Chris Danford
1decc81ef9
don't insert into map in GetEnv
2005-04-04 23:36:37 +00:00
Charles Lohr
2fdaf9c72f
Fix: missing "Class" for ScreenPackages and Fallback for ScreenAttract
2005-04-04 20:39:56 +00:00
Chris Danford
00e4c2686e
clear all stage stats to fix accumulating life and combo memory
2005-04-04 12:45:35 +00:00
Chris Danford
8b5f3c3e55
fix bogus initial calorie number
2005-04-04 09:21:16 +00:00
Chris Danford
39d06f6e24
fix assert if going from a high number to a lower number
2005-04-04 08:58:19 +00:00
Chris Danford
361f17db1a
fix VC7 warning
2005-04-04 08:56:05 +00:00
Chris Danford
446c8cb5ae
add AllowRepeatingInput
2005-04-04 02:34:56 +00:00
Chris Danford
6d2f449bcf
play sounds from Xml transitions
2005-04-04 01:54:55 +00:00
Chris Danford
b042a545df
don't play row change sound if original row = destination row
2005-04-04 00:58:54 +00:00
Chris Danford
e2002a7a90
fix elimination of redundant life records
2005-04-03 23:32:30 +00:00
Chris Danford
9d16a66f77
fix radar values don't get recalculated after changing steps in editor
...
fix radar values shown for edits if copied from official steps
2005-04-03 21:43:29 +00:00
Chris Danford
3c5a892b27
don't allow blank edit names
2005-04-03 21:23:38 +00:00
Chris Danford
dbea7450b6
fix OOM in endless courses after hours of play
2005-04-03 19:51:09 +00:00
Chris Danford
7398a2947b
don't let Start wrap
2005-04-03 12:13:04 +00:00
Chris Danford
5228c309ac
fix VC6 error
2005-04-03 11:48:15 +00:00
Chris Danford
e3785ab35d
don't show meters in random
2005-04-03 09:48:50 +00:00
Chris Danford
6c379ca934
fix broken ChangePreferredDifficulty
2005-04-03 09:48:15 +00:00
Chris Danford
6417e643d4
fix jumpy DifficultyList cursor on Random
2005-04-03 09:47:41 +00:00
Chris Danford
19a75abbb2
cleanup
2005-04-03 08:12:45 +00:00
Chris Danford
79c21f2721
don't bounce the life meter when failing
...
show solid black when dead - don't danger blink
2005-04-03 08:12:06 +00:00
Steve Checkoway
06173b941f
update??
2005-04-03 08:08:21 +00:00
Steve Checkoway
1e07e76dcc
Fix warnings.
2005-04-03 07:49:49 +00:00
Chris Danford
2017e310ef
add metric to enable/disable name blacklist
2005-04-03 06:48:26 +00:00
Chris Danford
134cdb4451
fix skip when changing value in row:
...
broadcast the row export only once - not for each player
disable export/import on reload - nothing uses it yet
2005-04-03 06:21:02 +00:00
Charles Lohr
afd53cfc5e
Add: Support for shifting non-standard letters.
...
Maybe we should have a function for this since it's in two places.
2005-04-03 01:52:53 +00:00
Chris Danford
350ebdaeec
block changes that insert a beat past the end
2005-04-02 21:59:27 +00:00
Charles Lohr
dc0f7d909a
Change: make Shift key actually shift manual keyboard inputted chars.
2005-04-02 20:18:01 +00:00
Charles Lohr
b2133352f8
Hide icons that are not in use. Is this what we should be doing or is there some special LUA thing that I didn't notice?
2005-04-02 18:33:00 +00:00
Charles Lohr
cbfdbad757
Change order of OpenGroup/SelectSection. This seems to help with forcedletter selections.
2005-04-02 18:31:49 +00:00
Charles Lohr
10614a067b
Fix: Don't let song wheel go flying when you enter options.
...
Fix: Update high grades on song wheel based on difficulty.
2005-04-02 17:27:44 +00:00
Charles Lohr
3f3e06aa6b
Feature: Allow reverse screenmessage lookups.
...
This is particularly useful if you want to be able to add a feature to a screen.
It allows for a very fast and easy way to find what screenmessage you are
looking for. Just SystemMessage it out.
2005-04-02 17:26:33 +00:00
Charles Lohr
0c3973395a
Change: Don't be stupid and put an overbearing scoreboard on screen when a player is playing both sides.
2005-04-02 17:07:28 +00:00
Charles Lohr
9fbabc9860
Grammar fix: Please enter _your_ password
2005-04-02 16:30:52 +00:00
Charles Lohr
d75b6686fe
Spell successful right.
2005-04-02 16:29:29 +00:00
Chris Danford
835fb1f004
fix bogus max beat check would let you place new notes 1 measure past the last note
2005-04-02 10:36:44 +00:00
Chris Danford
8c402f13b1
choose the same PercentDP for all when filling scores
2005-04-02 08:08:18 +00:00
Chris Danford
6dc186ddc4
fix error in graphic name
2005-04-02 07:15:33 +00:00
Chris Danford
06c36c6c3d
fix compile error
2005-04-02 06:54:54 +00:00
Chris Danford
0def6362e5
load difficulty icons as graphics for more flexability - don't use DifficultyIcon
2005-04-02 06:48:36 +00:00
Chris Danford
2e47674b22
add Lua functions
2005-04-02 06:13:58 +00:00
Chris Danford
7bc684bc52
nerf expand a tiny bit to fix perf problems on systems that can't handle 0.5x
2005-04-02 04:54:28 +00:00
Chris Danford
5f2f3ab9c8
fix duplicate ScreenGameplay overlays, broken DancingState transitions
2005-04-02 02:45:17 +00:00
Glenn Maynard
825d3b30e6
more frequent updates so the display isn't lagged
2005-04-02 01:44:04 +00:00
Chris Danford
3d92129181
revert loading of .inis. Don't encourage use of .inis when .xml will do.
2005-04-02 00:24:31 +00:00
Chris Danford
35251bb25b
load Models from XML (alternative to a .model file)
2005-04-01 23:46:45 +00:00
Chris Danford
164d272b4c
load .ini files as BGAnims
2005-04-01 23:45:59 +00:00
Chris Danford
411f376e75
add SetFOV
2005-04-01 21:00:14 +00:00
Chris Danford
2480c02254
don't hard code a sleep - let a BGAnimation control the transition
2005-04-01 12:35:49 +00:00
Glenn Maynard
c40ab7f7a7
MODE_INVALID
2005-04-01 11:07:40 +00:00
Chris Danford
bddb7e88f8
add a few "aux*" aliases so that custom glyphs don't have to use arbitrary points in the private range
2005-04-01 09:24:06 +00:00