Commit Graph

112 Commits

Author SHA1 Message Date
Aaron VonderHaar f95a2e7736 data/ => Data/, case matters in linux 2003-04-22 12:16:06 +00:00
Glenn Maynard 5ad3b0b786 Readd optional song menu.
Three options:
  yes, to go directly to it without asking.  This is faster for people who use
the song options menu frequently
  no, to skip it completely; probably useful for coin mode where the song
opts menu may be inappropriate
  ask, to ask, for people (like me) who use that menu very infrequently
but still want it available
2003-04-21 22:36:45 +00:00
Glenn Maynard 8158742e0b don't cache banners by default 2003-04-21 04:02:32 +00:00
Glenn Maynard f7b856f3c2 Add an option to preload all banners. This adds to the screen load
time, but makes the actual screen much cleaner.

Add an option to disable banner preloading completely, to remove all
long waits completely.  Don't ChangeBannersWhenFast if we're set
to this.
2003-04-20 00:53:15 +00:00
Chris Danford 9aa6a8ab89 revert event mode 2003-04-19 19:05:25 +00:00
Glenn Maynard c939d40ae5 Move *.ini. 2003-04-19 17:59:26 +00:00
Chris Danford 74d7bcd2bf Revamp texture caching system 2003-04-18 23:55:20 +00:00
Chris Danford 82199383a8 Change event mode to a CoinMode (since using COIN_PAY and EventMode at the same time doesn't make sense).
Split ScreenLogo and ScreenTitleMenu.
In ScreenTitleMenu, add a different animation if using COIN_HOME (for SMMAX2).
Added codes at TitleMenu to change Theme and Announcer.
2003-04-13 04:50:08 +00:00
Chris Danford fb27c29bee add toggle for awarding item on combo break in battle 2003-04-11 01:49:57 +00:00
Chris Danford 40195e81c7 header2 -> Common title
Created new PlayerOption group: Perspective
Added pref: DefaultModifiers
Land -> Brake
2003-04-01 19:31:27 +00:00
Glenn Maynard 0ae6236f7c Add an option to force preloading. This only preloads sounds
that are loaded in advance, which excludes sample music
and some announcers.

Disable "sound volume".  That's not what that variable is for; setting
it to higher values will result in clipping on a lot of hardware, causing
people to report it as a "bug" (which it's not).  Setting it to lower values
results in lower quality sound.  To do this correctly, we'd need to add
an interface for accessing the real hardware mixer volume, which I
don't really want to do right now ...
2003-03-31 21:21:23 +00:00
Chris Danford d20d0ebc29 Autogen group Nonstop courses in addition to group Endless courses
Add toggle for Autogen of missing NotesTypes
Add toggle for Autogen Nonstop and Endless courses
2003-03-27 01:56:21 +00:00
Chris Danford 86d8514e52 Increase default JudgeWindow a tiny bit 2003-03-26 23:55:10 +00:00
Kevin Slaughter 57d3d403a5 Added ability to show/hide lyrics in APPEARANCE OPTIONS menu 2003-03-20 10:59:09 +00:00
Glenn Maynard a2a774a3c2 add m_bTimestamping 2003-03-07 04:47:04 +00:00
Chris Danford 0adf3d8590 cleanup of ScreenSelect 2003-03-03 10:03:02 +00:00
Chris Danford 7df3d08a88 "SoloSingle" OFF by default. Please be more careful with your changes Kevin. 2003-02-28 06:46:34 +00:00
Kevin Slaughter 4f55de1074 Enhanced ScreenSelectDifficultyEX for even more accuracy, and to include battle mode. Added `solo singles', to allow 4-panel solo mode like 4th mix.. Also made new piccies for Battle mode ^_^ 2003-02-27 10:56:37 +00:00
Chris Danford b517c55693 smpackage: fix courses and RandomMovies being added to zip file twice 2003-02-27 08:38:24 +00:00
Chris Gomez 9bea3951b6 Add option to view dance points instead of percentage score in oni courses.
Eval screen numbers are probably going to overflow off the left side until we get a new number skin.
Apparently arcade behavior is to *not* dim the extra digits for dance points, but I think this looks cleaner.
2003-02-25 11:20:45 +00:00
Chris Danford 887704d948 revamped SelectDifficulty screen. Metrics can now control the choices available 2003-02-23 23:29:22 +00:00
Glenn Maynard c48ea65727 missing m_bDDRExtremeDifficultySelect initialization
(this should probably go away, but make it work for now)
2003-02-22 03:27:54 +00:00
Chris Danford 294144575c speed up editor beat bar drawing (frame rate is not 3x as fast!)
fixed inaccurate 2k/xp video card detection
2003-02-22 00:22:27 +00:00
Glenn Maynard 56559fb29d Add the note skin pref back in, to change the default skin persistently.
Disable the EX pref; wait to add this until the screen is ready (though it
might be better to just make it a metric).
2003-02-22 00:12:45 +00:00
Kevin Slaughter 69f51bd394 Checked in files for ScreenSelectDifficultyEX 2003-02-21 10:05:13 +00:00
Chris Danford 032bf447f3 per-player NoteSkin
NoteSkin selected on PlayerOptions screen
tweaked judgement appearance
marvelous judgement glow
ActorEffect cleanup
2003-02-17 12:19:42 +00:00
Chris Danford b67824e421 Moved HoldNote OK judge time to a pref. Lowered default value from 0.18s to 0.12s. 2003-02-17 05:33:57 +00:00
Glenn Maynard 5f47abd1f7 remove m_bUseAlternateText. (not really needed; just load the
song in the editor)
2003-02-17 01:06:03 +00:00
Glenn Maynard 42cfd6f98c stdafx -> global 2003-02-16 04:01:45 +00:00
Glenn Maynard 6b8395335d s/_DEBUG/DEBUG/ 2003-02-15 05:15:24 +00:00
Chris Danford 707b4fe817 A persistent initial FailType now set in MachineOptions, but the temporary session FailType can be changed in SongOptions 2003-02-12 23:11:37 +00:00
Chris Danford 68f4bf1f31 cleaned up ShowSongOptions pref
Added fade for missed tap notes
move FailType to MachineOptions (so it's persistent)
2003-02-12 22:05:14 +00:00
Glenn Maynard e54454ed22 add m_bUseAlternateText 2003-02-12 20:28:28 +00:00
Kevin Slaughter 0d5c5de300 See TODO.miryokuteki 2003-02-12 15:56:01 +00:00
Glenn Maynard bcf4d2f604 Rename title accessors in Song.
Add a preference to prefer transliterations. Press F9 in the music
select screen to toggle it ("what's that kanji again?"); appearance
options entry forthcoming.

Hopefully fix wheel sections; we were assuming that sections were
always sorted the same as the songs in them, but this isn't true
with "OTHER".
2003-02-11 23:52:18 +00:00
Chris Danford 2cf35b96b8 Set judge window back exactly to 3.0 final level. This is the last time it will ever change. 2003-02-10 22:47:50 +00:00
Chris Danford 7a810c1378 Long Marathon and Marathon Ver logic and graphics (floating bubble still to come) 2003-02-10 05:30:12 +00:00
Chris Danford 4ff98e0442 added flexable NoteType coloring to NoteDisplay, optimized note texture usage 2003-02-06 07:32:57 +00:00
Chris Gomez 1be035a4e7 PREFSMAN->m_bMusicWheelUsesSections now PREFSMAN->m_MusicWheelUsesSections
Three states: never, always, abc-only. Done for aesthetics over accuracy, I guess
2003-02-04 03:03:43 +00:00
Chris Danford d12e090808 grading error fixes, ranking calculation and display fixes, set default difficulty back to same level as 3.0 final 2003-02-03 05:53:59 +00:00
Chris Danford 57f0a820a1 cosmetic cleanup, changed default texture color to 16bits 2003-02-02 09:09:29 +00:00
Chris Gomez 2234a77952 Add option for user-selectable extra stage (see DDR Extreme). 2003-02-01 05:39:48 +00:00
Glenn Maynard 387a8c8fff er, this wasn't supposed to be there ... 2003-01-31 17:30:35 +00:00
Chris Danford 9a104a7b2f working on ranking 2003-01-26 07:33:03 +00:00
Glenn Maynard d0a01ec8f6 add poly radar pref
no options menu for this; very obscure and, er, we have no room
2003-01-26 03:51:59 +00:00
Chris Danford cf8c4f884f cleanup of statistics, saving of high scores 2003-01-24 02:43:07 +00:00
Glenn Maynard 17c455e5a8 add m_iMusicWheelSwitchSpeed 2003-01-21 06:51:35 +00:00
Chris Danford e2a91a79a9 Warn if using software OpenGL, sound driver now falls back to WaveOut by default 2003-01-19 21:51:46 +00:00
Chris Danford ab9f558c6e Adding basic coin support 2003-01-19 04:44:22 +00:00
Glenn Maynard 05f6faf5a5 add BoostAppPri
no preferences option for this--the default should be OK; if we add
a debug or troubleshooting menu, it can go there
2003-01-18 04:26:25 +00:00