Commit Graph
86 Commits
Author SHA1 Message Date
Glenn Maynard f98211d30e add files 2003-01-16 20:23:49 +00:00
Chris Danford 3ff91dffb0 NEW FEATURE: AutoSync status now shown during gameplay with icon
NEW FEATURE:  added autogen icon to select music
NEW FEATURE:  toggle for easter eggs in Machine Options
NEW FEATURE:  marvelous step timing togglable in Machine Options
NEW FEATURE:  Grade AAAA (all marvelous)
CHANGE:  Only show ScreenHowToPlay if at least one player chose easy
2003-01-11 08:55:21 +00:00
Chris Danford 21ab45ec96 fixed broken screen gameplay, started adding coin-op logic 2003-01-10 02:22:07 +00:00
Chris Danford 22bb938dd2 Fixed silly joystick axis bug. 2003-01-09 07:46:45 +00:00
Glenn Maynard 93ca3f9aba make this thing link again ... 2003-01-09 05:02:54 +00:00
Glenn Maynard 5c2f183669 sandbox is now a sandbox again; add a Test container, move
the sound test into a separate screen and add a font test
2003-01-09 04:45:49 +00:00
Glenn Maynard 6a7b19713a add regex (VC doesn't have this?) 2003-01-05 02:47:42 +00:00
Glenn Maynard 0adb8db91f get rid of RageSoundBass and RageSoundSample 2003-01-02 08:16:48 +00:00
Glenn Maynard bfb263fee4 get rid of RageSoundStream 2003-01-02 07:58:34 +00:00
Glenn Maynard 24a3592741 get rid of MUSIC 2003-01-02 07:54:28 +00:00
Glenn Maynard 2b6201b066 get rid of RandomStream 2003-01-02 07:10:18 +00:00
Glenn Maynard c85593bf07 add file 2002-12-30 00:49:59 +00:00
Glenn Maynard 4006788727 add files 2002-12-27 23:14:56 +00:00
Glenn Maynard 8f100550d7 err, add this ... 2002-12-21 08:48:30 +00:00
Glenn Maynard 7aebbffedc add RageMovieTextureHelper 2002-12-20 06:31:01 +00:00
Glenn Maynard e114509180 add gotourl 2002-12-17 06:33:27 +00:00
Glenn Maynard bcdeb684d3 add ErrorDialog, AppInstance 2002-12-16 02:10:26 +00:00
Glenn Maynard aca60394a1 add writer 2002-12-13 23:57:00 +00:00
Glenn Maynard 2d3f6381f5 add new files 2002-12-13 08:33:12 +00:00
Glenn Maynard 600371a871 RageSound -> RageSoundBass 2002-12-10 08:19:18 +00:00
Glenn Maynard 807c6503ba readd crash handler 2002-12-03 00:35:05 +00:00
Glenn Maynard 077224bff6 Switch to non-debug CRT.
Add networking files for VC7.

This turns off global optimizations in VC7.  They take a very long time;
without them, release linking takes only three or four seconds on my
computer, which is useful when profiling.  It shouldn't really matter, since
our releases are still compiled with VC6, I think ...
2002-12-02 23:15:09 +00:00
Glenn Maynard c625d3b433 update with changed arch tree (.dsp soon) 2002-11-18 21:43:02 +00:00
Glenn Maynard 77ec492209 Remove Quad.cpp
Add glext.h and sm.xpm.

Add arch tree.
2002-11-17 08:39:41 +00:00
Chris Danford 628dea9da7 OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken. 2002-11-11 04:53:31 +00:00
Glenn Maynard 576b9e393f add abstract scoring
(Got tired of having to search for the scoring stuff in Player ...)
2002-11-03 07:17:03 +00:00
Glenn Maynard e7e6580b9e remove mycarray (which became STDCarray and is gone) 2002-11-03 01:39:35 +00:00
Glenn Maynard 195772c720 Fix VC7 project. Make rotozoom C++, updated, junk removed, single
zoom function, remove hack that causes image misalignment.
2002-10-28 06:19:23 +00:00
Chris Danford 73f7db6b15 Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code. 2002-10-28 05:30:45 +00:00
Glenn Maynard 53974fc2cd move PDB into build directories for vc7 2002-10-24 07:10:22 +00:00
Glenn Maynard c470d0fb9f Add new files.
Add the SDL include directories.

This removes dxutil.cpp,h.  This won't compile until I commit the new
RageTimer, which will be in a moment.

Increase the default warning level to 4.  (Thought I committed that;
maybe I only did it for one build.)

I think the rest is just harmless cruft changes from VC that happen every
time someone commits to these files.
2002-10-24 03:55:07 +00:00
Chris Danford 107a1521e6 Added separate icon for smaniac 2002-10-06 16:56:58 +00:00
Chris Danford 5a43236895 Per-game theme preference now remembered if value is "default" 2002-09-29 17:38:07 +00:00
Chris Danford ad6c239858 ugh. Cleanup of ez2's menubganimations. 2002-09-29 05:06:18 +00:00
Chris Danford 23df7ec564 Yet more theme cleanup. This should be the job of the artists! 2002-09-24 02:55:32 +00:00
Chris Danford 08926e30af fixed missing "MenuBGAnims*" from VC7 project 2002-09-15 00:32:21 +00:00
Glenn Maynard db53dc9923 add notesloader base class 2002-09-11 05:15:46 +00:00
Chris Danford ad68ba1bd4 Broke GameOptions into Input and Machine Options. Added "OptionsNavigation" option. 2002-09-10 09:10:36 +00:00
Glenn Maynard 75d8ef986e Add new files.
Turn off browse info in vc7.  I know this takes a long time in 6; it
might not help much in 7.  I'll get around to timing it and turn it back on
if it doesn't matter.

Boost the warning level in vc7.  Not all of these warnings have been
cleaned up, but I'll get to them.
2002-09-09 00:21:12 +00:00
Glenn Maynard eff3563208 Replace CArray. Remove templated MFC includes. 2002-09-07 09:36:50 +00:00
Glenn Maynard 7e7f7f00bb remove a couple exclusions 2002-09-07 02:45:27 +00:00
Glenn Maynard 17f9801cb5 Move debug/release to debug6/release6.
Add new files.
2002-09-06 23:34:55 +00:00
Chris Danford 40277568d0 option icons are almost working... 2002-09-03 06:33:08 +00:00
Glenn Maynard a90c6db3b0 Move mapconv and verinc binaries alongside their source and don't
clutter the main dir with them.
(missed)
2002-09-02 23:50:08 +00:00
Chris Danford 7d4cf73000 half-finished codes, options icons, and two new modifiers. 2002-09-02 21:59:58 +00:00
Glenn Maynard d7e6f59b3b Move mapconv and verinc binaries alongside their source and don't
clutter the main dir with them.
2002-09-02 11:48:33 +00:00
Glenn Maynard fcb8bdeeb3 (GRIPE)
If we list verstub.obj in the dialog for extra dependencies, it counts it
as a full dep; since we change it every build, that means the binary
is never actually considered up to date.  We need to list it as an extra
option to the linker, so it gets linked without being factored into
dependencies.
2002-08-29 01:29:08 +00:00
Glenn Maynard 0e44b32a58 Gross. VC7 calculates dependencies *after* the pre-build rule (so it's not
really pre-build), so after a build, it thinks verstub.cpp has been modified.
So we get to use the same build hack here, too.
2002-08-29 00:36:50 +00:00
Glenn Maynard 2b51ea0d05 Add Disasm to the projects.
Add build rules for incrementing the build number.  (Note that since
VC6 doesn't have pre-build rules, we have to compile and link it manually.
It's a somewhat ugly hack, but it works.  In VC7 we can just make it a
normal source file and regenerate it as a pre-build step.)

Turn on .MAP generation.  Make sure it always goes into the intermed
path, so it doesn't clutter the output path.

Add rules for generating the VDI debug file from .MAPs.

(I'm not committing the code to actually enable this yet; I want to iron
out any problems these build rules cause first.)
2002-08-29 00:20:09 +00:00
Glenn Maynard d7f88eb1dd exception handling is overridden on the commandline, so turn it off
here (to silence a warning)
2002-08-28 23:48:47 +00:00