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Chris Danford
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2df07eff4c
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add MaxStages text to ScreenTitleMenu
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2004-03-23 21:59:33 +00:00 |
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Chris Danford
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0ca0f86d7e
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clean up lights
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2004-03-23 06:11:10 +00:00 |
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Chris Danford
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2929bacb08
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show per-diffculty award on Eval screen every time it's received (not just the first time)
clean up ScreenEval PR and MR graphics
clean up Actor shadow parameters
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2004-03-20 02:59:08 +00:00 |
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Glenn Maynard
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fb70433e0e
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fix choosing a disabled selection (editor with no songs) results in options not
responding
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2004-02-23 08:51:03 +00:00 |
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Glenn Maynard
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1421f168db
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s/UNLOCKSYS/UNLOCKMAN/
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2004-02-21 01:06:35 +00:00 |
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Chris Danford
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8e0540d98a
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fix ScreenTitleMenu grabs wrong choice text
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2004-02-13 07:45:21 +00:00 |
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Chris Danford
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646f67a3d2
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allow save screenshot on eval screen with MenuLeft-MenuRight-Start
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2004-02-12 09:44:16 +00:00 |
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Chris Danford
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6417d47583
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never leave the title screen when coin mode = pay
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2003-12-31 22:41:07 +00:00 |
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Chris Danford
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ade8308aa1
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add per-player danger and per-player dead animations
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2003-12-07 20:29:42 +00:00 |
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Chris Danford
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bf98d8248a
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overhauling stats: move all stats from SongManager to ProfileManager
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2003-12-07 07:09:13 +00:00 |
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Chris Danford
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48d5a78429
|
basic lights support
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2003-11-16 04:45:12 +00:00 |
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Glenn Maynard
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c30901d703
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fix style selections in ScreenTitleMenu
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2003-11-12 16:15:54 +00:00 |
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Glenn Maynard
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514aac93a9
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Replace m_bPlayersCanJoin with PlayersCanJoin().
Move GetNumSidesJoined out of the header.
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2003-11-10 16:48:22 +00:00 |
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Chris Danford
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7bf6dfb631
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fix TitleMenu fades to demo after pressing Start
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2003-11-09 10:52:45 +00:00 |
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Chris Danford
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7681bd508b
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save and restore last used ranking name from/to profile
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2003-11-09 10:14:52 +00:00 |
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Chris Danford
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2920700f7a
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Don't show screen title menu (says "Press Start") if there are 0 credits and inserted and CoinMode is pay
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2003-11-09 09:00:11 +00:00 |
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Chris Danford
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a35e97b88e
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add doubles premium messages
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2003-11-09 08:55:21 +00:00 |
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Chris Danford
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02679ea68b
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clean up premium coin logic
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2003-11-09 01:09:35 +00:00 |
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Chris Danford
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ec3324f6e9
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fix coin/join logic
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2003-11-07 20:14:29 +00:00 |
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Chris Danford
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c3474fe287
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split bJointPermium into bVersusForOneCredit and bDoubleForOneCredit
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2003-11-07 12:56:32 +00:00 |
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Glenn Maynard
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67a7d0c8e0
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preload ScreenTitleMenu change
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2003-10-12 21:49:06 +00:00 |
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Chris Danford
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b05b44d83f
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fix VC6 compile error
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2003-09-27 22:41:34 +00:00 |
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Glenn Maynard
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c15e0cec49
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Allow screen aliasing.
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2003-09-27 22:30:51 +00:00 |
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Glenn Maynard
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12035ea77a
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comment
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2003-09-27 20:50:12 +00:00 |
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Glenn Maynard
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315daef127
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use ModeChoice::IsPlayable
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2003-09-27 03:11:37 +00:00 |
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Glenn Maynard
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8d351ab429
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Make ScreenTitleMenu a ScreenSelect.
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2003-09-27 01:55:04 +00:00 |
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Glenn Maynard
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8610d7050f
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simplify
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2003-09-26 09:03:48 +00:00 |
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Glenn Maynard
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78130f2ec6
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Simplify. Fix rare, harmless coin loss (press start after pressing back).
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2003-09-26 07:23:25 +00:00 |
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Glenn Maynard
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d3f991ee47
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simplify
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2003-09-26 07:18:28 +00:00 |
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Glenn Maynard
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2d546f92ef
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Fix input mappings, etc. not being reloaded after change game code.
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2003-09-25 06:05:19 +00:00 |
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Chris Danford
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ca7a13deaa
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add switch game code
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2003-09-25 02:16:37 +00:00 |
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Andrew Wong
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54e490fd20
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oops, forgot to commit:
replace GAMESTATE->m_pUnlockingSys with UNLOCKSYS
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2003-09-19 07:02:53 +00:00 |
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Glenn Maynard
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aea2f4583d
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This doesn't build (on any archs).
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2003-09-10 22:08:24 +00:00 |
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Kevin Slaughter
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89dbc35832
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Add beginning tests of Network Play
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2003-09-09 10:21:06 +00:00 |
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Andrew Wong
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f2d672ced5
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oops, make sure zoom is set correctly before applying MenuItemOnCreate transition
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2003-09-04 20:36:24 +00:00 |
|
Andrew Wong
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0699afcb4b
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support for effects to display title menu items
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2003-09-04 11:06:07 +00:00 |
|
Andrew Wong
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e8873ac90a
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Command when menu items are drawn isn't really being executed. Remove for now.
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2003-09-04 07:35:52 +00:00 |
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Andrew Wong
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e01ddb0263
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add metric for menu items when title menu is created (updated metrics any moment now...)
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2003-09-02 00:45:02 +00:00 |
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Chris Danford
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2be2718bb4
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don't enter course editor if 0 non-autogen courses or 0 songs
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2003-08-16 17:45:23 +00:00 |
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