Commit Graph

587 Commits

Author SHA1 Message Date
Glenn Maynard 0cdc96abd6 bind GetCurrentStage and IsStagePossible 2005-09-08 06:08:08 +00:00
Glenn Maynard 36f30957a6 simplify 2005-09-08 05:52:37 +00:00
Glenn Maynard 14e6059328 cleanup 2005-09-03 23:49:19 +00:00
Glenn Maynard 12426c547c simplify - less state is better 2005-09-03 04:10:52 +00:00
Glenn Maynard 94ea3cb9e0 cleanup 2005-09-03 00:30:46 +00:00
Glenn Maynard 1c2a9bfae6 add IsDisqualified 2005-08-30 02:52:38 +00:00
Glenn Maynard f723e70fa3 GetPlayerState 2005-08-30 01:59:15 +00:00
Chris Danford d912c743b3 don't save stats in multiplayer 2005-08-28 18:29:01 +00:00
Chris Danford df29b126f0 remove unused PlayModeName 2005-08-28 08:59:14 +00:00
Glenn Maynard 56817d9490 broadcast m_SortOrder 2005-08-24 20:42:14 +00:00
Chris Danford f71cb1cdcf merge Multiplayer into ScreenGameplay. This needs cleanup. 2005-08-23 21:38:51 +00:00
Chris Danford 995b441180 store PlayerStates for MultiPlayers 2005-08-23 20:55:58 +00:00
Chris Danford 9731e806b1 move MultiPlayer and MultiPlayer join info into GameState 2005-08-20 22:51:43 +00:00
Steve Checkoway 3447df45f0 Fix crash. 2005-08-19 21:55:46 +00:00
Chris Danford e50a401341 move Character stuff out of messy GAMESTATE and into CHARMAN 2005-08-14 12:06:40 +00:00
Chris Danford 70d1f0eadb use mixed case values for enum Grade so that enum matches strings matches Lua 2005-08-14 11:38:31 +00:00
Chris Danford 7191258c0a clean up enum Message names so that they match the corresponding strings 2005-08-14 07:29:48 +00:00
Chris Danford 2e4225435f cleanup 2005-08-14 04:33:13 +00:00
Chris Danford 6ba0d4ac35 add GetCharacterFromID 2005-08-14 01:52:01 +00:00
Glenn Maynard 70a109c54b fPercentDP, fSurviveSeconds 2005-08-12 02:46:58 +00:00
Glenn Maynard d3bd7a7723 hide iScore 2005-08-12 02:37:04 +00:00
Glenn Maynard aa04fe60dd hide grade 2005-08-12 02:19:08 +00:00
Glenn Maynard 2307fa23d9 hidden HighScore::sName 2005-08-12 01:52:01 +00:00
Chris Danford c15b82a222 add EditProfileID lua binding 2005-08-06 05:33:29 +00:00
Chris Danford 68f8e632f0 Add new ScreenOptionsManageProfiles 2005-08-04 21:13:29 +00:00
Chris Danford fcae1e142c more work on course editor 2005-08-03 03:28:13 +00:00
Chris Danford e3167a82d8 working on new course edit screens 2005-07-30 19:34:23 +00:00
Chris Danford 881001b6c6 broadcast on PlayMode changed 2005-07-25 03:59:24 +00:00
Glenn Maynard a7039d9eec remove m_bEditing 2005-07-14 05:14:49 +00:00
Glenn Maynard 6badb0dd8c transitioning m_bEditing -> m_EditMode, IsEditing() 2005-07-14 05:12:56 +00:00
Glenn Maynard 45b0a3bfdf bindings 2005-07-12 21:41:42 +00:00
Chris Danford e9166ac4ab load EditableData for all local profile on startup so that we don't have to load every profile from disk to enumerate names 2005-07-12 20:19:52 +00:00
Glenn Maynard 13e1d04d24 pull stuff out from GameState 2005-07-12 03:49:19 +00:00
Glenn Maynard f1e9edd4ea GetSongOptionsString 2005-07-09 09:00:49 +00:00
Chris Danford fcc6c4408a working on SSelectProfile 2005-07-07 22:08:05 +00:00
Glenn Maynard fd700eb123 move RebuildPlayerOptionsFromActiveAttacks into PlayerState (SGameplay
commit in a moment)
2005-07-07 21:29:35 +00:00
Glenn Maynard c2176f01b2 move GetSumOfActiveAttackLevels into PlayerState 2005-07-07 21:24:59 +00:00
Glenn Maynard 3498bf29cc simplify 2005-07-07 08:41:19 +00:00
Glenn Maynard bb8af41cb1 missing headers 2005-07-01 05:07:22 +00:00
Steve Checkoway 2a179a0380 Backing out of the final stage prevents getting extra stage. Backing out of extra stage (or second extra stage) fails the stage. 2005-06-29 07:57:15 +00:00
Chris Danford 6ab20c5ad9 more work on a new course editor 2005-06-28 08:11:30 +00:00
Chris Danford 092a55d6f6 fix no prompt for name entry if make high score then switch to rave 2005-06-27 05:24:31 +00:00
Chris Danford 7a1d736694 working on new course editor 2005-06-26 21:31:07 +00:00
Glenn Maynard 2f3648d05c Game bindings 2005-06-25 03:30:20 +00:00
Chris Danford f0335f486c GROUP_ALL_MUSIC -> GROUP_ALL
use GROUP_ALL as sentinel value in PreferredCourse
2005-06-24 06:06:16 +00:00
Chris Danford 2a6dcba6e8 cleanup:
"GroupName" -> "SongGroup" to make room for CourseGroup
replace checks for "cvs" with a call to StripCvs()
m_Rows -> m_pRows
broadcast on preferred group changes
2005-06-23 08:05:09 +00:00
Glenn Maynard d1b8dcc744 fix uninitialized variable: this is used by EndGame, which is called at the
start of Reset(), and was normally initialized later in Reset().  I havn't seen
any bugs as a result; this just showed up in valgrind.
2005-06-23 00:15:19 +00:00
Glenn Maynard 9d7f835609 no need to template Luna specializations 2005-06-20 05:02:03 +00:00
Glenn Maynard 92f49b2f89 add character bindings to remove special cases in ScreenStage 2005-06-19 22:41:12 +00:00
Chris Danford 8a2334b4bf use same fail logic for Oni as for Nonstop 2005-06-16 22:09:03 +00:00