Commit Graph
28139 Commits
Author SHA1 Message Date
AJ Kelly 1441bec254 we don't use this graphic. 2010-04-30 17:00:19 -05:00
AJ Kelly e0dd674444 ScreenGameplaySyncMachine metrics 2010-04-30 13:47:25 -05:00
AJ Kelly 8c132d3bab change Export Packages description text 2010-04-30 13:24:11 -05:00
AJ Kelly 2c1fb76f62 an update from last month on retro... 2010-04-30 12:56:21 -05:00
AJ Kelly 8408d15345 and some small cleanup on gamestate 2010-04-30 12:38:32 -05:00
AJ Kelly b769b53fd2 cleanup/comment 2010-04-30 12:37:19 -05:00
AJ Kelly cb57878455 new metric [GameState] DisablePremiumInEventMode (bool) 2010-04-30 12:36:09 -05:00
AJ Kelly 99e488e187 forgot that the Mac version has the new libpng now 2010-04-28 23:41:58 -05:00
AJ Kelly fd63f9de66 update changelog 2010-04-28 23:32:06 -05:00
AJ Kelly 4230852d4a fix routine noteskin snafu 2010-04-28 12:04:09 -05:00
AJ Kelly 1eb3a1b02e This file was pretty bad (and also unnecessarily taken from moonlight)... 2010-04-28 09:57:06 -05:00
AJ Kelly 9ac4737ea2 Tell Routine mode to use midi-routine-p1/p2 noteskins. 2010-04-28 09:50:33 -05:00
AJ Kelly 9c8a1c2edf changes to midi-note; midi-vivid, midi-routine p1/p2 added 2010-04-28 09:40:03 -05:00
AJ Kelly 614cef0b87 Midi changed the player colors 2010-04-28 09:37:07 -05:00
AJ Kelly d680bdad85 add Gametype to evaluation 2010-04-27 20:34:59 -05:00
AJ Kelly 2d990ed3ed libpng 1.4.1 for Mac OS X (thanks shake) 2010-04-27 09:32:16 -05:00
AJ Kelly 13338bb6c3 re-add ScreenGameplaySyncMachine to vs2k3, vs2k8 (other platforms had them still) 2010-04-26 23:56:03 -05:00
AJ Kelly f246ead304 Timing difficulty on TitleMenu/Eval [Midiman] 2010-04-26 14:24:38 -05:00
AJ Kelly a39301f100 more theme changes from Midi, this time adding LifeDifficulty to the title menu and evaluation 2010-04-26 13:24:16 -05:00
AJ Kelly af5f17d79e various theme changes from Midiman 2010-04-26 12:47:27 -05:00
AJ Kelly 9408cdea45 update themerdocs 2010-04-26 11:19:13 -05:00
AJ Kelly b488d85302 update luadocs 2010-04-26 11:19:01 -05:00
AJ Kelly 0447edcd99 add some Lua bindings to CourseEntry:
IsSecret() - returns a bool
IsFixedSong() - returns a bool
GetGainSeconds() - returns a float
GetGainLives() - returns a int
GetNormalModifiers() - returns a string
GetNumModChanges() - returns a int
GetTextDescription() - returns a string
2010-04-26 03:16:20 -05:00
AJ Kelly 225b5a6af3 some Rave stuff 2010-04-26 02:14:27 -05:00
AJ Kelly 4ee0c0b41f add CombinedLifeMeterTug graphics to _fallback 2010-04-26 01:56:07 -05:00
AJ Kelly 05135e2357 some ScreenSelectProfile stuff 2010-04-25 18:50:43 -05:00
AJ Kelly 90a90f45ff fixup from midi 2010-04-25 18:49:56 -05:00
AJ Kelly bf25127a2d scripts update + hierarchy.txt fleshed out some more 2010-04-25 18:49:32 -05:00
AJ Kelly 873166719e update luadocs 2010-04-24 00:55:07 -05:00
AJ Kelly 3a8a26a59b Update link to sm-ssc page 2010-04-24 00:44:28 -05:00
AJ Kelly 5ae0c493d2 NumWheelItems upped to 13, "trying to get the color table correct... this can be tricky" [Midiman] 2010-04-23 12:05:06 -05:00
AJ Kelly ebfe5a8bc6 libpng 1.2.7 -> 1.4.1 (headers/libs, Windows version.)
This will probably break the xbox compile, but the xbox version doesn't run anyways so there is no point
2010-04-22 21:49:33 -05:00
AJ Kelly 74fb6e58c0 Fix sizing of DeviceList and InputList 2010-04-21 20:15:29 -05:00
AJ Kelly b4327f5223 convert |T| values in KSF files to TimeSignatures for [Player] CheckpointsUseTimeSignatures metric 2010-04-20 23:06:37 -05:00
AJ Kelly 85ab1547ae modify some pump column spacing values; these may get replaced eventually. 2010-04-20 23:06:06 -05:00
AJ Kelly ecacc2a620 DisableOddDimension on Sprite:LoadBanner() 2010-04-20 23:05:12 -05:00
AJ Kelly 08ae114692 add lifts to a few things. (but not ScreenEvaluation DetailLines (yet). I may flip the switch on that before beta 3)
Profile:GetTotalLifts() Lua binding added.
2010-04-20 23:04:43 -05:00
AJ Kelly 02b0ef90d2 IIRC, SongSort_TopGrades and SongSort_LowestGrades rely on PROFILEMAN. 2010-04-20 23:03:44 -05:00
AJ Kelly bfda4f2e23 some cleanup 2010-04-20 23:03:11 -05:00
AJ Kelly 3d00646b6f more theme updates 2010-04-19 04:22:20 -05:00
AJ Kelly 1a69b6b9e6 ScreenStageInformation: use LoadFromSong instead of trying to get the background path.
ScreenGameplay: fix a bug with the Stops display meter that would cause a crash; see http://ssc.ajworld.net/sm-ssc/bugtracker/view.php?id=125 for more information.
2010-04-19 00:33:58 -05:00
AJ Kelly 10cf233ed8 ...also forgot some fonts. 2010-04-19 00:21:41 -05:00
AJ Kelly 403bee7c41 whoops, forgot some metrics with that last commit. 2010-04-19 00:20:45 -05:00
AJ Kelly 80e5e985c1 Allow MusicWheelItem Random and Portal to have different graphics from Roulette. 2010-04-19 00:19:25 -05:00
AJ Kelly 88f1da651c add SampleMusicPreviewMode_LastSong, now that it works.
There is a hack in there for playing the song associated with the Random option, based on Takuya's DDR Extreme theme having music for it. I am not sure if this is accurate behavior, though.
2010-04-19 00:09:21 -05:00
AJ Kelly 05cdd2ab95 Fix a screen naming issue that's been bugging the main sm-ssc devs...
ScreenSelectPlayMode (formerly select style) has been renamed to ScreenSelectStyle.
ScreenSelectPlayStyle (formerly select play mode) has been renamed to ScreenSelectPlayMode.
2010-04-18 18:12:04 -05:00
AJ Kelly d494ba5696 documentation update 2010-04-18 00:17:25 -05:00
AJ Kelly c859f54793 encase in actorframe so milestones are not warped. [Midiman] 2010-04-17 13:34:56 -05:00
AJ Kelly 9a809545a0 Finally get rid of PLAYER_COLOR. ColorP1Command and ColorP2Command no longer exist. The last thing that was being diffused with player color in the code was something in the Oni score display. I have also removed the commented code in ScreenSelectMusic.cpp (the score is hidden in _fallback anyways). Since I'm sure you can diffuse ScoreDisplayOni Numbers, but I can't seem to find any references to them in the metrics. 2010-04-17 13:33:28 -05:00
AJ Kelly 5cddf118ed Player combo/toasty updates from Midiman 2010-04-17 02:47:52 -05:00