add blinking caret
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@@ -45,6 +45,7 @@ public:
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virtual void Init();
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virtual void BeginScreen();
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virtual void Update( float fDelta );
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virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI );
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static CString s_sLastAnswer;
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@@ -73,6 +74,7 @@ protected:
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AutoActor m_sprAnswerBox;
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wstring m_sAnswer;
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BitmapText m_textAnswer;
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bool m_bShowAnswerCaret;
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AutoActor m_sprCursor;
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@@ -81,11 +83,13 @@ protected:
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void PositionCursor();
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BitmapText m_textKeyboardChars[NUM_KEYBOARD_ROWS][KEYS_PER_ROW];
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BitmapText *m_ptextKeys[NUM_KEYBOARD_ROWS][KEYS_PER_ROW];
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RageSound m_sndType;
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RageSound m_sndBackspace;
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RageSound m_sndChange;
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RageTimer m_timerToggleCursor;
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};
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