never sign machine profiles
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@@ -446,7 +446,7 @@ int g_iOnceCtr;
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#define FOR_ONCE for(g_iOnceCtr=0;g_iOnceCtr<1;g_iOnceCtr++)
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bool Profile::LoadAllFromDir( CString sDir )
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bool Profile::LoadAllFromDir( CString sDir, bool bRequireSignature )
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{
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CHECKPOINT;
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@@ -483,7 +483,7 @@ bool Profile::LoadAllFromDir( CString sDir )
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break;
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}
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if( PREFSMAN->m_bSignProfileData )
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if( bRequireSignature )
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{
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CString sStatsXmlSigFile = fn+SIGNATURE_APPEND;
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CString sDontShareFile = sDir + DONT_SHARE_SIG;
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@@ -526,7 +526,7 @@ bool Profile::LoadAllFromDir( CString sDir )
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return true; // FIXME? Investigate what happens if we always return true.
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}
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bool Profile::SaveAllToDir( CString sDir ) const
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bool Profile::SaveAllToDir( CString sDir, bool bSignData ) const
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{
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m_sLastPlayedMachineGuid = PROFILEMAN->GetMachineProfile()->m_sGuid;
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@@ -547,7 +547,7 @@ bool Profile::SaveAllToDir( CString sDir ) const
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xml.AppendChild( SaveCalorieDataCreateNode() );
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xml.AppendChild( SaveAwardsCreateNode() );
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bool bSaved = xml.SaveToFile(fn);
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if( bSaved && PREFSMAN->m_bSignProfileData )
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if( bSaved && bSignData )
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{
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CString sStatsXmlSigFile = fn+SIGNATURE_APPEND;
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CryptManager::SignFileToFile(fn, sStatsXmlSigFile);
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@@ -263,8 +263,8 @@ public:
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//
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// Loading and saving
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//
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bool LoadAllFromDir( CString sDir ); // return false on
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bool SaveAllToDir( CString sDir ) const;
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bool LoadAllFromDir( CString sDir, bool bRequireSignature ); // return false on error
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bool SaveAllToDir( CString sDir, bool bSignData ) const;
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void LoadProfileDataFromDirSM390a12( CString sDir );
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void LoadSongScoresFromDirSM390a12( CString sDir );
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@@ -93,7 +93,7 @@ bool ProfileManager::LoadProfile( PlayerNumber pn, CString sProfileDir, bool bIs
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if( bLoadNamesOnly )
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m_Profile[pn].LoadEditableDataFromDir( m_sProfileDir[pn] );
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else
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m_Profile[pn].LoadAllFromDir( m_sProfileDir[pn] );
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m_Profile[pn].LoadAllFromDir( m_sProfileDir[pn], PREFSMAN->m_bSignProfileData );
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return true;
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}
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@@ -104,7 +104,7 @@ bool ProfileManager::CreateProfile( CString sProfileDir, CString sName )
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Profile pro;
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pro.m_sDisplayName = sName;
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bResult = pro.SaveAllToDir( sProfileDir );
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bResult = pro.SaveAllToDir( sProfileDir, PREFSMAN->m_bSignProfileData );
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if( !bResult )
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return false;
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@@ -186,7 +186,7 @@ bool ProfileManager::SaveProfile( PlayerNumber pn ) const
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if( m_sProfileDir[pn].empty() )
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return false;
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return m_Profile[pn].SaveAllToDir( m_sProfileDir[pn] );
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return m_Profile[pn].SaveAllToDir( m_sProfileDir[pn], PREFSMAN->m_bSignProfileData );
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}
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void ProfileManager::UnloadProfile( PlayerNumber pn )
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@@ -249,11 +249,11 @@ bool ProfileManager::RenameLocalProfile( CString sProfileID, CString sNewName )
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Profile pro;
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bool bResult;
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bResult = pro.LoadAllFromDir( sProfileDir );
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bResult = pro.LoadAllFromDir( sProfileDir, PREFSMAN->m_bSignProfileData );
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if( !bResult )
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return false;
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pro.m_sDisplayName = sNewName;
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bResult = pro.SaveAllToDir( sProfileDir );
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bResult = pro.SaveAllToDir( sProfileDir, PREFSMAN->m_bSignProfileData );
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if( !bResult )
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return false;
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@@ -280,7 +280,7 @@ void ProfileManager::SaveMachineProfile()
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// are saved, so that the Player's profiles show the right machine name.
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m_MachineProfile.m_sDisplayName = PREFSMAN->m_sMachineName;
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m_MachineProfile.SaveAllToDir( MACHINE_PROFILE_DIR );
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m_MachineProfile.SaveAllToDir( MACHINE_PROFILE_DIR, false ); /* don't sign machine profiles */
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}
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@@ -291,10 +291,10 @@ void ProfileManager::LoadMachineProfile()
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// read old style notes scores
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// ReadSM300NoteScores();
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if( !m_MachineProfile.LoadAllFromDir(MACHINE_PROFILE_DIR ) )
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if( !m_MachineProfile.LoadAllFromDir(MACHINE_PROFILE_DIR, false) )
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{
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CreateProfile(MACHINE_PROFILE_DIR, "Machine");
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m_MachineProfile.LoadAllFromDir( MACHINE_PROFILE_DIR );
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m_MachineProfile.LoadAllFromDir( MACHINE_PROFILE_DIR, false );
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}
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// If the machine name has changed, make sure we use the new name
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@@ -5,6 +5,7 @@
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#include "ScreenManager.h"
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#include "MemoryCardManager.h"
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#include "ThemeManager.h"
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#include "PrefsManager.h"
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#define NEXT_SCREEN THEME->GetMetric(m_sName,"NextScreen")
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@@ -17,7 +18,7 @@ static void SaveMachineStatsToFirstMemCard()
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CString sDir = MEM_CARD_MOUNT_POINT[pn];
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sDir += "MachineProfile/";
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PROFILEMAN->GetMachineProfile()->SaveAllToDir( sDir );
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PROFILEMAN->GetMachineProfile()->SaveAllToDir( sDir, PREFSMAN->m_bSignProfileData );
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SCREENMAN->SystemMessage( ssprintf("Machine stats saved to P%d card.",pn+1) );
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return;
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}
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