Commit Graph
41 Commits
Author SHA1 Message Date
Glenn Maynard 054976824b cleanups 2002-11-16 07:36:02 +00:00
Chris Danford 628dea9da7 OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken. 2002-11-11 04:53:31 +00:00
Chris Danford 73f7db6b15 Replaced most D3DX dependencies. Added Brendan's not-yet-functional networking code. 2002-10-28 05:30:45 +00:00
Chris Danford 57896611b9 Documentation clean up and optimized AutoGen 2002-10-24 01:51:01 +00:00
Chris Danford 107a1521e6 Added separate icon for smaniac 2002-10-06 16:56:58 +00:00
Chris Danford ad6c239858 ugh. Cleanup of ez2's menubganimations. 2002-09-29 05:06:18 +00:00
Glenn Maynard bd78e3499a Remove separation of Dance couples. 2002-09-12 08:37:12 +00:00
Glenn Maynard 0b264d276d Remove separation of Pump couples. (Rest coming; this one first
since it wasn't working.)  The couples separation stuff just isn't worth
the code.
2002-09-12 07:50:20 +00:00
Glenn Maynard 7a459c7e50 pump couples; fix style counts
(fallback not used yet)
2002-09-09 23:15:43 +00:00
Glenn Maynard 33a0e450e4 Switch to separate note patterns for couples. Add loader support.
This will break saving couples to DWI and probably the editor, too.
Getting to that.
2002-09-07 05:04:04 +00:00
Andrew Livy a0cba0afa4 ParaParaParadise GameType Addition. 2002-09-07 02:50:23 +00:00
Chris Danford 1c90b8236f added MAX-style options navigation and moved more constants into theme metrics 2002-09-04 03:49:08 +00:00
Chris Danford 7922f5bbc7 Updated AnnoucerManager::GetPathTo to act like ThemeManager. More theme and Ez2 cleanup. 2002-08-27 23:31:41 +00:00
Glenn Maynard e23091e19b Move NotesTypeToNumTracks, StringToNotesType, NotesTypeToString
into GameManager.cpp and make them use the table.

add NOTES_TYPE_PUMP_COUPLE, currently unused so after
NUM_NOTES_TYPES
2002-08-23 00:23:31 +00:00
Chris Danford 7c1bfb3a0d big checkin - new noteskin format and XY positioning. I probably broke a lot of things. 2002-08-13 23:26:46 +00:00
Chris Danford f9046674fb re-wrote score/statistics tracking 2002-07-28 20:28:37 +00:00
Chris Danford 936fabbe85 more fixes to Oni and courses 2002-07-27 19:29:51 +00:00
Chris Danford 317c352a9b Various bug fixes. See changelog. 2002-07-23 01:41:40 +00:00
Andrew Livy 83d773d239 Ez2dancer "Hard" now a totally different style. 2002-07-22 20:51:51 +00:00
Peter S. May c5570839d9 The changes I have made have mostly to do with the Edit mode, but do pay
attention, because one of my code additions might save you some work in the
future.

* NotesTypeToStyle(nt) and StyleToNotesType(s)

Look in GameConstantsAndTypes.h for these two new functions. Essentially, they
provide a centralized automation for the NotesType/Style switch() tables in
several functions. On top of that, I've even included a Perl script which will
actually rewrite the two functions for you - all you have to do is keep the
array at the beginning of the script updated, then run the script and paste
the results. See the notes in GameConstantsAndTypes.h for details.

* Changes in ScreenEditMenu and ScreenEdit

I changed ScreenEditMenu and ScreenEdit in order to correct a bug that made it
so that in Edit mode, when working with a (NEW) sequence (previously created
sequences were not affected), no matter which style was selected, it was only
possible to edit the leftmost four arrows of the style. This made creating
ez2-single, pump-single, and dance-solo (among others) impractical (one would
have to manually add a new section to the .sm file with the correct number of
columns; then it would be editable).

The change made to ScreenEditMenu is only to update the NotesType to Style
conversion; the former switch() table in HandleScreenMessage() was already
out of date and unable to support EZ2 styles/types.

The change made to ScreenEdit changes the m_NotesType of the freshly
initialized Notes object. In Notes::Notes(), m_NotesType is initialized to
NOTES_TYPE_DANCE_SINGLE (hence the locking to four arrows). My addition
changes m_NotesType to reflect the selection made in ScreenEditMenu.

Word up.
- Dro -
2002-07-16 18:38:12 +00:00
Andrew Livy 275c325108 Ez2dancer now supports player 2 2002-07-15 23:53:13 +00:00
Chris Danford 82e52c1306 3.0 beta 4 2002-07-11 19:02:26 +00:00
Andrew Livy ebc4db8972 Ez2dancer update. 2002-07-08 17:25:02 +00:00
Chris Danford 9b546bb721 3.0 beta1 release candidate 2002-07-03 21:27:26 +00:00
Chris Danford c6f4421f32 no message 2002-07-03 03:13:13 +00:00
Chris Danford 374eb8c6d7 3.0 is close! 2002-07-02 00:27:58 +00:00
Chris Danford f8118fea49 no message 2002-06-30 23:19:33 +00:00
Chris Danford a44b557d1b no message 2002-06-29 11:59:09 +00:00
Chris Danford 4428da14ef no message 2002-06-27 19:30:40 +00:00
Chris Danford cf9b808ea3 no message 2002-06-27 17:49:10 +00:00
Chris Danford c2d9b195cc no message 2002-06-24 22:04:31 +00:00
Andrew Livy f1e3334757 Ez2 Checkin. (No song select yet) 2002-06-23 11:43:53 +00:00
Chris Danford 1500459bb1 no message 2002-06-23 02:50:33 +00:00
Andrew Livy 7b797a724b Some Changes Ready For Ez2dancer Support 2002-06-20 22:09:05 +00:00
Chris Danford 0bc6e1ec7e weekend checkin 2002-06-14 22:25:22 +00:00
Chris Danford f3c360a7d6 chugging away at 3.0 2002-05-28 20:01:22 +00:00
Chris Danford 7800df57a1 no message 2002-05-27 18:36:01 +00:00
Chris Danford b723efdaba no message 2002-05-27 08:23:27 +00:00
Chris Danford 8549236385 no message 2002-05-20 08:59:37 +00:00
Chris Danford 2f80235590 no message 2002-05-19 01:59:48 +00:00
Chris Danford 6f1c1e4619 no message 2002-05-01 19:14:55 +00:00