Glenn Maynard
|
1090b94fc6
|
log mixing underruns
remove potential raced ASSERT
|
2004-04-22 06:22:30 +00:00 |
|
Glenn Maynard
|
aaea098f4e
|
no need to silence the buffer; Mix() will always fill it
|
2004-04-22 06:09:11 +00:00 |
|
Chris Danford
|
4dfcee7eb0
|
add option to blink the GameButton lights on note instead of step
|
2004-04-22 05:25:58 +00:00 |
|
Chris Danford
|
6486f449ff
|
fix VC6 error
|
2004-04-22 04:37:53 +00:00 |
|
Glenn Maynard
|
6f3ad36e24
|
a17
|
2004-04-22 04:37:04 +00:00 |
|
Chris Danford
|
cd7a87cfdd
|
fix VC7 warning
|
2004-04-22 04:36:04 +00:00 |
|
Glenn Maynard
|
d0a7e241f3
|
disable linux memcards for the snapshot
|
2004-04-22 03:29:11 +00:00 |
|
Glenn Maynard
|
8632edc9c2
|
cleanup
|
2004-04-22 03:23:05 +00:00 |
|
Glenn Maynard
|
1800ebd9f6
|
don't extrapolate sound position when a mapping entry isn't found; it
causes odd underrun behavior and software mixing starts
|
2004-04-21 23:35:07 +00:00 |
|
Glenn Maynard
|
eb3815e26e
|
fix stale colors
|
2004-04-21 05:30:23 +00:00 |
|
Glenn Maynard
|
485354928f
|
fix error reporting
|
2004-04-21 04:16:31 +00:00 |
|
Glenn Maynard
|
8ef2d598c2
|
cleanup
|
2004-04-21 03:14:37 +00:00 |
|
Chris Danford
|
dede9ec8cd
|
add constants for NO_DEFAULT_KEY and joy mapping end marker
|
2004-04-20 08:27:40 +00:00 |
|
Chris Danford
|
9f386b10d6
|
fix bad track mapping in lights-cabinet Style, change default keys for lights Game
|
2004-04-20 08:14:33 +00:00 |
|
Glenn Maynard
|
9b9d8b5aa4
|
assert for negative updates; they should never happen (this is why
backgrounds would turn black on negative song position updates--the
background would enter hibernate for a while)
|
2004-04-20 06:04:31 +00:00 |
|
Glenn Maynard
|
dd7336185d
|
catch out of order position returns from sound drivers early and handle
them sanely
|
2004-04-20 05:59:40 +00:00 |
|
Glenn Maynard
|
bdbeb958e9
|
SOUND->PlayOnceFromAnnouncer
|
2004-04-20 04:58:34 +00:00 |
|
Glenn Maynard
|
aedc2d39e1
|
remove trace
|
2004-04-20 04:13:23 +00:00 |
|
Glenn Maynard
|
7ffad5c4f6
|
cleanup
|
2004-04-20 03:55:36 +00:00 |
|
Glenn Maynard
|
b82a155fe7
|
cleanup
|
2004-04-20 03:51:41 +00:00 |
|
Glenn Maynard
|
732cf4b380
|
cleanup
|
2004-04-20 03:44:38 +00:00 |
|
Chris Danford
|
110ecf4fa9
|
fix VC7 warning
|
2004-04-20 02:41:02 +00:00 |
|
Charles Lohr
|
456e3ba47d
|
Removed extra LOG->Info that was useless.
|
2004-04-20 02:36:39 +00:00 |
|
Chris Danford
|
fc8d3ed363
|
add StepsType for cabinet lights
|
2004-04-20 02:35:30 +00:00 |
|
Glenn Maynard
|
3bbefc42d4
|
name sound mutexes differently
|
2004-04-20 01:55:23 +00:00 |
|
Glenn Maynard
|
0607e7976d
|
if we run out of mutex slots, log a list
|
2004-04-20 01:08:49 +00:00 |
|
Glenn Maynard
|
d2571cb252
|
on/off commands for overlay
|
2004-04-20 00:16:20 +00:00 |
|
Glenn Maynard
|
70958ad3cb
|
never sign machine profiles
|
2004-04-20 00:07:17 +00:00 |
|
Glenn Maynard
|
f116061b9f
|
handle signals like in *nix; handles stack overflow and thread crashes better
|
2004-04-19 23:40:34 +00:00 |
|
Chris Danford
|
edb8d968ff
|
save Game pref as string, not integer
|
2004-04-19 23:34:11 +00:00 |
|
Glenn Maynard
|
0b5644a9b9
|
make sigaltstack work on Darwin
|
2004-04-19 23:31:47 +00:00 |
|
Glenn Maynard
|
ab4e87d7d7
|
don't ignore local symbols (fixes some backtraces)
|
2004-04-19 23:09:12 +00:00 |
|
Glenn Maynard
|
512eebdb60
|
RageFile::SLOW_FLUSH when writing non-cache SMs
|
2004-04-19 22:20:38 +00:00 |
|
Glenn Maynard
|
df9c4cbd6e
|
fix failed writes to "foo.sm" leaving "new.foo.sm" behind, which will
trigger an error on the next load
|
2004-04-19 22:19:54 +00:00 |
|
Glenn Maynard
|
ef44d6eae5
|
fix wrong search used for writing when SAFE_WRITE is enabled
use SLOW_FLUSH when appropriate
|
2004-04-19 22:16:39 +00:00 |
|
Glenn Maynard
|
534bdc8dab
|
cleanup
|
2004-04-19 21:11:53 +00:00 |
|
Glenn Maynard
|
1e1ae8c53d
|
fix data being read in HALTING
|
2004-04-19 21:09:15 +00:00 |
|
Glenn Maynard
|
2a2c43b88e
|
cleanup
|
2004-04-19 21:07:14 +00:00 |
|
Glenn Maynard
|
79ac1ae2c6
|
directory flushing doesn't work in windows
|
2004-04-19 21:00:18 +00:00 |
|
Glenn Maynard
|
07629d0eb4
|
don't flush the whole directory cache after writing an SM
|
2004-04-19 20:57:54 +00:00 |
|
Glenn Maynard
|
88560d563e
|
BrightnessFadeCommand
|
2004-04-19 20:30:59 +00:00 |
|
Glenn Maynard
|
c35aa5c853
|
cleanup BrightnessOverlay
fix unneeded brightness tween on gameplay start
|
2004-04-19 20:28:10 +00:00 |
|
Glenn Maynard
|
3ecb9a168f
|
fix potential infinite loop
|
2004-04-19 03:35:46 +00:00 |
|
Chris Danford
|
48e9b58b50
|
fix SetTime
|
2004-04-19 00:15:08 +00:00 |
|
Chris Danford
|
c3eedba4bb
|
device -> level
|
2004-04-18 23:43:22 +00:00 |
|
Chris Danford
|
f59eb01266
|
fix compare
|
2004-04-18 23:43:02 +00:00 |
|
Chris Danford
|
96e2e1d5a2
|
add debugging
|
2004-04-18 23:42:40 +00:00 |
|
Chris Danford
|
87b07a4909
|
fix Unix compile
|
2004-04-18 23:19:55 +00:00 |
|
Chris Danford
|
fab6e96b07
|
support SetTime in Unix
|
2004-04-18 23:13:22 +00:00 |
|
Glenn Maynard
|
d5211311c6
|
fix infinite looping on error
|
2004-04-18 23:06:56 +00:00 |
|