Glenn Maynard
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17c3fdb5e2
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texture policy priorities
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2003-06-12 20:01:30 +00:00 |
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Glenn Maynard
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a3db8bc325
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change policy order
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2003-06-12 19:49:43 +00:00 |
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Glenn Maynard
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f3bf5e7526
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fix warning output
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2003-06-12 19:41:19 +00:00 |
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Glenn Maynard
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2937cc73c7
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fix more GL_NO_ERROR problems
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2003-06-12 19:40:44 +00:00 |
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Glenn Maynard
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b3801c7b37
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add TNT/TNT2
(perhaps should be 16/16 bpp; not sure)
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2003-06-12 01:45:39 +00:00 |
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Glenn Maynard
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35c6b03d07
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allow VideoCardDefaults.ini to be non-consecutive
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2003-06-12 01:39:31 +00:00 |
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Glenn Maynard
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af4cc2b5ea
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"no video renderers attempted" shouldn't be appended to error
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2003-06-12 01:35:54 +00:00 |
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Glenn Maynard
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25df8f007b
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enable banner caching by default
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2003-06-12 01:35:09 +00:00 |
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Glenn Maynard
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96fa198ae8
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disable banner loading setting; not used at the moment
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2003-06-11 23:17:08 +00:00 |
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Glenn Maynard
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0c48980e1a
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bump cache
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2003-06-11 23:07:19 +00:00 |
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Glenn Maynard
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495bd43276
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stop sample music when entering play or record mode
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2003-06-11 23:03:23 +00:00 |
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Glenn Maynard
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c7bbecf94c
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update
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2003-06-11 22:41:28 +00:00 |
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Glenn Maynard
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53642507cd
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Don't save song changes after gameplay by default
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2003-06-11 20:47:39 +00:00 |
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Andrew Livy
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978a7ae3cc
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More Ez2dancer Theme - Almost done Style Select.
Cleaned up Turtle Noteskin a bit.
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2003-06-11 19:40:47 +00:00 |
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Glenn Maynard
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b20191ffee
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fix pdb in the wrong place
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2003-06-11 19:19:20 +00:00 |
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Glenn Maynard
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c74761ca81
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Fix OKs making perfect scores impossible in course modes.
(patch from Steve Towle)
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2003-06-11 19:13:27 +00:00 |
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Glenn Maynard
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fbaa610f32
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Make all nonstop courses sum to 100mil. This is more consistent, and
prevents overflow with very long (25+) courses.
(patch from Steve Towle)
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2003-06-11 19:11:24 +00:00 |
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Glenn Maynard
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7c47c03162
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disable m_BannerCacheType for now
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2003-06-11 03:26:41 +00:00 |
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Glenn Maynard
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7df43b1272
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Oops, remove some debugging cruft.
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2003-06-11 03:19:27 +00:00 |
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Glenn Maynard
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2e30a0dc54
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Disable WINDIB.
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2003-06-11 03:18:41 +00:00 |
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Glenn Maynard
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3d43798f88
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Handle SDL_INIT_VIDEO failing, so we don't crash later.
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2003-06-11 03:17:39 +00:00 |
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Glenn Maynard
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5faa1d7c17
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Don't preload low-quality banners on very low-memory systems.
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2003-06-11 02:58:13 +00:00 |
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Chris Danford
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9410457599
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remove force Savage to D3D
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2003-06-11 02:42:11 +00:00 |
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Glenn Maynard
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0892c963fb
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comment
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2003-06-11 01:49:01 +00:00 |
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Glenn Maynard
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61e8c60d1e
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implement not changing banners when fast if banners aren't preloaded
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2003-06-11 01:48:25 +00:00 |
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Glenn Maynard
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b9b19858d9
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add assert
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2003-06-11 01:36:30 +00:00 |
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Glenn Maynard
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bfcb68fd2b
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fix/simplify
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2003-06-11 01:22:14 +00:00 |
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Glenn Maynard
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b7eebb5df5
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Add some code to try to fix texture masks on big endian machines.
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2003-06-11 01:19:02 +00:00 |
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Glenn Maynard
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76e8d7965a
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split off low-quality banner loading code
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2003-06-11 00:32:13 +00:00 |
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Glenn Maynard
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b9100c93f7
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Progress text for banner loading.
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2003-06-11 00:23:24 +00:00 |
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Glenn Maynard
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0633dba763
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Move loading and unloading into functions. Don't log for each load.
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2003-06-11 00:22:28 +00:00 |
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Glenn Maynard
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528fd9f355
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Fix a bug resulting from not reading diffs carefully enough ...
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2003-06-11 00:10:51 +00:00 |
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Glenn Maynard
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fa3dddad4f
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On systems with less than 192 megs of memory, disable texture caching
by default.
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2003-06-10 23:50:31 +00:00 |
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Glenn Maynard
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53a8e22689
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cleanup
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2003-06-10 23:33:45 +00:00 |
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Glenn Maynard
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1647211117
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fix an overload
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2003-06-10 22:50:38 +00:00 |
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Glenn Maynard
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5885978d3c
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log memory info
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2003-06-10 22:45:16 +00:00 |
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Glenn Maynard
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5fb48d9f06
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update
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2003-06-10 22:15:29 +00:00 |
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Glenn Maynard
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2ea63c81fc
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sync up gameplay offset control with editor
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2003-06-10 22:14:09 +00:00 |
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Glenn Maynard
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d3c7ed1e61
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Alt-F11/F12 to change offset in 1ms increments (20ms is a long time!)
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2003-06-10 22:11:22 +00:00 |
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Glenn Maynard
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b2d5c972c0
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F8 to toggle autoplay in play mode in the editor
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2003-06-10 21:59:56 +00:00 |
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Glenn Maynard
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e400e11195
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don't send player steps in the editor when autoplay is on
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2003-06-10 21:54:12 +00:00 |
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Glenn Maynard
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5e4e0ca375
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Fix "1.0x" as a course modifier
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2003-06-10 21:53:09 +00:00 |
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Glenn Maynard
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eb931f8a4d
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Handle CrossedRow inside Player, so autoplay works correctly in the
editor.
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2003-06-10 19:53:33 +00:00 |
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Glenn Maynard
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48770fb2a0
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Make texture policies explicit.
Never keep banner textures loaded. We'll be using enough memory with
the preloads, and it's not needed.
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2003-06-10 19:24:00 +00:00 |
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William Reading
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8d06cc4069
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The newer RageUtil with FDB does not work properly under linux, so I'm reverting it for the sake of having it compile under the current CVS. I'm not sure what the problem is exactly, but I know that it has something to do with the way that it parses directories. This results in it not being able to find needed directories and throwing an error. I'd have just commented out the new code, except that it isn't worth adjusting all the code for it to be completely changed again relatively soon.
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2003-06-10 11:08:09 +00:00 |
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William Reading
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a169ad462a
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Add CacheSongBanner
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2003-06-10 07:43:19 +00:00 |
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Glenn Maynard
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514a3f4700
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Fix up Tokimeki Oha song translits.
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2003-06-10 06:38:43 +00:00 |
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Glenn Maynard
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dac51746d7
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Fix up Tokimeki Memorial song translits. Don't add a subtitle to all of the
TM songs.
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2003-06-10 06:33:40 +00:00 |
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Glenn Maynard
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8756019ea6
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Fix course crash. (Not a real fix, since I can't test this code yet.)
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2003-06-10 05:28:33 +00:00 |
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Glenn Maynard
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a382b65e1d
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fix warnings
can't take the address of the return value of a function
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2003-06-10 05:21:26 +00:00 |
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