Commit Graph
32809 Commits
Author SHA1 Message Date
Flameshadowxeroshin 06e116712e hopefully the last problem here! 2012-06-17 10:36:49 -05:00
AJ Kelly dbd50c9cfd merge 2012-06-17 00:44:02 -05:00
AJ Kelly 7422552936 in 16-bit texture mode, some graphics are better served by using dither, instead of banding. work in progress. 2012-06-17 00:43:38 -05:00
Flameshadowxeroshin d71ded1993 and it was almost well-coded, too 2012-06-17 05:18:14 +00:00
Flameshadowxeroshin ed5701c31e shuffle around scoring stuff a bit 2012-06-16 23:37:03 -05:00
Flameshadowxeroshin 4fed222e64 the right way 2012-06-17 01:16:56 +00:00
Flameshadowxeroshin 86d11e8f18 Filter out mines for old scoring modes. 2012-06-16 18:33:04 +00:00
AJ Kelly ab7645fb39 fix spelling error 2012-06-14 17:31:48 -05:00
AJ Kelly db0fc91d8b the rest of the GTK splash.png fix form djpohly 2012-06-14 14:54:20 -05:00
Flameshadowxeroshin d827ed05f7 make hacks less noisy 2012-06-12 22:49:41 +00:00
AJ Kelly d46ddd5331 update lua documentation, fix formatting on PlayerStageStats 2012-06-08 00:14:08 -05:00
Flameshadowxeroshin e3537af385 fix protiming average 2012-06-08 00:00:17 -05:00
Flameshadowxeroshin 570284da79 Turns out there is a moderately serious bug in the patch system. 2012-06-07 23:41:37 -05:00
John Reactor 652c156c78 Update in Polish translation 2012-06-05 20:42:12 +02:00
AJ Kelly c5fdfca65d [GrooveRadar] Added SetFromValues(pn,{f1,f2,f3,f4,f5}) Lua binding. 2012-06-05 13:00:37 -05:00
Patrick McIlroy ebf1bf6028 Add WM_CLASS info to X11 window, controlled by XWMName .ini entry, defaulting to PRODUCT_ID.
Tested with: xdotool search --classname 'StepMania 5'
2012-06-03 22:55:34 -07:00
AJ Kelly a7f7a1fadb forgot to mention what that NotesLoaderBMS stuff was about in the changelog... 2012-06-02 23:06:35 -05:00
AJ Kelly a564f0c696 [PrefsManager] Add StretchBackgrounds preference. 2012-06-02 23:03:47 -05:00
AJ Kelly a9c8a9517b fix missing semicolon; whoops. 2012-06-02 22:55:18 -05:00
AJ Kelly 06787dd170 small changes 2012-06-02 22:54:41 -05:00
AJ Kelly c39e24e20a make it clear that this isn't supported/planned yet 2012-06-02 22:50:48 -05:00
AJ Kelly 3eb317522c [PlayerOptions] Fixes to Get/Set[C, M, X]Mod Lua bindings. [hanubeki]
Source: http://code.google.com/r/hanubeki-modified-sm-ssc/source/detail?r=97761b5dc87b8c8a1b296985a09814337578c745
2012-05-31 12:19:00 -05:00
AJ Kelly 6d0e884b95 [PaneDisplay] Added NullCountString metric. 2012-05-31 03:20:24 -05:00
AJ Kelly 38ca6bbea3 add missing metrics in [ScoreDisplayPercentage Percent]; should fix issue 782 2012-05-31 02:48:02 -05:00
AJ Kelly f89dd5e96e add white reverse flash bganimation 2012-05-31 02:43:17 -05:00
AJ Kelly 80f8d2122a [PlayerState] Enabled GetPlayerController Lua binding. 2012-05-27 12:56:25 -05:00
AJ Kelly 05a410321e formatting 2012-05-27 12:55:57 -05:00
AJ Kelly 44523f0c48 [MusicWheel] Added EmptyColor metric. 2012-05-27 12:55:31 -05:00
John Reactor ad568055d1 Update in Polish translation. 2012-05-27 11:53:25 +02:00
AJ Kelly dd82dc90fc [Steps] Modified HasSignificantTimingChanges; the following now disqualify when using a CMod: Stops, Delays, Warps, Speed Changes, Scroll Changes. Songs with a non-constant BPM will only disqualify if the High/Low difference is greater than 3.00. 2012-05-21 22:04:02 -05:00
Jason Felds 5282645a9a Texture Font Generator for VS2010.
I will look forward to when we don't need this.
2012-05-21 22:20:08 -04:00
Jason Felds de62676daf Now, will the merged stuff work? 2012-05-21 21:48:41 -04:00
Jason Felds 00f7991759 Temporarily disable the version checker properly.
Sorry Aldo, but I still want this to point
to the proper version of SM5. ;)
2012-05-21 21:47:19 -04:00
Jason Felds 524755fad8 Minor adjustments on the VS2010 file. 2012-05-21 21:45:08 -04:00
Jason Felds 9e1e7970ef [ScreenEdit] New menu to modify attacks.
Check the Area Menu (Enter Key) to have fun.
2012-05-21 21:42:06 -04:00
Jason Felds 55e1eff14c Quick way to get the number of attacks. 2012-05-21 21:10:10 -04:00
Jason Felds db3b93f79e hgeol attack during debugging. 2012-05-21 21:09:47 -04:00
AJ Kelly b389308611 use the real product id instead of a hardcoded 'StepMania AMX' 2012-05-21 17:59:06 -05:00
Flameshadowxeroshin 6fb96782ea add some type checking, ??? 2012-05-21 17:56:29 -05:00
Flameshadowxeroshin 6cfbb02450 sue google and me 2012-05-21 17:48:59 -05:00
Flameshadowxeroshin 729f2ce5e1 that's why 2012-05-21 22:46:55 +00:00
Jason Felds c549fe26f0 Make it false for now.
When the server points to check for SM5 properly
and not another build, then we can look into it.
2012-05-21 18:33:27 -04:00
Jason Felds 3148121f1f Hack: stop lua error and crash on "fixing".
v can't be concatenated: it's a boolean.
Anyone more versed in lua want to take a look?
2012-05-21 18:28:15 -04:00
AJ Kelly 96969ce4e8 only run update logic after applying command line options; allows --ExportLuaInformation to run without requiring user input 2012-05-21 13:14:23 -05:00
Jason Felds d624ae5010 I think false was intended here. 2012-05-21 08:59:57 -04:00
Thai Pangsakulyanont f2697f9eb5 fix possible syntax error 2012-05-21 16:03:42 +07:00
Thai Pangsakulyanont 67bbfd9a09 merge 2012-05-21 15:04:06 +07:00
Aldo Fregoso 09f369cd33 Imported the check for updates code from StepMania AMX.
---
TODO: Move the code from NSMAN to a new class
TODO: HOOKS->GetURL for Linux
TODO: Do not run the check every time the game is launched, use:
PREFSMAN->m_iUpdateCheckIntervalSeconds - Seconds to wait before running the next check
PREFSMAN->m_iUpdateCheckLastCheckedSecond - Timestamp of the last check
2012-05-21 02:29:59 -05:00
Thai Pangsakulyanont 2b6670c2df optimize adding background changes
I have a song with 5841 background changes and it took 3 seconds to load that song.
2012-05-21 14:27:17 +07:00
Thai Pangsakulyanont 1c85c74785 remove the debugging code 2012-05-21 14:02:38 +07:00