Commit Graph
23834 Commits
Author SHA1 Message Date
Chris Danford 6160f61f17 ProfileHighScore -> PersonalHighScore, move ItsARecord decorations to Lua 2008-08-18 12:07:04 +00:00
Chris Danford c69af7317e use BitmapText::CropToWidth instead 2008-08-18 12:05:52 +00:00
Chris Danford 739a02d319 crop long text 2008-08-18 02:11:25 +00:00
Chris Danford a4b8c932f5 use RollingNumbers for judgment numbers 2008-08-18 02:10:24 +00:00
Chris Danford 2cbaaa4741 Format -> FormatPercentScore 2008-08-18 02:08:04 +00:00
Chris Danford ca2ba49384 don't draw the last 0 in '0000' as a leading zero 2008-08-18 02:07:08 +00:00
Rob Campbell 4972b20129 remove DifficultyDisplay.cpp/h, add StepsDisplay.cpp/h 2008-08-17 21:22:02 +00:00
Chris Danford 7d0c896612 to score leading character coloring in code. Font hacks are messy because there would need to be leading versions of both '0' and ',' 2008-08-17 14:34:53 +00:00
Chris Danford d0a95bc1d1 remove hack for leading 0s in numbers 2008-08-17 14:31:14 +00:00
Chris Danford bb63a3b744 fixed number char width for 'numbers' page 2008-08-17 10:42:58 +00:00
Chris Danford 422add5110 use glyph and width of '0' for ' ' in number fonts (a leading zero) 2008-08-17 10:05:16 +00:00
Chris Danford c894e79b68 add Enum:ToString 2008-08-17 06:46:20 +00:00
Chris Danford 1c1bd9362a add StepsDisplay.cpp 2008-08-17 04:29:22 +00:00
Josh Allen e01d3a50c4 DifficultyDisplay -> StepsDisplay 2008-08-17 02:32:34 +00:00
Chris Danford 7fa3fe6919 DifficultyDisplay -> StepsDisplay (reduce confusion with DifficultyDisplayType) 2008-08-17 00:12:30 +00:00
Chris Danford 91fe895bc1 DifficultyDisplay -> StepsDisplay (reduce confusion with DifficultyDisplayType) 2008-08-17 00:11:20 +00:00
Chris Danford a4c8c66d10 add TestInitialScreen, remove ScreenTestMode. It's more convenient to enable/disable testing with one Prefrence than having to change 1 Preference + 1 metric 2008-08-16 10:42:50 +00:00
Chris Danford 7d1d1bfe93 fix overlapping text, wrong song counts 2008-08-15 04:08:34 +00:00
Chris Danford 1673ce7dbf add GetPointsUntilNextUnlock binding 2008-08-15 00:08:43 +00:00
Chris Danford 56f2ae5acc remove mercifulBeginner grade tweaking weirdness 2008-08-15 00:08:01 +00:00
Chris Danford 7e4d838792 add GetUnlockEntryIndexToCelebrate binding 2008-08-14 19:45:20 +00:00
Chris Danford c9c6c5273a fix Judgment broadcast for hold heads 2008-08-14 00:38:39 +00:00
Glenn Maynard d97af6a158 hopefully temporary hack to work around us scanning /sys too quickly for the kernel; this is really a kernel bug 2008-08-11 18:53:43 +00:00
Glenn Maynard 2e59d76224 cleanup error message 2008-08-11 18:52:31 +00:00
Steve Checkoway 1e5b8dbd76 15% of the time in this function was spent dereferencing dst. Go gcc. 2008-08-11 06:17:35 +00:00
Chris Danford 17341f0d16 fix GCC compile 2008-08-11 00:53:22 +00:00
Glenn Maynard 574f8f9909 temp fix for g++ compile 2008-08-11 00:48:55 +00:00
Chris Danford 32a4a28186 default to 32bpp, modern cards can handle it. Screens load noticeably faster on Intel X3100 + D3D. 2008-08-10 11:17:34 +00:00
Glenn Maynard 87fe097f85 allow disabling pmp.bAlignBeat. This isn't needed with menu music that already loop seemlessly, and it makes the music take longer to start playing and can make some effects goofy. 2008-08-09 22:47:58 +00:00
Glenn Maynard c434dee534 start phasing out old parameter-heavy PlayMusic() call 2008-08-09 22:37:03 +00:00
Chris Danford d5415616e9 add FirstTrack parameter to Judgment message 2008-08-04 12:10:25 +00:00
Chris Danford 111edb50a0 remove unused message 2008-08-04 12:09:00 +00:00
Chris Danford 67bc714241 remove duplicate line 2008-08-03 10:44:51 +00:00
Chris Danford 5f5a266898 prep when m_In finishes, transition out on MenuTimer 2008-08-02 03:48:04 +00:00
Chris Danford defffeb436 aliases for pump buttons (better way?) 2008-08-01 19:23:15 +00:00
Chris Danford 3d69ea08b1 camel case for lua methods 2008-08-01 19:22:21 +00:00
Chris Danford a9475c587b broadcast on ChangeSteps 2008-08-01 17:51:39 +00:00
Chris Danford dc76e93d98 add WrapChangeSteps, ChangeDifficulty->ChangeSteps 2008-08-01 11:14:06 +00:00
Chris Danford bc542691ff Easier->PrevSteps, Harder->NextSteps 2008-08-01 11:12:25 +00:00
Chris Danford 09d3bd0a48 add song play counts 2008-07-31 10:22:27 +00:00
Chris Danford b93c4567c9 add CryptHelpers, remove ScreenStage 2008-07-31 10:20:57 +00:00
Steve Checkoway 6654fa2e1d Mac OS X does not need glFlush() called, swapping the buffers does it implicitly. 2008-07-29 09:26:41 +00:00
Steve Checkoway e3532904d6 Add debugging. I do not really have reason to suspect that these are not sorted, but I am not sure why the assert in GameState::UpdateSongPosition() is triggering if not from this. Bugs 2004783 and 2016502. 2008-07-28 07:35:56 +00:00
Steve Checkoway a74201a013 Treat lifts like taps. This should fix assist ticks not ticking for lifts. 2008-07-28 06:26:28 +00:00
Steve Checkoway ec3d626b46 Fix hash check for course cache files. Do not attempt to calculate radar values if there are no entries. 2008-07-28 05:47:45 +00:00
Steve Checkoway acb706d550 The debug version of the STL is absurdly slow. Do not enable it here. 2008-07-28 04:30:04 +00:00
Steve Checkoway d563a5f640 Make GetValueFromMap static. Also hush bogus warning about possible uninitialized use of iPage. 2008-07-28 04:15:55 +00:00
Mike Hawkins bf76c885e2 Remove ScreenStage 2008-07-27 01:27:01 +00:00
Colby Klein adc09ed992 Fix crash in event mode. 2008-07-26 15:59:29 +00:00
Steve Checkoway 08a504dd8d Fix extra stage crash on songs with more than one stage. Fixes bugs 1905623, 1906055, and 1879968 (probably). 2008-07-23 12:27:12 +00:00