Reloading in the debug menu no longer crashes.

I don't know why it was ever set to reset the game - left it commented in case
this really breaks something I didn't notice, but now it's actually possible
to quickly test different MusicWheel transforms.
This commit is contained in:
Colby Klein
2012-12-24 02:21:11 -08:00
parent a00ce73dd3
commit e856d42dbc
+1 -1
View File
@@ -950,7 +950,7 @@ class DebugLineReloadCurrentScreen : public IDebugLine
SCREENMAN->PopAllScreens();
SOUND->StopMusic();
StepMania::ResetGame();
//StepMania::ResetGame();
SCREENMAN->SetNewScreen( sScreenName );
IDebugLine::DoAndLog( sMessageOut );