Fix: allow transfer to next screen.
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@@ -107,8 +107,9 @@ void ScreenNetEvaluation::HandleScreenMessage( const ScreenMessage SM )
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ON_COMMAND( m_textUsers[i] );
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}
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COMMAND( m_textUsers[m_iCurrentPlayer], "Sel" );
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break;
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return; //no need to let ScreenEvaluation get ahold of this.
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}
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ScreenEvaluation::HandleScreenMessage( SM );
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}
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void ScreenNetEvaluation::UpdateStats()
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