Glenn Maynard
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c8ec4937ec
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put fail checks back in STATE_DANCING; otherwise SM_BeginFailed
triggers every frame after failing
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2004-06-11 20:09:53 +00:00 |
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Chris Danford
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51366df8cc
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name cleanup: PLAY_MODE_ARCADE -> PLAY_MODE_REGULAR
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2004-06-11 06:05:35 +00:00 |
|
Thad Ward
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59c0e3bda5
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fix fail never happening, no matter the fail mode.
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2004-06-10 19:38:38 +00:00 |
|
Chris Danford
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2241c31369
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stop ScreenDemonstration music on MENU_COIN
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2004-06-09 02:48:38 +00:00 |
|
Chris Danford
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99039668aa
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fix logic for FAIL_OFF
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2004-06-08 07:32:50 +00:00 |
|
Chris Danford
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01325e78b3
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fix logic for FAIL_OFF
|
2004-06-08 07:31:45 +00:00 |
|
Chris Danford
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62acd3526f
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name cleanup: FAIL_ARCADE -> FAIL_IMMEDIATE
clean up fail logic
add pref: Min1FullSongInCourses
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2004-06-08 07:16:28 +00:00 |
|
Glenn Maynard
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e4d124dd91
|
license update
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2004-06-08 05:22:33 +00:00 |
|
Chris Danford
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bc030297c9
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fix stale Steps* in Trail being used after reverting songs from disk
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2004-06-06 22:03:21 +00:00 |
|
Chris Danford
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7dcd6da1dc
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fix uninitialized StageStats.pSteps causes crash on Song::RevertFromDisk
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2004-06-06 21:30:47 +00:00 |
|
Glenn Maynard
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4cc4349c4c
|
simplify
|
2004-06-03 21:35:45 +00:00 |
|
Chris Danford
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61581479d8
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track the current Trail in GameState
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2004-06-03 08:22:02 +00:00 |
|
Chris Danford
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b138a83fcb
|
fix DifficultyMeter loading when playing a Course
|
2004-06-01 05:45:34 +00:00 |
|
Chris Danford
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f5f60c0613
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fix "course number doesn't load"
|
2004-06-01 00:08:12 +00:00 |
|
Chris Danford
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1d09179d87
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move extra stage metrics and elements into ScreenGameplayExtra
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2004-05-31 08:58:43 +00:00 |
|
Chris Danford
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3a5a46ab9f
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add DifficultyMeter to ScreenGameplay, ScreenEval
add PlayerName to ScreenEval
|
2004-05-31 06:04:30 +00:00 |
|
Chris Danford
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3cadf4c5d5
|
have Numbers fall back to Fonts (in perparation for removing the Numbers dir altogether)
|
2004-05-30 23:23:39 +00:00 |
|
Chris Danford
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6ad780417e
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"SetFromNotes" -> "SetFromSteps"
|
2004-05-29 04:50:47 +00:00 |
|
Glenn Maynard
|
71df5d0d3c
|
fix difficulty icon placement in reverse course songs
fix global modifiers tweening in
|
2004-05-26 04:33:07 +00:00 |
|
Chris Danford
|
b05d25ab24
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"m_pCurNotes" -> "m_pCurSteps"
|
2004-05-24 06:12:17 +00:00 |
|
Chris Danford
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6f75a3d920
|
review uses of GetTrail
|
2004-05-24 06:07:59 +00:00 |
|
Chris Danford
|
4bb777232d
|
name cleanup: "pNotes" -> "pSteps"
|
2004-05-24 03:41:39 +00:00 |
|
Chris Danford
|
4ff8b8ec2b
|
clean up Course score saving (use Trail)
|
2004-05-23 09:17:10 +00:00 |
|
Chris Danford
|
abfc956e4f
|
refactor Course: move some responsibilities to Trail
|
2004-05-23 00:53:20 +00:00 |
|
Glenn Maynard
|
98a0b812f0
|
revert RageSounds::TakeOverSound stuff; ended up not using it
and it broke changing BPM during gameplay
SDL_Delay -> usleep
|
2004-05-21 00:58:48 +00:00 |
|
Glenn Maynard
|
854da28681
|
cleanup
handle lights via autogen as originally suggested
|
2004-05-20 19:05:37 +00:00 |
|
Charles Lohr
|
9bf8ca2362
|
Added functionality to gameplay cabinet lighting code.
|
2004-05-20 07:44:57 +00:00 |
|
Glenn Maynard
|
fd710d3ec4
|
fix vc7 compile
|
2004-05-17 00:35:07 +00:00 |
|
Chris Danford
|
e085694ee8
|
fix compile error
|
2004-05-16 23:15:17 +00:00 |
|
Glenn Maynard
|
f21244765b
|
fix SHOW_LIFE_METER_FOR_DISABLED_PLAYERS
(the reason I didn't change all of these for()s is because it's easy to
cause little obscure bugs ...)
|
2004-05-16 19:22:37 +00:00 |
|
Steve Checkoway
|
5af1be7144
|
Fix previous commit
|
2004-05-16 12:42:16 +00:00 |
|
Steve Checkoway
|
b023ee4d94
|
Use FOREACH_*
|
2004-05-16 12:34:02 +00:00 |
|
Thad Ward
|
e3585798f8
|
fix compile error.
|
2004-05-16 12:11:58 +00:00 |
|
Steve Checkoway
|
a38649bf50
|
fix old vs. ISO bindings
|
2004-05-16 08:48:54 +00:00 |
|
Chris Danford
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ee4427a54b
|
clean up CPU player naming
add default CPU player modifiers
|
2004-05-16 02:51:55 +00:00 |
|
Chris Danford
|
58d63cb476
|
make draw order separate from Z value
add "PageType" graphic to ScreenEvaluation
|
2004-05-02 03:01:27 +00:00 |
|
Chris Danford
|
2e174881c5
|
don't load multiple copies of "common back" sound
|
2004-05-01 23:30:30 +00:00 |
|
Glenn Maynard
|
08c00bd689
|
fix backing out of the stage screen causes the stage counter to be increased
|
2004-04-25 23:17:08 +00:00 |
|
Glenn Maynard
|
3e76470d77
|
fix warning
|
2004-04-23 08:31:38 +00:00 |
|
Chris Danford
|
4dfcee7eb0
|
add option to blink the GameButton lights on note instead of step
|
2004-04-22 05:25:58 +00:00 |
|
Chris Danford
|
110ecf4fa9
|
fix VC7 warning
|
2004-04-20 02:41:02 +00:00 |
|
Chris Danford
|
fc8d3ed363
|
add StepsType for cabinet lights
|
2004-04-20 02:35:30 +00:00 |
|
Glenn Maynard
|
c35aa5c853
|
cleanup BrightnessOverlay
fix unneeded brightness tween on gameplay start
|
2004-04-19 20:28:10 +00:00 |
|
Chris Danford
|
3bc5943a9e
|
don't throw away Song scores for Songs/Steps that aren't currently loaded on the machine
|
2004-04-18 18:42:42 +00:00 |
|
Chris Danford
|
dfba0c0c46
|
move screen flow logic into branches, not PlayMode specific metrics
|
2004-04-18 05:15:22 +00:00 |
|
Glenn Maynard
|
7bd4ce0445
|
remove old hack
|
2004-04-17 00:04:28 +00:00 |
|
Glenn Maynard
|
f1fddd90d1
|
use SOUND->PlayOnceFromAnnouncer
|
2004-04-12 20:11:36 +00:00 |
|
Glenn Maynard
|
a0efc346bd
|
fix GAMESTATE->m_iCpuSkill going out of bounds
|
2004-04-09 02:16:34 +00:00 |
|
Glenn Maynard
|
ebbdf05f9a
|
metric to specify what brightness to fade the background from
|
2004-04-08 00:18:13 +00:00 |
|
Charles Lohr
|
be6a396bab
|
I added a second checkpoint for starting to prevent DeadOnStart issue.
|
2004-04-06 02:05:34 +00:00 |
|