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itgmania212121/stepmania/src/ScreenNetEvaluation.cpp
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#include "global.h"
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#if !defined(WITHOUT_NETWORKING)
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#include "ScreenNetEvaluation.h"
#include "ThemeManager.h"
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#include "GameState.h"
#include "RageLog.h"
const int NUM_SCORE_DIGITS = 9;
#define USERSBG_WIDTH THEME->GetMetricF("ScreenNetEvaluation","UsersBGWidth")
#define USERSBG_HEIGHT THEME->GetMetricF("ScreenNetEvaluation","UsersBGHeight")
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#define USERSBG_COMMAND THEME->GetMetricA("ScreenNetEvaluation","UsersBGCommand")
#define USERDX THEME->GetMetricF("ScreenNetEvaluation","UserDX")
#define USERDY THEME->GetMetricF("ScreenNetEvaluation","UserDY")
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#define MAX_COMBO_NUM_DIGITS THEME->GetMetricI("ScreenEvaluation","MaxComboNumDigits")
AutoScreenMessage( SM_GotEval )
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REGISTER_SCREEN_CLASS( ScreenNetEvaluation );
void ScreenNetEvaluation::Init()
{
ScreenEvaluation::Init();
m_bHasStats = false;
m_iCurrentPlayer = 0;
FOREACH_PlayerNumber (pn)
if ( GAMESTATE->IsPlayerEnabled( pn ) )
m_pActivePlayer = pn;
if (m_pActivePlayer == PLAYER_1)
m_iShowSide = 2;
else
m_iShowSide = 1;
m_rectUsersBG.SetWidth( USERSBG_WIDTH );
m_rectUsersBG.SetHeight( USERSBG_HEIGHT );
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m_rectUsersBG.RunCommands( USERSBG_COMMAND );
m_rectUsersBG.SetName( "UsersBG" );
ON_COMMAND( m_rectUsersBG );
m_rectUsersBG.SetXY(
THEME->GetMetricF("ScreenNetEvaluation",ssprintf("UsersBG%dX",m_iShowSide)),
THEME->GetMetricF("ScreenNetEvaluation",ssprintf("UsersBG%dY",m_iShowSide)) );
this->AddChild( &m_rectUsersBG );
RedoUserTexts();
NSMAN->ReportNSSOnOff( 5 );
}
void ScreenNetEvaluation::RedoUserTexts()
{
m_iActivePlayers = NSMAN->m_ActivePlayers;
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//If unnecessary, just don't do this function.
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if ( m_iActivePlayers == (int)m_textUsers.size() )
return;
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for( unsigned int i=0; i < m_textUsers.size(); ++i )
this->RemoveChild( &m_textUsers[i] );
float cx = THEME->GetMetricF("ScreenNetEvaluation",ssprintf("User%dX",m_iShowSide));
float cy = THEME->GetMetricF("ScreenNetEvaluation",ssprintf("User%dY",m_iShowSide));
m_iCurrentPlayer = 0;
m_textUsers.resize(m_iActivePlayers);
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for( int i=0; i<m_iActivePlayers; ++i )
{
m_textUsers[i].LoadFromFont( THEME->GetPathF(m_sName,"names") );
m_textUsers[i].SetName( "User" );
m_textUsers[i].SetShadowLength( 1 );
m_textUsers[i].SetXY( cx, cy );
this->AddChild( &m_textUsers[i] );
cx+=USERDX;
cy+=USERDY;
}
}
void ScreenNetEvaluation::MenuLeft( const InputEventPlus &input )
{
MenuUp( input );
}
void ScreenNetEvaluation::MenuUp( const InputEventPlus &input )
{
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if ( (m_iActivePlayers == 0) || !m_bHasStats )
return;
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COMMAND( m_textUsers[m_iCurrentPlayer], "DeSel" );
m_iCurrentPlayer = (m_iCurrentPlayer + m_iActivePlayers - 1) % m_iActivePlayers;
COMMAND( m_textUsers[m_iCurrentPlayer], "Sel" );
UpdateStats();
}
void ScreenNetEvaluation::MenuRight( const InputEventPlus &input )
{
MenuDown( input );
}
void ScreenNetEvaluation::MenuDown( const InputEventPlus &input )
{
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if ( (m_iActivePlayers == 0) || !m_bHasStats )
return;
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COMMAND( m_textUsers[m_iCurrentPlayer], "DeSel" );
m_iCurrentPlayer = (m_iCurrentPlayer + 1) % m_iActivePlayers;
COMMAND( m_textUsers[m_iCurrentPlayer], "Sel" );
UpdateStats();
}
void ScreenNetEvaluation::HandleScreenMessage( const ScreenMessage SM )
{
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if( SM == SM_GotEval)
{
m_bHasStats = true;
LOG->Trace("SMNETDebug:%d,%d",m_iActivePlayers,NSMAN->m_ActivePlayers);
RedoUserTexts();
LOG->Trace("SMNETCheckpoint");
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for( int i=0; i<m_iActivePlayers; ++i )
{
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//Strange occourances because of timing
//cause these things not to work right
//and will sometimes cause a crash.
//We should make SURE we won't crash!
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if ( size_t(i) >= NSMAN->m_EvalPlayerData.size() )
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break;
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if ( size_t(NSMAN->m_EvalPlayerData[i].name) >= NSMAN->m_PlayerNames.size() )
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break;
if ( NSMAN->m_EvalPlayerData[i].name < 0 )
break;
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if ( size_t(i) >= m_textUsers.size() )
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break;
m_textUsers[i].SetText( NSMAN->m_PlayerNames[NSMAN->m_EvalPlayerData[i].name] );
if ( NSMAN->m_EvalPlayerData[i].grade < Grade_Tier03 ) //Yes, hardcoded (I'd like to leave it that way)
m_textUsers[i].SetRainbowScroll( true );
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else
m_textUsers[i].SetRainbowScroll( false );
ON_COMMAND( m_textUsers[i] );
LOG->Trace("SMNETCheckpoint%d",i);
}
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return; //no need to let ScreenEvaluation get ahold of this.
}
else if( SM == SM_GoToNextScreen )
{
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NSMAN->ReportNSSOnOff( 4 );
}
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ScreenEvaluation::HandleScreenMessage( SM );
}
void ScreenNetEvaluation::TweenOffScreen( )
{
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for( int i=0; i<m_iActivePlayers; ++i )
OFF_COMMAND( m_textUsers[i] );
OFF_COMMAND( m_rectUsersBG );
ScreenEvaluation::TweenOffScreen();
}
void ScreenNetEvaluation::UpdateStats()
{
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if( m_iCurrentPlayer >= (int) NSMAN->m_EvalPlayerData.size() )
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return;
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m_Grades[m_pActivePlayer].SetGrade( m_pActivePlayer, (Grade)NSMAN->m_EvalPlayerData[m_iCurrentPlayer].grade );
m_textScore[m_pActivePlayer].SetText( ssprintf("%*.0i", NUM_SCORE_DIGITS, NSMAN->m_EvalPlayerData[m_iCurrentPlayer].score) );
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//Values greater than 6 will cause crash
if ( NSMAN->m_EvalPlayerData[m_iCurrentPlayer].difficulty < 6 )
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{
m_DifficultyIcon[m_pActivePlayer].SetPlayer( m_pActivePlayer );
m_DifficultyIcon[m_pActivePlayer].SetFromDifficulty( NSMAN->m_EvalPlayerData[m_iCurrentPlayer].difficulty );
}
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for (int j=0; j<NETNUMTAPSCORES; ++j)
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{
int iNumDigits = (j==JudgeLine_MaxCombo) ? MAX_COMBO_NUM_DIGITS : 4;
if (m_textJudgeNumbers[j][m_pActivePlayer].m_pFont != NULL)
m_textJudgeNumbers[j][m_pActivePlayer].SetText( ssprintf( "%*d", iNumDigits, NSMAN->m_EvalPlayerData[m_iCurrentPlayer].tapScores[j] ) );
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}
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m_textPlayerOptions[m_pActivePlayer].SetText( NSMAN->m_EvalPlayerData[m_iCurrentPlayer].playerOptions );
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}
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#endif
/*
* (c) 2004-2005 Charles Lohr, Joshua Allen
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/