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15b99c5b41
Only display decimals as needed.
Jason Felds
2013-01-06 21:11:51 -05:00
d915050656
TitleScreen tweaks.
Jonathan Payne
2013-01-05 23:21:32 -08:00
4c836c48d6
Make it bigger captain
Jonathan Payne
2013-01-05 03:03:30 -08:00
b62c1509e0
ints should be reset to 0, not NULL.
Jason Felds
2013-01-04 11:01:00 -05:00
9485149903
I'm counting this as fixed.
Jason Felds
2013-01-03 23:51:48 -05:00
3c60d3ea02
Merge (with Mercurial resolve)
Jason Felds
2013-01-03 23:02:11 -05:00
350c31102a
Merge
Jason Felds
2013-01-03 23:01:49 -05:00
af07e028a1
Hopefully fix routine bug.
Jason Felds
2013-01-03 22:59:03 -05:00
0f77528b19
Change editor font. does not draw out of screen
Jonathan Payne
2013-01-03 17:55:12 -08:00
b39137e1be
Stop the musicwheel when the optionslist is oppened, this fixes a bug when you call the optionslist using a custom code detector Small fix in gamestate
Marcio Barrientos
2013-01-03 03:17:30 -06:00
a3491b5a61
fix typo on 3fb9163
Devin J. Pohly
2013-01-02 14:09:17 -05:00
9e6d161743
fix crash on double ES.
Devin J. Pohly
2013-01-02 14:07:03 -05:00
c5d566c641
forgot a semicolon
Flameshadowxeroshin
2013-01-02 10:49:20 -06:00
ec69c7769b
More Windows loading.
phantom
2013-01-02 17:46:21 +01:00
3fb91639b3
ScreenEdit: Fix crash on pressing certain buttons in record.
Flameshadowxeroshin
2013-01-02 10:38:11 -06:00
e7db656fa7
ScreenEdit: fix assertion when recording past selection
Devin J. Pohly
2013-01-02 10:56:34 -05:00
716d62de10
Fix Gtk icon.
phantom
2013-01-02 10:59:38 +01:00
d80af5bf42
fix assertion when multiple players press start simultaneously
Devin J. Pohly
2013-01-01 14:32:22 -05:00
d7cdc02db3
Fix windows?
phantom
2013-01-01 18:14:14 +01:00
5fa1e3d2a0
Splash should show up properly now.
phantom
2013-01-01 17:40:29 +01:00
f6410abd43
X11: release all keys/buttons when window loses focus
Devin J. Pohly
2012-12-31 22:15:49 -05:00
655af974a6
simplify window mapping loop
Devin J. Pohly
2012-12-31 21:27:16 -05:00
d9f61d919c
answer some commented questions
Devin J. Pohly
2012-12-31 19:31:38 -05:00
301bc1428b
allow custom everything in user profile directory
Devin J. Pohly
2012-12-30 16:48:17 -05:00
226877f826
remove some apparently accidentally-added files
Devin J. Pohly
2012-12-30 13:03:55 -05:00
f418cb1943
Revert ":|"
Jonathan Payne
2012-12-28 23:58:25 -08:00
75b86d430c
Put header back on ScreenOptionsService.
Colby Klein
2012-12-28 23:33:33 -08:00
f8ccb398a2
:|
Jonathan Payne
2012-12-28 23:29:42 -08:00
f4ac89c3c2
Same mouse input eating fix from ScreenSelectMusic.
Colby Klein
2012-12-28 23:23:56 -08:00
7b50c11060
Merge
Colby Klein
2012-12-28 23:01:41 -08:00
a18ecf8213
+2 Autogen
Jonathan Payne
2012-12-28 22:52:29 -08:00
2b70348d2e
+1 Autogen
Jonathan Payne
2012-12-28 22:45:03 -08:00
c049b1d0a9
Is testing things like this before you commit so much to ask?
Colby Klein
2012-12-28 22:42:02 -08:00
7fe4f44a2f
Make course mode stuff show up
Flameshadowxeroshin
2012-12-28 21:45:21 -06:00
7057274ad7
changelog
Flameshadowxeroshin
2012-12-28 21:29:35 -06:00
2ccb66ff8d
arrrgh
Flameshadowxeroshin
2012-12-28 21:10:48 -06:00
f8e26cf2aa
update version info
Flameshadowxeroshin
2012-12-28 21:09:39 -06:00
7ea1b21bb3
Fix lives.
Jonathan Payne
2012-12-28 19:01:40 -08:00
b952a31272
Merge
Jonathan Payne
2012-12-28 19:00:28 -08:00
a20d7722a2
Update theme (Autogen, general annoynaces)
Jonathan Payne
2012-12-28 19:00:19 -08:00
6bf3c9ed37
Fix mouse events being eaten on SSMusic.
Colby Klein
2012-12-28 17:49:53 -08:00
96af1ec186
merge...
Flameshadowxeroshin
2012-12-28 19:48:01 -06:00
49b029c3dd
try to fix ES double crash
Flameshadowxeroshin
2012-12-28 19:46:53 -06:00
f74a2a4707
change this more
Jonathan Payne
2012-12-28 17:41:11 -08:00
1d41b4a921
Add Lua hook for WheelBase:Move. Useful for Mouse support/messing with people.
Colby Klein
2012-12-28 17:02:49 -08:00
f1e3fae9f7
Revert "reimplement beta 1's scoring mode in Lua"
Colby Klein
2012-12-28 13:43:49 -08:00
22a55b3ce9
Revert "mess with the scoring code a bit"
Colby Klein
2012-12-28 13:43:25 -08:00
13c795d019
Revert "dummy out internal scoring"
Colby Klein
2012-12-28 13:41:41 -08:00
b03b3adf41
remove extra zeros from editor textentry
Devin J. Pohly
2012-12-28 16:18:21 -05:00
28e5530357
mess with the scoring code a bit
Flameshadowxeroshin
2012-12-28 13:55:54 -06:00
825886729c
reimplement beta 1's scoring mode in Lua
Flameshadowxeroshin
2012-12-28 12:02:12 -06:00
e1b2222336
dummy out internal scoring
Flameshadowxeroshin
2012-12-28 11:22:47 -06:00
6c2947b54b
Merge
Jonathan Payne
2012-12-27 21:47:40 -08:00
4da45222aa
theme changes (incomplete)
Jonathan Payne
2012-12-27 21:47:29 -08:00
f94302c02a
Fix line endings.
Colby Klein
2012-12-27 19:01:26 -08:00
f8865e8de3
Revert "fix file/line numbers in ASSERT_M/FAIL_M"
Jason Felds
2012-12-27 21:38:42 -05:00
c8f8d6c459
Revert "war on -Werror, part 9: static inline > macros."
Jason Felds
2012-12-27 21:36:58 -05:00
380bce948e
Merge
Jonathan Payne
2012-12-27 18:25:26 -08:00
133a903907
Theme changes
Jonathan Payne
2012-12-27 18:25:08 -08:00
1ffd4d6527
Revert "remove PlayerStageStats.SetScore and SetCurMaxScore."
Colby Klein
2012-12-27 18:02:56 -08:00
bd0e2074ad
replace ASSERT(0) with useful fail messages
Devin J. Pohly
2012-12-27 16:59:35 -05:00
376056a0cf
fix file/line numbers in ASSERT_M/FAIL_M
Devin J. Pohly
2012-12-27 13:52:49 -05:00
a15cbc431d
War on -Werror, part 14: More hodgepodge.
Jason Felds
2012-12-27 12:45:04 -05:00
52df8ea981
War on -Werror, part 13: hodgehodge.
Jason Felds
2012-12-27 12:07:02 -05:00
1fc16698ba
War on -Werror, part 12: explicit bool usage.
Jason Felds
2012-12-27 11:38:53 -05:00
bddbed7e7e
war on -Werror, part 11: const int -> float loss.
Jason Felds
2012-12-27 11:13:41 -05:00
e86aeb66a8
war on -Werror, part 10: more informals.
Jason Felds
2012-12-27 11:01:51 -05:00
d080c38196
war on -Werror, part 9: static inline > macros.
Jason Felds
2012-12-27 11:00:06 -05:00
e01537405f
war on -Werror, part 8: more informals.
Jason Felds
2012-12-27 00:00:28 -05:00
4f07a0ea8b
war on -Werror, part 7: start informal params.
Jason Felds
2012-12-26 23:23:59 -05:00
7f4e97d72a
fix one more unused warning
Devin J. Pohly
2012-12-26 23:08:51 -05:00
2ad71548b8
war on -Werror, part 5: win macro redefinition.
Jason Felds
2012-12-26 22:44:08 -05:00
1acbf07466
war on -Werror, part 4: miscellany
Devin J. Pohly
2012-12-26 21:45:45 -05:00
58aa480016
war on -Werror, part 3: narrowing conversions
Devin J. Pohly
2012-12-26 21:12:12 -05:00
7aac8c5ae3
war on -Werror, part 2: unused variables and dead code
Devin J. Pohly
2012-12-26 20:35:02 -05:00
1f80e3be4c
remove code in ScreenGameplay that doesn't do anything
Devin J. Pohly
2012-12-26 20:15:56 -05:00
d45afb73d8
war on -Werror, part 1: constructor order, c++ actually cares
Devin J. Pohly
2012-12-26 20:14:40 -05:00
654be77960
Merge.
Colby Klein
2012-12-25 21:48:22 -08:00
55030a24da
Fix lua error on ScreenStageInformation
Colby Klein
2012-12-25 21:47:40 -08:00
67371879a5
Fix score position on gameplay so difficulty is not on top of it.
Colby Klein
2012-12-25 21:47:28 -08:00
0a0de2a140
and the changelog.
Flameshadowxeroshin
2012-12-25 23:36:28 -06:00
ef8c64a2e8
docs too
Flameshadowxeroshin
2012-12-25 23:25:52 -06:00
9ecacf742e
remove PlayerStageStats.SetScore and SetCurMaxScore.
Flameshadowxeroshin
2012-12-25 23:22:02 -06:00
ee34471cb6
Add Mark Seymour to credits.
Colby Klein
2012-12-25 11:48:46 -08:00
6453802639
Bump version to beta 1.
Colby Klein
2012-12-25 11:36:06 -08:00
93ac5d2bc8
Update changelog.
Colby Klein
2012-12-24 16:16:05 -08:00
5378173b5a
Fix math.random() never returning > 0.5. All the credit goes to vyhd for both breaking and fixing this.
Colby Klein
2012-12-24 15:52:28 -08:00
e856d42dbc
Reloading in the debug menu no longer crashes. I don't know why it was ever set to reset the game - left it commented in case this really breaks something I didn't notice, but now it's actually possible to quickly test different MusicWheel transforms.
Colby Klein
2012-12-24 02:21:11 -08:00
a00ce73dd3
fix Final Stage not appearing on StageInformation if a Long or Marathon song is played as the last song; add Song:GetStageCost()
Flameshadowxeroshin
2012-12-18 21:35:54 -06:00
bfba3a6fe8
(mostly) Fix arrow stuttering from repeated positions from audio drivers. As far as I could tell, this fixed any issues I was having with PulseAudio, it should also fix up DSound on Windows although I've yet to test that.
Colby Klein
2012-12-17 16:43:31 -08:00
d72bf7ecbb
Fix an SMO crash when a song is using non-roman song titles. Taken from OITG, it's definitely not the _right_ fix, but it'll do the job.
Colby Klein
2012-12-17 01:07:24 -08:00
fb0e47b98f
Bring over various texture related functions from the other renderer and a (if 0'd) GL3 compatible version of the extension pretty printing.
Colby Klein
2012-12-13 16:11:03 -08:00
c57365d68a
Hopefully fix windows build
Colby Klein
2012-12-11 07:56:17 -08:00
d61a5fd1b1
Implement SetCullMode for GLES2.
Colby Klein
2012-12-11 07:56:08 -08:00
9adc995aa6
Remove RageDisplay_Legacy stuff for now.
Colby Klein
2012-12-09 03:17:08 -08:00
97ebf4b4e2
Current progress of the OpenGL ES 2.0 renderer. Uses a regular GL context currently, just limited to ES2 functionality. Don't bother trying to use it yet.
Colby Klein
2012-12-09 03:05:54 -08:00
c8bbaf6eaa
Other platforms have more than one renderer now.
Colby Klein
2012-12-09 03:03:58 -08:00
d5bb1122b1
Fix compile on some systems (does this work on windows? will patch if I see buildbot problems)
Colby Klein
2012-12-09 03:02:19 -08:00
8146ced92a
Load up GLES2 renderer if specified in Preferences
Colby Klein
2012-12-09 03:01:38 -08:00
60cede24fe
Add GLES2 files to Makefile and configure.ac (compile with --without-gles2 if you don't want to build it; it doesn't hurt anything though)
Colby Klein
2012-12-09 03:01:08 -08:00