Glenn Maynard
617e8b5335
FOREACH_ENUM2 -> FOREACH_ENUM
2006-10-07 08:56:58 +00:00
Glenn Maynard
2eca7b670c
use FOREACH_ENUM2
2006-09-27 05:18:47 +00:00
Glenn Maynard
527cd01034
NUM_KeyboardRow
2006-09-27 04:35:27 +00:00
Glenn Maynard
c8e909f317
We have two sets of nearly identical overloads: MenuUp(iep) and
...
MenuUp(pn). pn doesn't receive all of the iep data, and is only called
on IEP_FIRST_PRESS. It creates more complicated overloading
than is needed: if a base class happens to overload these inputs,
you have to overload the correct set. This was more useful when
these overloads had five parameters (cumbersome), but it's not so
useful now.
2006-09-14 05:26:58 +00:00
Steve Checkoway
dd71daeee4
Validation function for floating point values.
...
1
2.3
-4.5
-8.2e-10
are all valid.
2006-09-02 23:27:27 +00:00
Chris Danford
9787348bb0
make End virtual
2006-05-17 03:47:29 +00:00
Chris Danford
5656de263f
add ValidateAppend and FormatAnswerForDisplay callbacks
2006-05-01 06:14:07 +00:00
Chris Danford
78b8cad05d
allow STextEntry to be used as a regular screen and not a pushed screen
2006-04-28 01:35:03 +00:00
Glenn Maynard
9157bff3aa
remove m_sprAnswerBox
2006-03-19 04:20:58 +00:00
Glenn Maynard
bdbd8eac51
Split out visual keyboard text entry, to allow direct input only.
2006-01-29 00:49:23 +00:00
Glenn Maynard
4e544cf6d7
just init the keyboard text once
2006-01-29 00:24:38 +00:00
Glenn Maynard
142a3863d6
Make ScreenTextEntry's transitioning more standard: call
...
StartTransitioningScreen, which runs TweenOffScreen and
then sends the message.
This is still a little unique, because it calls TweenOffScreen
on cancel. The general cancel paths are still rough, and need
refactoring. Piecemeal ...
2006-01-28 23:51:07 +00:00
Glenn Maynard
8d6dda13b6
cleanup
2006-01-28 23:47:21 +00:00
Glenn Maynard
35ce203137
themable
2006-01-27 23:38:19 +00:00
Chris Danford
7f821e8cfc
CString -> RString
2006-01-22 01:00:06 +00:00
Glenn Maynard
ced8fd4561
Transition away from Screen(sName).
2006-01-15 19:04:34 +00:00
Thad Ward
7a2e51e7ea
include cleanups.
2005-10-30 21:39:49 +00:00
Chris Danford
bb10c7c21f
pass around InputEventPlus in Screen::Input instead of multiple input structures
2005-09-05 02:26:50 +00:00
Chris Danford
2bfa9b23dd
add blinking caret
2005-09-02 21:38:00 +00:00
Glenn Maynard
f03a983886
refactor to support preloading; load this (almost) like any other screen
2005-08-14 00:47:04 +00:00
Glenn Maynard
537491e1ed
cleanup
2005-08-12 23:35:18 +00:00
Glenn Maynard
450cbfa66b
make STextEntry work more like other screens: single parameter ctor, move
...
the special load stuff into a separate function (called any time before
BeginScreen)
2005-08-12 22:46:32 +00:00
Glenn Maynard
09e64b25b6
cleanup
2005-07-20 09:57:42 +00:00
Glenn Maynard
5161a06e08
simplify
2005-07-18 02:31:51 +00:00
Chris Danford
93ae621c58
derive from SMWE
2005-07-15 01:51:32 +00:00
Glenn Maynard
28133ca105
cleanup
2005-07-07 10:29:04 +00:00
Chris Danford
7c6dbc102b
working on ScreenOptionsProfiles
2005-07-05 23:13:49 +00:00
Glenn Maynard
ea97ec6095
ScreenTextEntry::TextEntry
2005-07-03 04:42:47 +00:00
Chris Danford
659def4479
fix Pop message doesn't get sent if more than 1 prompt screen on the stack
2005-03-23 06:46:24 +00:00
Chris Danford
6adaa3f1a2
Add cancel transition for STextEntry
...
Validate new edit name is unique
2005-03-23 05:12:31 +00:00
Chris Danford
ee4be22260
add input length cap
...
fix bogus s_bCancelled flag
2005-03-23 04:08:27 +00:00
Chris Danford
ae57faa18d
add change sound
2005-03-23 03:41:40 +00:00
Chris Danford
73506c413b
virtual keyboard cleanup
2005-03-22 23:58:16 +00:00
Chris Danford
0515e7949a
add text entry sounds
2005-03-22 20:26:06 +00:00
Chris Danford
96852c234c
Add a virtual keyboard to ScreenTextEntry
2005-03-22 20:15:24 +00:00
Glenn Maynard
b51b0cfb4c
Use Init() for all screens, so we can set state before the base class
...
members are loaded--they'll see resets, score finalization, etc. It
also results in smaller code, due to a g++ bug that causes constructors
to be emitted several times.
2005-02-23 06:29:05 +00:00
Glenn Maynard
55c67ef857
shorten (the extra stuff in this was out of date, anyway; best to keep the brief description simple enough that it doesn't easily become outdated)
2005-02-13 02:57:11 +00:00
Adam Lowman
914b8233ee
New Pasword Input Screen and SMOnline Login
2005-01-26 08:50:09 +00:00
Glenn Maynard
b1227b4372
headers
2005-01-15 21:00:50 +00:00
Glenn Maynard
e4d124dd91
license update
2004-06-08 05:22:33 +00:00
Glenn Maynard
6e13a833d2
simplify
...
fix "zero first update" logic
2004-01-30 05:07:26 +00:00
Chris Danford
a5972a083d
fix deleting, renaming profiles
2003-11-01 19:36:52 +00:00
Glenn Maynard
c15e0cec49
Allow screen aliasing.
2003-09-27 22:30:51 +00:00
Chris Danford
5e4ec48c3f
TransitionBGAnimation -> Transition
2003-04-13 01:09:19 +00:00
Chris Danford
5e0f9956f2
replace uses of TransitionFade with TransitionBGAnimation
2003-04-12 18:34:05 +00:00
Glenn Maynard
ff830fad55
only use longchar within fonts
2003-01-28 00:45:01 +00:00
Glenn Maynard
49ffa7b45f
replacing markers in BMT::SetText is too expensive; do it
...
manually
2003-01-18 09:18:30 +00:00
Glenn Maynard
e5cd3a0800
text entry: replace placeholders on save, so they don't end up in
...
SMs.
2003-01-06 07:43:14 +00:00
Chris Danford
1c90b8236f
added MAX-style options navigation and moved more constants into theme metrics
2002-09-04 03:49:08 +00:00
Chris Danford
7922f5bbc7
Updated AnnoucerManager::GetPathTo to act like ThemeManager. More theme and Ez2 cleanup.
2002-08-27 23:31:41 +00:00