This commit is contained in:
Colby Klein
2012-12-28 23:01:41 -08:00
@@ -3,8 +3,10 @@ if playMode ~= 'PlayMode_Regular' and playMode ~= 'PlayMode_Rave' and playMode ~
curStage = playMode;
end;
local sStage = ""
if not GAMESTATE:IsCourseMode() then
local sStage = GAMESTATE:GetCurrentStage();
sStage = GAMESTATE:GetCurrentStage();
local tRemap = {
Stage_Event = 0,
Stage_1st = 1,