6761a3f33a
I was wondering when this commit would happen.
Jason Felds2013-04-23 21:21:13 -04:00
b59d3e9a8f
Fixed the non-const definition of the TimingData::GetSegmentAtRow() function, which was missing the class specifier and casting the data wrong.
Shenjoku2013-04-22 22:20:40 -07:00
0c4fe367cc
Fix duplication symbol issue on Mac.
Jason Felds2013-04-21 09:31:45 -04:00
b3ecde1eb9
Disable committing any sdf based files.
Jason Felds2013-04-20 23:48:48 -04:00
fea35b5486
Merge with memoryLeakDetection branch.
Shenjoku2013-04-19 20:36:59 -07:00
0792db752a
Removed the smnew macro and the call to _CrtSetDbgFlag() to get ready for merging with the main branch.
Shenjoku2013-04-19 20:34:11 -07:00
20d94d4b7e
Cat is back in the bag. Revert commits.
Jason Felds2013-04-19 21:49:55 -04:00
459ffe027f
Somehow the other options didn't get set.
Jason Felds2013-04-19 21:30:28 -04:00
dac4493fe5
Fixed all remaining memory leaks that I could figure out except for a 4 byte leak that isn't being caught by the smnew macro for some reason. It might be in one of the third party libraries or something, I'm not sure.
Shenjoku2013-04-18 22:27:24 -07:00
01456ed0b9
Fixed a lot of memory leaks caused by static globals never getting deleted and some other objects not getting deleted properly due to missing destructors.
Shenjoku2013-04-18 21:17:57 -07:00
3b7d5716a7
...well, cat's out of the bag. a-mod tryout.
Jason Felds2013-04-18 23:05:23 -04:00
5f7001ef0a
Added a new branch that implements support for outputting all memory leaks to the debug output for the Debug and FastDebug project configurations. This requires replacing all instances of new with a macro, smnew, that defines a special form of new which outputs file and line number information along with the memory leak details. This makes finding memory leaks much easier since you can just double-click the leak in the output window and it will take you to the line that caused it.
Shenjoku2013-04-17 20:42:29 -07:00
05cf6d8cd8
Cleaned up the paths in the VS2008 and VS2010 projects to use '\' character instead of '/' for consistency and general correctness.
Shenjoku2013-04-16 23:17:54 -07:00
26399964cb
Update the 2011 project for DirectX 9.
Jason Felds2013-04-14 12:10:55 -04:00
ba0d2d1838
Upgraded the DirectX 8 rendering to DirectX 9. Updated Direct Input to work with the latest SDK as well.
Shenjoku2013-04-08 21:13:47 -07:00
19150cdf9e
Added DirectX SDK include and library paths to the 2008 project using the DXSDK_DIR macro, which is an environment variable added by the SDK installer. This way the project no long requires messing with the visual studio options to manually add the paths.
Shenjoku2013-04-08 20:52:21 -07:00
5af3a6e937
updating cdtitle resizer, change back if you guys dont like it.
Jousway2013-04-06 14:30:27 +02:00
817ef820ab
Clean up the shell shader. Last commit from here.
Colby Klein2013-04-03 12:28:47 -07:00
f14b367346
<@Jousway> I should just add my cdtitle resizer to sm5 default theme and piss the entire comunity off ;) <~freem> yes <~freem> didn't holo just say add it to default <&holo> do it up
Jousway2013-04-03 19:50:52 +02:00