Commit Graph
100 Commits
Author SHA1 Message Date
Glenn Maynard 28133ca105 cleanup 2005-07-07 10:29:04 +00:00
Glenn Maynard b282ba475d fix assert on ABC sections 2005-07-07 10:07:58 +00:00
Glenn Maynard 3498bf29cc simplify 2005-07-07 08:41:19 +00:00
Glenn Maynard 35b0dd09cb add lost DiagnosticOutput 2005-07-07 08:20:18 +00:00
Glenn Maynard 3b54c385a4 remove unused m_vScreensToDelete 2005-07-07 08:18:29 +00:00
Glenn Maynard 28b596efa6 no need to delay deletes in ClearScreenStack; the screen is never on the stack 2005-07-07 08:16:49 +00:00
Glenn Maynard 39dc127095 delay PopTopScreen like SetNewScreen 2005-07-07 08:14:01 +00:00
Glenn Maynard 7489719b11 SM_Invalid 2005-07-07 08:08:43 +00:00
Glenn Maynard 75c1b3dfab keep drawing transitions after finish; to hide when finished, explicitly set the
actor hidden
2005-07-07 07:37:10 +00:00
Glenn Maynard 0f37522829 cleanup 2005-07-07 06:25:38 +00:00
Glenn Maynard c027ab03d4 EmptyDeleteQueue: deleting a screen should not cause a skip; if it does, please document why 2005-07-07 06:20:22 +00:00
Glenn Maynard 12b81cdaeb EmptyDeleteQueue: deleting a screen should not cause a skip; if it does, please document why 2005-07-07 06:18:17 +00:00
Glenn Maynard 0d2c5a418a better error messages; fix crash when TypeError called from outside a lua call context 2005-07-07 06:03:25 +00:00
Glenn Maynard 44c62c0ab4 another dupe: LoadDelayedScreen calls MakeNewScreen (and if it doesn't, no need to zero) 2005-07-07 05:02:26 +00:00
Glenn Maynard bad1e4ae90 another dupe: AddNewScreenToTop calls MakeNewScreen 2005-07-07 05:00:12 +00:00
Glenn Maynard 4feeb44f4c another dupe: PrepareScreen calls MakeNewScreen 2005-07-07 04:54:11 +00:00
Glenn Maynard 2e225117c3 both MakeNewScreenInternal and MakeNewScreen call ZeroNextUpdate, and MakeNewScreen calls MakeNewScreenInternal anyway 2005-07-07 04:52:27 +00:00
Glenn Maynard 7f94f08336 call ZeroNextUpdate 2005-07-07 04:50:00 +00:00
Glenn Maynard d1cb4322fc pull out of the header 2005-07-07 04:48:07 +00:00
Glenn Maynard 87acdcfec4 cleanup 2005-07-07 02:34:29 +00:00
Glenn Maynard 591a7ccace cleanup 2005-07-07 01:49:57 +00:00
Glenn Maynard 5499c7124b only cache special banners on screens that need to 2005-07-07 01:44:24 +00:00
Glenn Maynard 378295df84 un-revert commit that works just fine for me, and was reverted with no
attempt to explain what broke.

Ben, every remark and commit from you is rude and derisive, and this
project doesn't need that.  You've expended my patience.  If you refuse
to be civil, leave.
2005-07-07 01:32:15 +00:00
Glenn Maynard d05e819187 Don't search for redirs separately; doubling the number of GetDirListing
calls is expensive.
2005-07-07 01:21:45 +00:00
Glenn Maynard 512eb03997 unneeded 2005-07-07 01:02:03 +00:00
Glenn Maynard c1e0310d68 remove; use the controls in ActorFrame instead 2005-07-07 01:01:37 +00:00
Glenn Maynard 5813b65b72 SetVanishPoint binding 2005-07-07 00:59:51 +00:00
Glenn Maynard e66896aaca dur 2005-07-07 00:50:43 +00:00
Glenn Maynard 8366d3a561 remove special cases 2005-07-07 00:49:44 +00:00
Glenn Maynard 3319df61bc fix up backgrounds 2005-07-07 00:46:02 +00:00
Glenn Maynard fa9ce2d743 remove special case 2005-07-07 00:06:07 +00:00
Glenn Maynard 48d188e97d remove old stuff 2005-07-06 23:51:06 +00:00
Glenn Maynard 5278abc4be this can be done with Lua, by putting layers in the underlay. themes using this havn't been maintained or usable in a long time, and there doesn't seem to be interest in doing so, so I'm not implementing it in them; ask me if you want info--but there are too many special-case elements in this screen and it's unmanagable. 2005-07-06 23:47:05 +00:00
Glenn Maynard b8971b1a89 GetSongSelectIconPath binding 2005-07-06 23:43:44 +00:00
Glenn Maynard c946799917 not virtual 2005-07-06 23:40:17 +00:00
Glenn Maynard 2aa266892e all this did was cause extranneous SetContent calls 2005-07-06 21:51:29 +00:00
Glenn Maynard 76c9fb7e6f remove extra SetFocus call; it's up to the caller to call SetFromGameState 2005-07-06 21:48:44 +00:00
Glenn Maynard 03fab683ef fix backwards IsFixed 2005-07-06 21:46:55 +00:00
Glenn Maynard 6203bc50f8 remove unused 2005-07-06 21:26:14 +00:00
Glenn Maynard 9ac9138929 unneeded 2005-07-06 08:31:08 +00:00
Glenn Maynard b2b69e797d cleanup 2005-07-06 07:34:57 +00:00
Glenn Maynard 9cb562bdfa merge dupe 2005-07-06 06:41:57 +00:00
Glenn Maynard 488c6e952e remove ScreenBranch 2005-07-06 06:04:38 +00:00
Glenn Maynard 0703b84953 sprite -> autoactor 2005-07-06 05:09:52 +00:00
Glenn Maynard 90b78e6cbf fix loading XML files as hold note parts; must still be a Sprite 2005-07-06 04:20:27 +00:00
Glenn Maynard 18615b2a17 AutoActor 2005-07-06 04:03:55 +00:00
Glenn Maynard c0f9b46d75 fall back to ScreenWithMenuElements::MemoryCardIcons 2005-07-06 02:01:06 +00:00
Glenn Maynard 2874f5641a fix booleans 2005-07-06 01:55:22 +00:00
Glenn Maynard b90e28f084 bind 2005-07-06 01:42:01 +00:00
Glenn Maynard 3a304e251c optimized ReplaceText: one copy at most; text with no replacements reduces to one search 2005-07-06 00:51:26 +00:00
Glenn Maynard 0137a20389 cleanup 2005-07-05 23:55:42 +00:00
Glenn Maynard 73da8c0445 remove .model 2005-07-05 23:48:31 +00:00
Glenn Maynard 25823c979b remove the .model format; it's obsoleted by .xml Type="Model" 2005-07-05 23:46:08 +00:00
Glenn Maynard c69c3af4b9 Due to the last change, we don't have fallback clashes anymore (fallback no
longer has both "fallback tap note" and "fallback tap note 4th", etc.), so
we don't need to do this.  Remove it; it's extremely slow.
2005-07-05 21:56:51 +00:00
Glenn Maynard 858c7e3ce3 fix assert 2005-07-05 21:43:17 +00:00
Glenn Maynard b96a004921 We've been trying to more or less keep note skin compatibility, but the
format has gone somewhat out of hand, so let's give up a bit on that for
the good of mankind ...

All note elements that are allowed to be note colored *always* have a note
type in the filename; if XIsNoteColor is off, "4th" is used.  This way, we
don't have different sets of filename rules, fixing clashes between skins
and the fallback, and a number of things become simpler (many of which
I'm still discovering, so I won't try to enumerate them here just now).

Note skin updates coming ...
2005-07-05 21:29:30 +00:00
Glenn Maynard b459dc048c fold duplicate code 2005-07-05 08:45:51 +00:00
Glenn Maynard 1e192fadc4 handle @expressions in model.xml 2005-07-05 06:59:29 +00:00
Glenn Maynard 8cc8c66890 baserotation 2005-07-05 06:38:34 +00:00
Glenn Maynard df841ec994 LuaXType 2005-07-05 06:31:45 +00:00
Glenn Maynard 12b5a43ca4 don't warn about SetState(0) (spams when we havn't loaded, or when using
Quad)
2005-07-05 05:30:00 +00:00
Glenn Maynard 95bc380261 fix assert 2005-07-05 05:24:30 +00:00
Glenn Maynard 1f0ce78d5a unused 2005-07-05 03:45:02 +00:00
Glenn Maynard e8f9f382db check() does not currently support negative offsets; it'll give a confusing
error message
2005-07-05 03:16:10 +00:00
Glenn Maynard 1607e6320a cleanup 2005-07-05 02:53:41 +00:00
Glenn Maynard b3c66d530f remove ScreenBranch 2005-07-05 00:12:26 +00:00
Glenn Maynard 02201f38fe unused 2005-07-05 00:06:34 +00:00
Glenn Maynard c420ef665b eliminating ScreenBranch (untested) 2005-07-05 00:01:13 +00:00
Glenn Maynard a3cd21e698 cleanup 2005-07-04 23:43:19 +00:00
Glenn Maynard 6c6402b2ee unneeded 2005-07-04 23:42:17 +00:00
Glenn Maynard 50e5ca7030 matching SM_GainFocus and SM_LoseFocus 2005-07-04 23:41:33 +00:00
Glenn Maynard 1bb4522e54 ScreenPreInitCommand 2005-07-04 23:40:31 +00:00
Glenn Maynard 6cca66a1ab allow running a command before initting gameplay 2005-07-04 23:38:07 +00:00
Glenn Maynard 744329f9e9 fix assert when no songs 2005-07-04 22:31:18 +00:00
Glenn Maynard 7ecccfeac0 unused 2005-07-04 22:16:42 +00:00
Glenn Maynard 1e8268e625 static 2005-07-04 21:48:01 +00:00
Glenn Maynard 2d27081573 do this with lua 2005-07-04 21:47:16 +00:00
Glenn Maynard 9a6fa1bae8 actor instance tables 2005-07-04 21:45:16 +00:00
Glenn Maynard ea6d806dad Allow associating a table with Lua-bound objects, for storing state in Lua.
Design goals are: minimal overhead (one table); minimal extra code to use
it (two lines in the header, to have a space to store a reference to the
table), same API for classes with and without a table; allow switching to
a table-bound class without derived classes having to know about it; keep
zero per-object overhead for classes that don't need it.
2005-07-04 21:43:27 +00:00
Glenn Maynard 1e05d86b7d missing includes 2005-07-04 20:52:21 +00:00
Glenn Maynard 6c4276648a cleanup 2005-07-04 20:44:07 +00:00
Glenn Maynard a55bbfc255 song.h 2005-07-03 07:50:59 +00:00
Glenn Maynard 11a28632bc fix assert 2005-07-03 06:55:31 +00:00
Glenn Maynard d6c14eac6f If a screen is already prepared, don't reload it in PrepareScreen.
Prepare backgrounds, too.
Disallow calling SetNewScreen from a screen ctor/Init; it complicates things.
When loading a new screen (through LoadDelayedScreen), load the
screen with PrepareScreen, to reduce code paths.
2005-07-03 06:13:30 +00:00
Glenn Maynard 61e795c7ed cleanup 2005-07-03 06:09:03 +00:00
Glenn Maynard adf4aa2645 SetNewScreen on first update, instead of in the ctor, so we don't have to
handle "set a new screen while we're still loading the old one".  (Note that
this isn't preferred, anyway; it's much better to decide in advance which
screen you want via Lua.  ScreenBranch is deprecated.)
2005-07-03 06:07:46 +00:00
Glenn Maynard 5c9f7f571f use default 2005-07-03 06:06:00 +00:00
Glenn Maynard 39570d6fd7 metrics 2005-07-03 05:35:01 +00:00
Glenn Maynard ea258068a9 ... and ScreenSongOptions::GoToNextScreen 2005-07-03 05:15:49 +00:00
Glenn Maynard 1141c3ca7f sync with ScreenOptionsMaster::GoToPrevScreen 2005-07-03 05:15:30 +00:00
Glenn Maynard a858910ad1 cleanup 2005-07-03 04:54:37 +00:00
Glenn Maynard 1ae5083fba remove ScreenManager::MiniMenu 2005-07-03 04:52:15 +00:00
Glenn Maynard 0259484d16 ScreenMiniMenu::MiniMenu 2005-07-03 04:50:21 +00:00
Glenn Maynard e7ef5539d0 remove 2005-07-03 04:46:39 +00:00
Glenn Maynard 9b08148f60 ScreenTextEntry::TextEntry/ScreenTextEntry::Password 2005-07-03 04:45:34 +00:00
Glenn Maynard ea97ec6095 ScreenTextEntry::TextEntry 2005-07-03 04:42:47 +00:00
Glenn Maynard 1e894d05bb done in SM_GainFocus 2005-07-03 04:36:58 +00:00
Glenn Maynard c21c5e3000 cleanup 2005-07-03 04:36:01 +00:00
Glenn Maynard 2cb0658151 ScreenPrompt::Prompt update 2005-07-03 04:34:53 +00:00
Glenn Maynard 0e09a3fb3d ScreenPrompt::Prompt, cleaning up ScreenManager 2005-07-03 04:33:22 +00:00