Fix crash in event mode.

This commit is contained in:
Colby Klein
2008-07-26 15:59:29 +00:00
parent e60ddf78dd
commit adc09ed992
+2 -2
View File
@@ -675,10 +675,10 @@ void GameState::BeginStage()
ASSERT( m_iNumStagesOfThisSong != -1 );
FOREACH_EnabledPlayer( p )
{
ASSERT( m_iPlayerStageTokens[p] >= m_iNumStagesOfThisSong );
if( !IsEventMode() )
ASSERT( m_iPlayerStageTokens[p] >= m_iNumStagesOfThisSong );
m_iPlayerStageTokens[p] -= m_iNumStagesOfThisSong;
}
FOREACH_HumanPlayer( pn )
if( CurrentOptionsDisqualifyPlayer(pn) )
STATSMAN->m_CurStageStats.m_player[pn].m_bDisqualified = true;