Commit Graph
32110 Commits
Author SHA1 Message Date
AJ Kelly f217ece2b2 move "don't give up" text up some so it doesn't get in the way of the receptors on reverse + center 1p 2011-10-20 15:11:36 -05:00
Jonathan Payne 978e916557 [br:Defualt] do not show incompletename entry;
add comment for addition notetype
2011-10-19 21:51:54 -07:00
Mark Cannon 9385a71160 fix unintended early break 2011-10-19 02:16:05 -04:00
Mark Cannon cd0e37dbeb changed several aspects of LightsManager:
- states are zeroed at the beginning of Update(); anything not set true must be false, so don't re-zero or set false states unnecessarily
	- minor readability improvements, e.g. setting a CabinetLight in switch and assignint it outside of it
	- LightsMode_Menu variants now use song beat for lighting instead of GetTimeSinceStart
	- reformatted switch statements to be generally more readable
	- LightsMode_Demonstration now lights the pad arrows if enabled, similar to gameplay
	- Pressing custom gamebuttons during attract mode will light them
2011-10-18 17:09:11 -04:00
AJ Kelly 92fea1f748 shut warning up 2011-10-18 15:32:06 -05:00
Jason Felds d65b4ba714 Minor optimization: don't calc if not needed. 2011-10-17 22:58:04 -04:00
Jason Felds 48687e8df5 Temp commit: add descriptions.
Trying to understand issue 584.
2011-10-17 21:48:34 -04:00
Jason Felds b86a82fb42 Fix issue 585: editor crash w/o saving.
This does not feel like a proper cure, but it does
stop the crashing.
2011-10-17 21:37:30 -04:00
Jason Felds 95c3bcb39a [backwards -> default] Bring in backwards. 2011-10-16 16:49:56 -04:00
Jason Felds feb9ba320c Slightly better comment. 2011-10-16 16:48:47 -04:00
Jason Felds 56b68ed502 The usual changelog entry. 2011-10-16 16:46:24 -04:00
Jason Felds 1f024cd739 [backwards] Switches in switches: need a break. 2011-10-16 16:43:20 -04:00
Jason Felds 68061b13c5 [backwards] Add appropriate comment for devs. 2011-10-16 16:33:33 -04:00
Jason Felds 6511e5fc0a [backwards] Activate Mirror on the theme. 2011-10-16 15:52:16 -04:00
Jason Felds 142a62aa6e [backwards] Have Backwards fallback to Mirror.
Not all gametypes require Backwards: they will fall
through to Mirror. Otherwise, catch it here.
2011-10-16 15:50:13 -04:00
Jason Felds 23832ac653 [backwards] Compile fix: two "backwards" here. 2011-10-16 15:48:50 -04:00
Jason Felds e98ba68f2f [backwards] CodeDetector access.
By default, there is no code for Backwards.

Let the themers decide this one.
2011-10-16 15:44:44 -04:00
Jason Felds 9e486bec32 [backwards] Add option, Lua call GetBackwards(). 2011-10-16 15:41:26 -04:00
Jason Felds 0181d46225 [backwards] ScreenEdit can go Backwards.
Interestingly, en.ini already has this entry.
2011-10-16 15:37:28 -04:00
Jason Felds e8f95dd28e [backwards] Prepare PlayerOptions version. 2011-10-16 15:34:29 -04:00
Jason Felds 4e47b24597 New branch: [backwards]
Goal: implement a proper backwards mod to allow for
both actions on games where backwards != mirror.
2011-10-16 13:22:26 -04:00
ZipFile fec7ae18ba forgot about the default prefix 2011-10-16 03:55:51 +02:00
ZipFile 038f76f180 How does it work before?
Fixed 338 bug and probably targeting with loadingwindow.
2011-10-16 02:32:06 +02:00
AJ Kelly 6a8670201e most displays are actually widescreen these days; fix up this comment 2011-10-15 18:28:15 -05:00
AJ Kelly ffa977baf0 small cleanup on aisle number ScreenNameEntryTraditional 2011-10-15 18:25:07 -05:00
AJ Kelly 460be0a069 change theme info lua around some, idk why we have this here 2011-10-15 18:12:40 -05:00
AJ Kelly 3eb41ef1b8 add screen filter to edit options menu (fixes issue 581) 2011-10-15 18:12:20 -05:00
AJ Kelly 46679ec215 one word (issue 594) 2011-10-15 15:56:14 -05:00
AJ Kelly acf5662962 if these end up getting translated as much longer strings and running into the values I'm going to scream. (issue 595) 2011-10-15 15:48:26 -05:00
AJ Kelly decbc58e2f default and fallback spanish translations from DHalens (issues 592, 593) 2011-10-15 15:34:57 -05:00
AJ Kelly 4a2caad39a spanish language installer fixes from DHalens (issue 591) 2011-10-15 15:30:29 -05:00
AJ Kelly 3f4dded539 hopefully fix an issue with some credits crap (see issue 590) 2011-10-15 15:30:09 -05:00
Jonathan Payne c6498250b2 [default] hotkey to refresh noteskins without having to refresh everything 2011-10-14 15:18:55 -07:00
ZipFile 5ac274edf6 Stop resizing. 2011-10-13 03:45:03 +02:00
AJ Kelly 3484470e9f [Steps] Fix a bug where e.g. ".SM" ".DWI" ".Sm" ".sM" files wouldn't properly load since the code was expecting lowercase. 2011-10-12 18:51:36 -05:00
AJ Kelly b49843debb make this message JUST a bit more informative. 2011-10-12 18:00:38 -05:00
AJ Kelly c0dbd0a804 I hate when maxx is right about something. 2011-10-12 00:55:50 -05:00
Thai Pangsakulyanont abf7a0457f changelog 2011-10-11 00:47:47 +07:00
Thai Pangsakulyanont bbaccae6bd this is merge. 2011-10-11 00:27:10 +07:00
Thai Pangsakulyanont 460d92f5e8 add time signature segments when handling time signatures when loading BMS.
something I have forgotten but should have not forgotten. :S
2011-10-11 00:26:54 +07:00
ZipFile a1744eb712 Fix smdata generator due new makefile. 2011-10-10 00:36:16 +02:00
ZipFile 5bc07f4446 Fix that makeinstall bug. 2011-10-10 00:21:53 +02:00
Thai Pangsakulyanont f7c1b9c9ff merge 2011-10-10 00:32:19 +07:00
Thai Pangsakulyanont 95fac0f969 fixed adpcm, bring back PMS (using BMSLoader) 2011-10-10 00:31:57 +07:00
Jason Felds d17643e907 Display the chartname instead of the description. 2011-10-09 13:02:24 -04:00
ZipFile 94bb8a781a We already have dynamic linked one. 2011-10-09 16:45:05 +02:00
Thai Pangsakulyanont 0d9397c07e changelog 2011-10-09 18:36:00 +07:00
Thai Pangsakulyanont 9b96433fbc merge 2011-10-09 18:34:44 +07:00
Thai Pangsakulyanont 18b2ff07b3 fix a bug when the BMS file has a keysounded note, but the
#WAV entry points to a file with invalid name, or points to
a nonexistant file, for example

#WAVAA NoSuchFile.wav
#00101:AA

In which case, the note will be assigned the first valid
keysound, instead of not being assigned keysound at all.
This is a very silly bug with a simple fix, but didn't
manage to fix it before SM5P4 comes out. Sorry for that.
2011-10-09 18:33:45 +07:00
ZipFile 8aab0d7f78 Added fallbak code to build with old ffmpeg (0.6.1). Centered gtk loading
window.
2011-10-09 05:46:50 +02:00