2004-06-08 00:47:53 +00:00
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#include "global.h"
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2003-07-07 01:29:18 +00:00
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#include "ActorUtil.h"
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#include "Sprite.h"
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#include "Model.h"
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2003-10-31 00:50:06 +00:00
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#include "BGAnimation.h"
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2003-10-30 03:51:53 +00:00
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#include "ThemeManager.h"
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2005-08-26 19:05:10 +00:00
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#include "RageFileManager.h"
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2003-10-30 21:57:38 +00:00
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#include "RageLog.h"
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2005-10-07 01:45:20 +00:00
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#include "RageUtil.h"
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2005-09-03 05:52:00 +00:00
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#include "EnumHelper.h"
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2005-01-07 22:01:57 +00:00
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#include "XmlFile.h"
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2005-12-16 04:16:09 +00:00
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#include "XmlFileUtil.h"
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2005-01-24 02:26:55 +00:00
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#include "LuaManager.h"
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2005-03-13 20:44:26 +00:00
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#include "Foreach.h"
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2003-07-07 01:29:18 +00:00
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2004-08-07 21:32:43 +00:00
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#include "arch/Dialog/Dialog.h"
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2003-07-07 01:29:18 +00:00
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2005-02-09 05:31:14 +00:00
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// Actor registration
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2006-01-22 01:00:06 +00:00
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static map<RString,CreateActorFn> *g_pmapRegistrees = NULL;
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2005-02-09 05:31:14 +00:00
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2006-01-22 01:00:06 +00:00
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static bool IsRegistered( const RString& sClassName )
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2005-02-23 02:14:06 +00:00
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{
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return g_pmapRegistrees->find( sClassName ) != g_pmapRegistrees->end();
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}
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2006-01-22 01:00:06 +00:00
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void ActorUtil::Register( const RString& sClassName, CreateActorFn pfn )
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2005-02-09 05:31:14 +00:00
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{
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if( g_pmapRegistrees == NULL )
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2006-01-22 01:00:06 +00:00
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g_pmapRegistrees = new map<RString,CreateActorFn>;
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2005-02-09 05:31:14 +00:00
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2006-01-22 01:00:06 +00:00
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map<RString,CreateActorFn>::iterator iter = g_pmapRegistrees->find( sClassName );
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2005-02-09 05:31:14 +00:00
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ASSERT_M( iter == g_pmapRegistrees->end(), ssprintf("Actor class '%s' already registered.", sClassName.c_str()) );
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(*g_pmapRegistrees)[sClassName] = pfn;
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}
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2006-08-15 19:25:45 +00:00
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Actor* ActorUtil::Create( const RString& sClassName, const RString& sDir, const XNode* pNode, Actor *pParentActor )
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2005-02-09 05:31:14 +00:00
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{
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2006-01-22 01:00:06 +00:00
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map<RString,CreateActorFn>::iterator iter = g_pmapRegistrees->find( sClassName );
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2005-12-30 13:19:40 +00:00
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ASSERT_M( iter != g_pmapRegistrees->end(), ssprintf("Actor '%s' is not registered.",sClassName.c_str()) );
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2005-02-09 05:31:14 +00:00
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CreateActorFn pfn = iter->second;
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2006-08-15 19:25:45 +00:00
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return (*pfn)( sDir, pNode, pParentActor );
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2005-02-09 05:31:14 +00:00
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}
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2006-01-22 01:00:06 +00:00
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void ActorUtil::ResolvePath( RString &sPath, const RString &sName )
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2005-02-26 10:07:02 +00:00
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{
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2006-01-22 01:00:06 +00:00
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const RString sOriginalPath( sPath );
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2005-02-26 10:07:02 +00:00
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retry:
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CollapsePath( sPath );
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// If we know this is an exact match, don't bother with the GetDirListing,
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// so "foo" doesn't partial match "foobar" if "foo" exists.
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2005-08-26 19:05:10 +00:00
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RageFileManager::FileType ft = FILEMAN->GetFileType( sPath );
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if( ft != RageFileManager::TYPE_FILE && ft != RageFileManager::TYPE_DIR )
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2005-02-26 10:07:02 +00:00
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{
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2006-01-22 01:00:06 +00:00
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vector<RString> asPaths;
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2005-02-26 10:07:02 +00:00
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GetDirListing( sPath + "*", asPaths, false, true ); // return path too
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if( asPaths.empty() )
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{
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2006-01-22 01:00:06 +00:00
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RString sError = ssprintf( "A file in '%s' references a file '%s' which doesn't exist.", sName.c_str(), sPath.c_str() );
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2005-02-26 10:07:02 +00:00
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switch( Dialog::AbortRetryIgnore( sError, "BROKEN_FILE_REFERENCE" ) )
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{
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case Dialog::abort:
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2006-09-17 01:19:19 +00:00
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RageException::Throw( "%s", sError.c_str() );
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2005-02-26 10:07:02 +00:00
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break;
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case Dialog::retry:
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2006-09-16 03:59:02 +00:00
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// XXX: Do we need to flush everything?
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2005-02-26 10:07:02 +00:00
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FlushDirCache();
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goto retry;
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case Dialog::ignore:
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asPaths.push_back( sPath );
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if( GetExtension(asPaths[0]) == "" )
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asPaths[0] = SetExtension( asPaths[0], "png" );
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break;
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default:
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ASSERT(0);
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}
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}
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2006-03-02 04:59:37 +00:00
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THEME->FilterFileLanguages( asPaths );
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if( asPaths.size() > 1 )
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2005-02-26 10:07:02 +00:00
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{
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2006-01-22 01:00:06 +00:00
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RString sError = ssprintf( "A file in '%s' references a file '%s' which has multiple matches.", sName.c_str(), sPath.c_str() );
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2006-07-27 22:56:43 +00:00
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sError += "\n" + join( "\n", asPaths );
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2005-02-26 10:07:02 +00:00
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switch( Dialog::AbortRetryIgnore( sError, "BROKEN_FILE_REFERENCE" ) )
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{
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case Dialog::abort:
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2006-09-17 01:19:19 +00:00
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RageException::Throw( "%s", sError.c_str() );
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2005-02-26 10:07:02 +00:00
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break;
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case Dialog::retry:
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2006-09-16 03:59:02 +00:00
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// XXX: Do we need to flush everything?
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2005-02-26 10:07:02 +00:00
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FlushDirCache();
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goto retry;
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case Dialog::ignore:
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asPaths.erase( asPaths.begin()+1, asPaths.end() );
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break;
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default:
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ASSERT(0);
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}
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}
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sPath = asPaths[0];
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}
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sPath = DerefRedir( sPath );
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}
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2005-02-09 05:31:14 +00:00
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2005-10-29 01:28:29 +00:00
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static void PushParamsTable( Lua *L )
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{
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2005-10-29 01:35:53 +00:00
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lua_pushstring( L, "P" );
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2005-10-29 01:28:29 +00:00
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lua_rawget( L, LUA_GLOBALSINDEX );
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if( lua_isnil(L, -1) )
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{
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lua_pop( L, 1 );
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lua_newtable( L );
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2005-10-29 01:35:53 +00:00
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lua_pushstring( L, "P" );
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2005-10-29 01:28:29 +00:00
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lua_pushvalue( L, -2 );
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lua_rawset( L, LUA_GLOBALSINDEX );
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}
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}
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/* Set an input parameter to the first value on the stack. If pOld is non-NULL,
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* set it to the old value. The value used on the stack will be removed. */
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2006-01-22 01:00:06 +00:00
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void ActorUtil::SetParamFromStack( Lua *L, RString sName, LuaReference *pOld )
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2005-10-29 01:28:29 +00:00
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{
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int iValue = lua_gettop(L);
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PushParamsTable( L );
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int iParams = lua_gettop(L);
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2006-09-26 08:54:54 +00:00
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LuaHelpers::Push( L, sName );
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2005-10-29 01:28:29 +00:00
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int iName = lua_gettop(L);
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/* Save the old value. */
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if( pOld != NULL )
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{
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lua_pushvalue( L, iName );
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lua_rawget( L, iParams );
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pOld->SetFromStack( L );
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}
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/* Backwards-compatibility: set the value as a global. This is strongly
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* deprecated. */
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lua_pushvalue( L, iName );
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lua_pushvalue( L, iValue );
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lua_rawset( L, LUA_GLOBALSINDEX );
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/* Set the value in the table. */
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lua_pushvalue( L, iName );
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lua_pushvalue( L, iValue );
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lua_rawset( L, iParams );
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lua_settop( L, iValue-1 );
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}
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/* Look up a param set with SetParamFromStack, and push it on the stack. */
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2006-01-22 01:00:06 +00:00
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void ActorUtil::GetParam( Lua *L, const RString &sName )
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2005-10-29 01:28:29 +00:00
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{
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/* Search the params table. */
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PushParamsTable( L );
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2006-09-26 08:54:54 +00:00
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LuaHelpers::Push( L, sName );
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2005-10-29 01:28:29 +00:00
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lua_rawget( L, -2 );
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lua_remove( L, -2 );
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if( lua_isnil(L, -1) )
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{
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/* Deprecated: search globals. */
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lua_pop( L, 1 );
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lua_getglobal( L, sName );
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}
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}
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2005-02-09 05:31:14 +00:00
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2006-08-15 19:25:45 +00:00
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Actor* ActorUtil::LoadFromNode( const RString& sDir, const XNode* pNode, Actor *pParentActor )
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2004-12-27 10:24:54 +00:00
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{
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2005-01-17 05:28:16 +00:00
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ASSERT( pNode );
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2005-01-17 04:08:08 +00:00
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{
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2006-10-09 01:34:16 +00:00
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bool bCond;
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if( pNode->GetAttrValue("Condition", bCond) && !bCond )
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return NULL;
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2005-01-17 04:08:08 +00:00
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}
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2005-07-22 19:57:42 +00:00
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// Load Params
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2006-01-22 01:00:06 +00:00
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map<RString, LuaReference> setOldParams;
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2005-07-22 19:57:42 +00:00
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{
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FOREACH_CONST_Child( pNode, pChild )
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{
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2006-10-02 06:12:42 +00:00
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if( pChild->GetName() == "Param" )
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2005-07-22 19:57:42 +00:00
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{
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2006-01-22 01:00:06 +00:00
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RString sName;
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2005-07-22 19:57:42 +00:00
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if( !pChild->GetAttrValue( "Name", sName ) )
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2006-08-16 01:58:44 +00:00
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Dialog::OK( ssprintf("Param node in '%s' is missing the attribute \"Name\"", sDir.c_str()), "MISSING_ATTRIBUTE" );
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2005-07-22 19:57:42 +00:00
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2006-10-09 00:49:30 +00:00
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Lua *L = LUA->Get();
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if( !pChild->PushAttrValue( L, "Value" ) )
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2006-08-16 01:58:44 +00:00
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Dialog::OK( ssprintf("Param node in '%s' is missing the attribute \"Value\"", sDir.c_str()), "MISSING_ATTRIBUTE" );
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2006-08-16 01:56:54 +00:00
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SetParamFromStack( L, sName, &setOldParams[sName] );
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LUA->Release(L);
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2005-07-22 19:57:42 +00:00
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}
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}
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}
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2005-01-08 02:05:31 +00:00
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// Element name is the type in XML.
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// Type= is the name in INI.
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2005-12-05 19:12:49 +00:00
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// TODO: Remove the backward compat fallback
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2006-10-02 06:12:42 +00:00
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RString sClass = pNode->GetName();
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2005-04-11 15:39:44 +00:00
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bool bHasClass = pNode->GetAttrValue( "Class", sClass );
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if( !bHasClass )
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bHasClass = pNode->GetAttrValue( "Type", sClass ); // for backward compatibility
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2004-01-25 22:22:40 +00:00
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2005-07-26 21:12:00 +00:00
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// backward compat hack
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if( !bHasClass )
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{
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2006-01-22 01:00:06 +00:00
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RString sText;
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2005-07-26 21:12:00 +00:00
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if( pNode->GetAttrValue( "Text", sText ) )
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sClass = "BitmapText";
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}
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2005-01-16 08:15:20 +00:00
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2005-07-22 19:57:42 +00:00
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Actor *pReturn = NULL;
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2005-02-15 07:57:38 +00:00
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2005-04-11 15:39:44 +00:00
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if( IsRegistered(sClass) )
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2005-01-17 04:08:08 +00:00
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{
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2006-08-15 19:25:45 +00:00
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pReturn = ActorUtil::Create( sClass, sDir, pNode, pParentActor );
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2005-01-16 08:15:20 +00:00
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}
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2005-12-05 19:12:49 +00:00
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else // sClass is empty or garbage (e.g. "1" or "0 // 0==Sprite")
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2005-01-16 08:15:20 +00:00
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{
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// automatically figure out the type
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2006-01-22 01:00:06 +00:00
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RString sFile;
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2005-09-01 06:12:15 +00:00
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pNode->GetAttrValue( "File", sFile );
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bool bIsAbsolutePath = sFile.Left(1) == "/";
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FixSlashesInPlace( sFile );
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2005-01-16 08:15:20 +00:00
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/* Be careful: if sFile is "", and we don't check it, then we can end up recursively
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2005-09-01 06:12:15 +00:00
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* loading the layer we're in. */
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2005-01-16 08:15:20 +00:00
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if( sFile == "" )
|
2005-04-11 15:39:44 +00:00
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{
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2006-01-22 01:00:06 +00:00
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RString sError = ssprintf( "An xml file in '%s' is missing the File attribute or has an invalid Class \"%s\"",
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2005-07-22 19:57:42 +00:00
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sDir.c_str(), sClass.c_str() );
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2005-06-07 09:44:38 +00:00
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Dialog::OK( sError );
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2005-09-03 23:07:56 +00:00
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pReturn = new Actor; // Return a dummy object so that we don't crash in AutoActor later.
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2005-07-22 19:57:42 +00:00
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goto all_done;
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2005-04-11 15:39:44 +00:00
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}
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2004-03-26 08:08:02 +00:00
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2006-01-22 01:00:06 +00:00
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RString sNewPath = bIsAbsolutePath ? sFile : sDir+sFile;
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2005-07-22 19:57:42 +00:00
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ActorUtil::ResolvePath( sNewPath, sDir );
|
2005-01-16 08:15:20 +00:00
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2006-08-15 19:25:45 +00:00
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pReturn = ActorUtil::MakeActor( sNewPath, pNode, pParentActor );
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2005-07-22 19:57:42 +00:00
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if( pReturn == NULL )
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goto all_done;
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}
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all_done:
|
2005-01-16 08:15:20 +00:00
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|
|
2005-07-22 19:57:42 +00:00
|
|
|
// Unload Params
|
|
|
|
|
{
|
2006-01-18 06:14:58 +00:00
|
|
|
Lua *L = LUA->Get();
|
2006-01-22 01:00:06 +00:00
|
|
|
FOREACHM( RString, LuaReference, setOldParams, old )
|
2005-07-22 19:57:42 +00:00
|
|
|
{
|
2006-01-18 06:14:58 +00:00
|
|
|
old->second.PushSelf( L );
|
|
|
|
|
SetParamFromStack( L, old->first, NULL );
|
2005-07-22 19:57:42 +00:00
|
|
|
}
|
2006-01-18 06:14:58 +00:00
|
|
|
LUA->Release(L);
|
2003-10-30 03:51:53 +00:00
|
|
|
}
|
2005-07-22 19:57:42 +00:00
|
|
|
|
|
|
|
|
return pReturn;
|
2003-10-30 03:51:53 +00:00
|
|
|
}
|
|
|
|
|
|
2005-10-11 21:59:48 +00:00
|
|
|
/*
|
|
|
|
|
* Merge a parent and child XML. For example,
|
|
|
|
|
*
|
|
|
|
|
* parent.xml: <Layer File="child" OnCommand="x,10" />
|
|
|
|
|
* child.xml: <Layer1 File="image" OffCommand="y,10" />
|
|
|
|
|
*
|
|
|
|
|
* results in:
|
|
|
|
|
*
|
|
|
|
|
* <Layer1 File="image" OnCommand="x,10" OffCommand="y,10" />
|
|
|
|
|
*
|
|
|
|
|
* The result is a copy of the child, with attributes and children
|
|
|
|
|
* from the parent merged, excluding the attribute "File". Warn
|
|
|
|
|
* about duplicate attributes.
|
|
|
|
|
*/
|
|
|
|
|
static void MergeActorXML( XNode *pChild, const XNode *pParent )
|
|
|
|
|
{
|
|
|
|
|
FOREACH_CONST_Child( pParent, p )
|
|
|
|
|
pChild->AppendChild( new XNode(*p) );
|
|
|
|
|
|
|
|
|
|
FOREACH_CONST_Attr( pParent, p )
|
|
|
|
|
{
|
|
|
|
|
if( p->first == "File" )
|
|
|
|
|
continue;
|
|
|
|
|
|
2006-01-22 01:00:06 +00:00
|
|
|
RString sOld;
|
2005-10-11 21:59:48 +00:00
|
|
|
if( pChild->GetChildValue(p->first, sOld) )
|
|
|
|
|
{
|
2006-01-22 01:00:06 +00:00
|
|
|
RString sWarning =
|
2006-08-18 03:09:42 +00:00
|
|
|
ssprintf( "Overriding \"%s\" (\"%s\") in XML node \"%s\" with \"%s\" in XML node \"%s\"",
|
2005-10-11 21:59:48 +00:00
|
|
|
p->first.c_str(),
|
2006-10-03 00:07:01 +00:00
|
|
|
p->second->GetValue<RString>().c_str(),
|
2006-10-02 06:12:42 +00:00
|
|
|
pChild->GetName().c_str(),
|
2005-10-11 21:59:48 +00:00
|
|
|
sOld.c_str(),
|
2006-10-02 06:12:42 +00:00
|
|
|
pParent->GetName().c_str() );
|
2005-10-11 21:59:48 +00:00
|
|
|
Dialog::OK( sWarning, "XML_ATTRIB_OVERRIDE" );
|
|
|
|
|
}
|
2006-10-09 05:14:23 +00:00
|
|
|
pChild->AppendAttrFrom( p->first, p->second->Copy() );
|
2005-10-11 21:59:48 +00:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2006-10-09 05:51:12 +00:00
|
|
|
namespace
|
|
|
|
|
{
|
|
|
|
|
XNode *LoadXNodeFromLuaShowErrors( const RString &sFile )
|
|
|
|
|
{
|
|
|
|
|
RString sScript;
|
|
|
|
|
if( !GetFileContents(sFile, sScript) )
|
|
|
|
|
return NULL;
|
|
|
|
|
|
|
|
|
|
Lua *L = LUA->Get();
|
|
|
|
|
|
|
|
|
|
RString sError;
|
|
|
|
|
if( !LuaHelpers::RunScript(L, sScript, sFile, sError, 1) )
|
|
|
|
|
{
|
|
|
|
|
lua_pop( L, 1 );
|
|
|
|
|
LUA->Release( L );
|
|
|
|
|
sError = ssprintf( "Lua runtime error: %s", sError.c_str() );
|
|
|
|
|
Dialog::OK( sError, "LUA_ERROR" );
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
XNode *pRet = XmlFileUtil::XNodeFromTable( L );
|
|
|
|
|
|
|
|
|
|
LUA->Release( L );
|
|
|
|
|
return pRet;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2005-10-11 21:59:48 +00:00
|
|
|
/*
|
|
|
|
|
* If pParent is non-NULL, it's the parent node when nesting XML, which is
|
|
|
|
|
* used only by ActorUtil::LoadFromNode.
|
|
|
|
|
*/
|
2006-08-15 19:25:45 +00:00
|
|
|
Actor* ActorUtil::MakeActor( const RString &sPath_, const XNode *pParent, Actor *pParentActor )
|
2003-10-30 03:51:53 +00:00
|
|
|
{
|
2005-10-11 21:59:48 +00:00
|
|
|
static const XNode dummy;
|
|
|
|
|
if( pParent == NULL )
|
|
|
|
|
pParent = &dummy;
|
|
|
|
|
|
2006-01-22 01:00:06 +00:00
|
|
|
RString sPath( sPath_ );
|
2005-10-11 21:45:35 +00:00
|
|
|
|
|
|
|
|
/* If @ expressions are allowed through this path, we've already
|
|
|
|
|
* evaluated them. Make sure we don't allow double-evaluation. */
|
|
|
|
|
ASSERT_M( sPath.empty() || sPath[0] != '@', sPath );
|
|
|
|
|
|
2005-10-10 20:55:47 +00:00
|
|
|
FileType ft = GetFileType( sPath );
|
2006-10-09 05:16:35 +00:00
|
|
|
if( ft == FT_Directory && sPath.Right(1) != "/" )
|
|
|
|
|
sPath += '/';
|
|
|
|
|
|
2006-10-09 05:18:17 +00:00
|
|
|
if( ft == FT_Directory )
|
|
|
|
|
{
|
|
|
|
|
RString sXMLPath = sPath + "default.xml";
|
|
|
|
|
if( DoesFileExist(sXMLPath) )
|
|
|
|
|
{
|
|
|
|
|
sPath = sXMLPath;
|
|
|
|
|
ft = FT_Xml;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2006-10-09 05:51:12 +00:00
|
|
|
if( ft == FT_Directory )
|
|
|
|
|
{
|
|
|
|
|
RString sLuaPath = sPath + "default.lua";
|
|
|
|
|
if( DoesFileExist(sLuaPath) )
|
|
|
|
|
{
|
|
|
|
|
sPath = sLuaPath;
|
|
|
|
|
ft = FT_Lua;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2006-10-09 05:16:35 +00:00
|
|
|
RString sDir = Dirname( sPath );
|
2005-05-29 01:04:44 +00:00
|
|
|
switch( ft )
|
2003-10-30 03:51:53 +00:00
|
|
|
{
|
2005-05-29 01:04:44 +00:00
|
|
|
case FT_Directory:
|
|
|
|
|
{
|
2005-10-11 21:59:48 +00:00
|
|
|
sDir = sPath;
|
2006-10-09 05:18:17 +00:00
|
|
|
BGAnimation *pBGA = new BGAnimation;
|
|
|
|
|
pBGA->LoadFromAniDir( sDir );
|
|
|
|
|
return pBGA;
|
2005-05-29 01:04:44 +00:00
|
|
|
}
|
2005-10-11 00:47:15 +00:00
|
|
|
case FT_Xml:
|
|
|
|
|
{
|
|
|
|
|
XNode xml;
|
2005-12-16 04:16:09 +00:00
|
|
|
if( !XmlFileUtil::LoadFromFileShowErrors(xml, sPath) )
|
2005-10-11 00:47:15 +00:00
|
|
|
{
|
|
|
|
|
// XNode will warn about the error
|
|
|
|
|
return new Actor;
|
|
|
|
|
}
|
2005-10-11 21:59:48 +00:00
|
|
|
|
2006-10-09 00:49:30 +00:00
|
|
|
XmlFileUtil::CompileXNodeTree( &xml, sPath );
|
2005-10-11 21:59:48 +00:00
|
|
|
MergeActorXML( &xml, pParent );
|
2005-10-11 02:51:05 +00:00
|
|
|
return ActorUtil::LoadFromNode( sDir, &xml );
|
2005-10-11 00:47:15 +00:00
|
|
|
}
|
2006-10-09 05:51:12 +00:00
|
|
|
case FT_Lua:
|
|
|
|
|
{
|
|
|
|
|
auto_ptr<XNode> pNode( LoadXNodeFromLuaShowErrors(sPath) );
|
|
|
|
|
if( pNode.get() == NULL )
|
|
|
|
|
{
|
|
|
|
|
// XNode will warn about the error
|
|
|
|
|
return new Actor;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
MergeActorXML( pNode.get(), pParent );
|
|
|
|
|
Actor *pRet = ActorUtil::LoadFromNode( sDir, pNode.get() );
|
|
|
|
|
return pRet;
|
|
|
|
|
}
|
2005-05-29 01:04:44 +00:00
|
|
|
case FT_Bitmap:
|
|
|
|
|
case FT_Movie:
|
2005-01-17 01:32:45 +00:00
|
|
|
{
|
2005-10-11 21:59:48 +00:00
|
|
|
XNode xml( *pParent );
|
|
|
|
|
xml.AppendAttr( "Texture", sPath );
|
|
|
|
|
|
2006-08-15 19:25:45 +00:00
|
|
|
return ActorUtil::Create( "Sprite", sDir, &xml, pParentActor );
|
2005-01-17 01:32:45 +00:00
|
|
|
}
|
2005-05-29 01:04:44 +00:00
|
|
|
case FT_Model:
|
2005-01-17 01:32:45 +00:00
|
|
|
{
|
2005-10-11 21:59:48 +00:00
|
|
|
XNode xml( *pParent );
|
|
|
|
|
xml.AppendAttr( "Meshes", sPath );
|
|
|
|
|
xml.AppendAttr( "Materials", sPath );
|
|
|
|
|
xml.AppendAttr( "Bones", sPath );
|
|
|
|
|
|
2006-08-15 19:25:45 +00:00
|
|
|
return ActorUtil::Create( "Model", sDir, &xml, pParentActor );
|
2005-01-17 01:32:45 +00:00
|
|
|
}
|
2005-05-29 01:04:44 +00:00
|
|
|
default:
|
2006-09-17 01:19:19 +00:00
|
|
|
RageException::Throw("File \"%s\" has unknown type, \"%s\".",
|
|
|
|
|
sPath.c_str(), FileTypeToString(ft).c_str() );
|
2004-11-26 17:28:47 +00:00
|
|
|
}
|
2003-07-07 01:29:18 +00:00
|
|
|
}
|
|
|
|
|
|
2006-09-29 07:24:40 +00:00
|
|
|
apActorCommands ActorUtil::ParseActorCommands( const RString &sCommands, const RString &sName )
|
2006-09-22 18:59:26 +00:00
|
|
|
{
|
|
|
|
|
Lua *L = LUA->Get();
|
2006-10-08 22:24:15 +00:00
|
|
|
LuaHelpers::ParseCommandList( L, sCommands, sName );
|
2006-09-22 04:56:35 +00:00
|
|
|
LuaReference *pRet = new LuaReference;
|
2006-09-21 02:36:40 +00:00
|
|
|
pRet->SetFromStack( L );
|
|
|
|
|
LUA->Release( L );
|
|
|
|
|
|
|
|
|
|
return apActorCommands( pRet );
|
2006-09-21 02:24:22 +00:00
|
|
|
}
|
|
|
|
|
|
2006-01-22 01:00:06 +00:00
|
|
|
void ActorUtil::SetXY( Actor& actor, const RString &sType )
|
2003-10-31 00:50:06 +00:00
|
|
|
{
|
2005-05-31 08:09:04 +00:00
|
|
|
ASSERT( !actor.GetName().empty() );
|
2005-08-25 23:03:30 +00:00
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
* Hack: We normally SET_XY in Init(), and run ON_COMMAND in BeginScreen. We
|
|
|
|
|
* want to load the actor's commands in Init(), since that takes long enough
|
|
|
|
|
* to skip. So, run LoadAllCommands here if it hasn't been run yet.
|
|
|
|
|
*/
|
|
|
|
|
if( !actor.HasCommand("On") ) // this actor hasn't loaded commands yet
|
|
|
|
|
LoadAllCommands( actor, sType );
|
|
|
|
|
|
2005-09-21 17:45:34 +00:00
|
|
|
/*
|
|
|
|
|
* Hack: This is run after InitCommand, and InitCommand might set X/Y. If
|
|
|
|
|
* these are both 0, leave the actor where it is. If InitCommand doesn't,
|
|
|
|
|
* then 0,0 is the default, anyway.
|
|
|
|
|
*/
|
|
|
|
|
float fX = THEME->GetMetricF(sType,actor.GetName()+"X");
|
|
|
|
|
float fY = THEME->GetMetricF(sType,actor.GetName()+"Y");
|
|
|
|
|
if( fX != 0 || fY != 0 )
|
|
|
|
|
actor.SetXY( fX, fY );
|
2003-10-31 00:50:06 +00:00
|
|
|
}
|
|
|
|
|
|
2006-01-22 01:00:06 +00:00
|
|
|
void ActorUtil::LoadCommand( Actor& actor, const RString &sType, const RString &sCommandName )
|
2003-10-31 00:50:06 +00:00
|
|
|
{
|
2005-09-08 03:38:08 +00:00
|
|
|
ActorUtil::LoadCommandFromName( actor, sType, sCommandName, actor.GetName() );
|
|
|
|
|
}
|
|
|
|
|
|
2006-01-22 01:00:06 +00:00
|
|
|
void ActorUtil::LoadCommandFromName( Actor& actor, const RString &sType, const RString &sCommandName, const RString &sName )
|
2005-09-08 03:38:08 +00:00
|
|
|
{
|
|
|
|
|
actor.AddCommand( sCommandName, THEME->GetMetricA(sType,sName+sCommandName+"Command") );
|
2005-03-13 20:44:26 +00:00
|
|
|
}
|
2003-10-31 00:50:06 +00:00
|
|
|
|
2006-08-15 19:19:59 +00:00
|
|
|
void ActorUtil::LoadAndPlayCommand( Actor& actor, const RString &sType, const RString &sCommandName )
|
2005-03-13 20:44:26 +00:00
|
|
|
{
|
2003-10-31 00:50:06 +00:00
|
|
|
// HACK: It's very often that we command things to TweenOffScreen
|
|
|
|
|
// that we aren't drawing. We know that an Actor is not being
|
2003-11-05 06:43:26 +00:00
|
|
|
// used if its name is blank. So, do nothing on Actors with a blank name.
|
2003-10-31 02:01:16 +00:00
|
|
|
// (Do "playcommand" anyway; BGAs often have no name.)
|
2005-05-31 08:09:04 +00:00
|
|
|
if( sCommandName=="Off" && actor.GetName().empty() )
|
2005-03-13 20:44:26 +00:00
|
|
|
return;
|
|
|
|
|
|
|
|
|
|
ASSERT_M(
|
2005-05-31 08:09:04 +00:00
|
|
|
!actor.GetName().empty(),
|
|
|
|
|
ssprintf("!actor.GetName().empty() ('%s', '%s')", sType.c_str(), sCommandName.c_str())
|
2005-03-13 20:44:26 +00:00
|
|
|
);
|
|
|
|
|
|
|
|
|
|
if( !actor.HasCommand(sCommandName ) ) // this actor hasn't loaded commands yet
|
|
|
|
|
LoadAllCommands( actor, sType );
|
|
|
|
|
|
|
|
|
|
// If we didn't load the command in LoadAllCommands, load the requested command
|
|
|
|
|
// explicitly. The metric is missing, and ThemeManager will prompt.
|
|
|
|
|
if( !actor.HasCommand(sCommandName) )
|
2004-11-06 03:09:29 +00:00
|
|
|
{
|
2005-03-13 20:44:26 +00:00
|
|
|
// If this metric exists and we didn't load it in LoadAllCommands, then
|
|
|
|
|
// LoadAllCommands has a bug.
|
2005-05-31 08:09:04 +00:00
|
|
|
DEBUG_ASSERT( !THEME->HasMetric(sType,actor.GetName()+sCommandName+"Command") );
|
2005-03-13 20:44:26 +00:00
|
|
|
|
|
|
|
|
LoadCommand( actor, sType, sCommandName );
|
2004-11-06 03:09:29 +00:00
|
|
|
}
|
2003-10-31 01:02:50 +00:00
|
|
|
|
2006-08-15 19:19:59 +00:00
|
|
|
actor.PlayCommand( sCommandName );
|
2003-10-31 00:50:06 +00:00
|
|
|
}
|
2004-01-10 20:34:18 +00:00
|
|
|
|
2006-01-22 01:00:06 +00:00
|
|
|
void ActorUtil::LoadAllCommands( Actor& actor, const RString &sType )
|
2005-09-07 20:41:50 +00:00
|
|
|
{
|
|
|
|
|
LoadAllCommandsFromName( actor, sType, actor.GetName() );
|
|
|
|
|
}
|
|
|
|
|
|
2006-01-22 01:00:06 +00:00
|
|
|
void ActorUtil::LoadAllCommandsFromName( Actor& actor, const RString &sType, const RString &sName )
|
2005-02-23 23:04:06 +00:00
|
|
|
{
|
2006-01-22 01:00:06 +00:00
|
|
|
set<RString> vsValueNames;
|
2005-09-07 20:41:50 +00:00
|
|
|
THEME->GetMetricsThatBeginWith( sType, sName, vsValueNames );
|
2005-03-13 20:44:26 +00:00
|
|
|
|
2006-01-22 01:00:06 +00:00
|
|
|
FOREACHS_CONST( RString, vsValueNames, v )
|
2005-03-13 20:44:26 +00:00
|
|
|
{
|
2006-01-22 01:00:06 +00:00
|
|
|
const RString &sv = *v;
|
2006-01-29 22:13:16 +00:00
|
|
|
static RString sEnding = "Command";
|
|
|
|
|
if( EndsWith(sv,sEnding) )
|
2005-03-13 20:44:26 +00:00
|
|
|
{
|
2006-01-29 22:13:16 +00:00
|
|
|
RString sCommandName( sv.begin()+sName.size(), sv.end()-sEnding.size() );
|
2005-09-08 03:38:08 +00:00
|
|
|
LoadCommandFromName( actor, sType, sCommandName, sName );
|
2005-03-13 20:44:26 +00:00
|
|
|
}
|
|
|
|
|
}
|
2005-02-23 23:04:06 +00:00
|
|
|
}
|
|
|
|
|
|
2005-05-03 09:29:54 +00:00
|
|
|
static bool CompareActorsByZPosition(const Actor *p1, const Actor *p2)
|
|
|
|
|
{
|
|
|
|
|
return p1->GetZ() < p2->GetZ();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ActorUtil::SortByZPosition( vector<Actor*> &vActors )
|
|
|
|
|
{
|
|
|
|
|
// Preserve ordering of Actors with equal Z positions.
|
|
|
|
|
stable_sort( vActors.begin(), vActors.end(), CompareActorsByZPosition );
|
|
|
|
|
}
|
|
|
|
|
|
2006-01-04 22:30:51 +00:00
|
|
|
static const char *FileTypeNames[] = {
|
2005-05-29 01:04:44 +00:00
|
|
|
"Bitmap",
|
|
|
|
|
"Movie",
|
|
|
|
|
"Directory",
|
|
|
|
|
"Xml",
|
2006-10-09 05:51:12 +00:00
|
|
|
"Lua",
|
2005-05-29 01:04:44 +00:00
|
|
|
"Model",
|
|
|
|
|
};
|
|
|
|
|
XToString( FileType, NUM_FileType );
|
|
|
|
|
|
2006-01-22 01:00:06 +00:00
|
|
|
FileType ActorUtil::GetFileType( const RString &sPath )
|
2005-05-29 01:04:44 +00:00
|
|
|
{
|
2006-01-22 01:00:06 +00:00
|
|
|
RString sExt = GetExtension( sPath );
|
2005-05-29 01:04:44 +00:00
|
|
|
sExt.MakeLower();
|
|
|
|
|
|
2005-09-02 00:09:21 +00:00
|
|
|
if( sExt=="xml" ) return FT_Xml;
|
2006-10-09 05:51:12 +00:00
|
|
|
else if( sExt=="lua" ) return FT_Lua;
|
2005-05-29 01:04:44 +00:00
|
|
|
else if(
|
|
|
|
|
sExt=="png" ||
|
|
|
|
|
sExt=="jpg" ||
|
|
|
|
|
sExt=="gif" ||
|
|
|
|
|
sExt=="bmp" ) return FT_Bitmap;
|
|
|
|
|
else if(
|
|
|
|
|
sExt=="avi" ||
|
|
|
|
|
sExt=="mpeg" ||
|
|
|
|
|
sExt=="mpg" ) return FT_Movie;
|
|
|
|
|
else if(
|
2005-07-05 23:46:08 +00:00
|
|
|
sExt=="txt" ) return FT_Model;
|
2005-08-26 19:41:19 +00:00
|
|
|
/* Do this last, to avoid the IsADirectory in most cases. */
|
|
|
|
|
else if( IsADirectory(sPath) ) return FT_Directory;
|
2005-05-29 01:04:44 +00:00
|
|
|
else return FT_Invalid;
|
|
|
|
|
}
|
2005-05-03 09:29:54 +00:00
|
|
|
|
2006-01-14 05:27:29 +00:00
|
|
|
/* Helper: set actor parameters, and return them to their original value when released. */
|
2006-01-22 01:00:06 +00:00
|
|
|
ActorUtil::ActorParam::ActorParam( RString sName, RString sValue )
|
2006-01-14 05:27:29 +00:00
|
|
|
{
|
|
|
|
|
m_pOld = new LuaReference;
|
|
|
|
|
m_sName = sName;
|
|
|
|
|
Lua *L = LUA->Get();
|
2006-09-26 08:54:54 +00:00
|
|
|
LuaHelpers::Push( L, sValue );
|
2006-01-14 05:27:29 +00:00
|
|
|
ActorUtil::SetParamFromStack( L, m_sName, m_pOld );
|
|
|
|
|
LUA->Release( L );
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
ActorUtil::ActorParam::~ActorParam()
|
|
|
|
|
{
|
|
|
|
|
Release();
|
2006-01-14 06:02:59 +00:00
|
|
|
delete m_pOld;
|
2006-01-14 05:27:29 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void ActorUtil::ActorParam::Release()
|
|
|
|
|
{
|
2006-01-24 04:56:29 +00:00
|
|
|
if( !m_pOld->IsSet() )
|
2006-01-14 05:27:29 +00:00
|
|
|
return;
|
|
|
|
|
/* Restore the old value. */
|
|
|
|
|
Lua *L = LUA->Get();
|
|
|
|
|
m_pOld->PushSelf( L );
|
|
|
|
|
ActorUtil::SetParamFromStack( L, m_sName );
|
|
|
|
|
m_pOld->Unset();
|
|
|
|
|
LUA->Release( L );
|
|
|
|
|
}
|
|
|
|
|
|
2004-06-08 00:47:53 +00:00
|
|
|
/*
|
|
|
|
|
* (c) 2003-2004 Chris Danford
|
|
|
|
|
* All rights reserved.
|
|
|
|
|
*
|
|
|
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
|
|
* copy of this software and associated documentation files (the
|
|
|
|
|
* "Software"), to deal in the Software without restriction, including
|
|
|
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
|
|
|
* distribute, and/or sell copies of the Software, and to permit persons to
|
|
|
|
|
* whom the Software is furnished to do so, provided that the above
|
|
|
|
|
* copyright notice(s) and this permission notice appear in all copies of
|
|
|
|
|
* the Software and that both the above copyright notice(s) and this
|
|
|
|
|
* permission notice appear in supporting documentation.
|
|
|
|
|
*
|
|
|
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
|
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
|
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
|
|
|
|
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
|
|
|
|
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
|
|
|
|
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
|
|
|
|
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
|
|
|
|
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
|
|
|
|
* PERFORMANCE OF THIS SOFTWARE.
|
|
|
|
|
*/
|