fix data being read in HALTING
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@@ -57,7 +57,7 @@ void RageSound_Generic_Software::Mix( int16_t *buf, int frames, int64_t frameno,
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continue;
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}
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if( s.state == sound::STOPPED )
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if( s.state != sound::STOPPING && s.state != sound::PLAYING )
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continue;
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/* STOPPING or PLAYING. Read sound data. */
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