AJ Kelly
f217ece2b2
move "don't give up" text up some so it doesn't get in the way of the receptors on reverse + center 1p
2011-10-20 15:11:36 -05:00
Jonathan Payne
978e916557
[br:Defualt] do not show incompletename entry;
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add comment for addition notetype
2011-10-19 21:51:54 -07:00
Mark Cannon
9385a71160
fix unintended early break
2011-10-19 02:16:05 -04:00
Mark Cannon
cd0e37dbeb
changed several aspects of LightsManager:
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- states are zeroed at the beginning of Update(); anything not set true must be false, so don't re-zero or set false states unnecessarily
- minor readability improvements, e.g. setting a CabinetLight in switch and assignint it outside of it
- LightsMode_Menu variants now use song beat for lighting instead of GetTimeSinceStart
- reformatted switch statements to be generally more readable
- LightsMode_Demonstration now lights the pad arrows if enabled, similar to gameplay
- Pressing custom gamebuttons during attract mode will light them
2011-10-18 17:09:11 -04:00
AJ Kelly
92fea1f748
shut warning up
2011-10-18 15:32:06 -05:00
Jason Felds
d65b4ba714
Minor optimization: don't calc if not needed.
2011-10-17 22:58:04 -04:00
Jason Felds
48687e8df5
Temp commit: add descriptions.
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Trying to understand issue 584.
2011-10-17 21:48:34 -04:00
Jason Felds
b86a82fb42
Fix issue 585: editor crash w/o saving.
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This does not feel like a proper cure, but it does
stop the crashing.
2011-10-17 21:37:30 -04:00
Jason Felds
95c3bcb39a
[backwards -> default] Bring in backwards.
2011-10-16 16:49:56 -04:00
Jason Felds
feb9ba320c
Slightly better comment.
2011-10-16 16:48:47 -04:00
Jason Felds
56b68ed502
The usual changelog entry.
2011-10-16 16:46:24 -04:00
Jason Felds
1f024cd739
[backwards] Switches in switches: need a break.
2011-10-16 16:43:20 -04:00
Jason Felds
68061b13c5
[backwards] Add appropriate comment for devs.
2011-10-16 16:33:33 -04:00
Jason Felds
6511e5fc0a
[backwards] Activate Mirror on the theme.
2011-10-16 15:52:16 -04:00
Jason Felds
142a62aa6e
[backwards] Have Backwards fallback to Mirror.
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Not all gametypes require Backwards: they will fall
through to Mirror. Otherwise, catch it here.
2011-10-16 15:50:13 -04:00
Jason Felds
23832ac653
[backwards] Compile fix: two "backwards" here.
2011-10-16 15:48:50 -04:00
Jason Felds
e98ba68f2f
[backwards] CodeDetector access.
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By default, there is no code for Backwards.
Let the themers decide this one.
2011-10-16 15:44:44 -04:00
Jason Felds
9e486bec32
[backwards] Add option, Lua call GetBackwards().
2011-10-16 15:41:26 -04:00
Jason Felds
0181d46225
[backwards] ScreenEdit can go Backwards.
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Interestingly, en.ini already has this entry.
2011-10-16 15:37:28 -04:00
Jason Felds
e8f95dd28e
[backwards] Prepare PlayerOptions version.
2011-10-16 15:34:29 -04:00
Jason Felds
4e47b24597
New branch: [backwards]
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Goal: implement a proper backwards mod to allow for
both actions on games where backwards != mirror.
2011-10-16 13:22:26 -04:00
ZipFile
fec7ae18ba
forgot about the default prefix
2011-10-16 03:55:51 +02:00
ZipFile
038f76f180
How does it work before?
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Fixed 338 bug and probably targeting with loadingwindow.
2011-10-16 02:32:06 +02:00
AJ Kelly
6a8670201e
most displays are actually widescreen these days; fix up this comment
2011-10-15 18:28:15 -05:00
AJ Kelly
ffa977baf0
small cleanup on aisle number ScreenNameEntryTraditional
2011-10-15 18:25:07 -05:00
AJ Kelly
460be0a069
change theme info lua around some, idk why we have this here
2011-10-15 18:12:40 -05:00
AJ Kelly
3eb41ef1b8
add screen filter to edit options menu (fixes issue 581)
2011-10-15 18:12:20 -05:00
AJ Kelly
46679ec215
one word (issue 594)
2011-10-15 15:56:14 -05:00
AJ Kelly
acf5662962
if these end up getting translated as much longer strings and running into the values I'm going to scream. (issue 595)
2011-10-15 15:48:26 -05:00
AJ Kelly
decbc58e2f
default and fallback spanish translations from DHalens (issues 592, 593)
2011-10-15 15:34:57 -05:00
AJ Kelly
4a2caad39a
spanish language installer fixes from DHalens (issue 591)
2011-10-15 15:30:29 -05:00
AJ Kelly
3f4dded539
hopefully fix an issue with some credits crap (see issue 590)
2011-10-15 15:30:09 -05:00
Jonathan Payne
c6498250b2
[default] hotkey to refresh noteskins without having to refresh everything
2011-10-14 15:18:55 -07:00
ZipFile
5ac274edf6
Stop resizing.
2011-10-13 03:45:03 +02:00
AJ Kelly
3484470e9f
[Steps] Fix a bug where e.g. ".SM" ".DWI" ".Sm" ".sM" files wouldn't properly load since the code was expecting lowercase.
2011-10-12 18:51:36 -05:00
AJ Kelly
b49843debb
make this message JUST a bit more informative.
2011-10-12 18:00:38 -05:00
AJ Kelly
c0dbd0a804
I hate when maxx is right about something.
2011-10-12 00:55:50 -05:00
Thai Pangsakulyanont
abf7a0457f
changelog
2011-10-11 00:47:47 +07:00
Thai Pangsakulyanont
bbaccae6bd
this is merge.
2011-10-11 00:27:10 +07:00
Thai Pangsakulyanont
460d92f5e8
add time signature segments when handling time signatures when loading BMS.
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something I have forgotten but should have not forgotten. :S
2011-10-11 00:26:54 +07:00
ZipFile
a1744eb712
Fix smdata generator due new makefile.
2011-10-10 00:36:16 +02:00
ZipFile
5bc07f4446
Fix that makeinstall bug.
2011-10-10 00:21:53 +02:00
Thai Pangsakulyanont
f7c1b9c9ff
merge
2011-10-10 00:32:19 +07:00
Thai Pangsakulyanont
95fac0f969
fixed adpcm, bring back PMS (using BMSLoader)
2011-10-10 00:31:57 +07:00
Jason Felds
d17643e907
Display the chartname instead of the description.
2011-10-09 13:02:24 -04:00
ZipFile
94bb8a781a
We already have dynamic linked one.
2011-10-09 16:45:05 +02:00
Thai Pangsakulyanont
0d9397c07e
changelog
2011-10-09 18:36:00 +07:00
Thai Pangsakulyanont
9b96433fbc
merge
2011-10-09 18:34:44 +07:00
Thai Pangsakulyanont
18b2ff07b3
fix a bug when the BMS file has a keysounded note, but the
...
#WAV entry points to a file with invalid name, or points to
a nonexistant file, for example
#WAVAA NoSuchFile.wav
#00101:AA
In which case, the note will be assigned the first valid
keysound, instead of not being assigned keysound at all.
This is a very silly bug with a simple fix, but didn't
manage to fix it before SM5P4 comes out. Sorry for that.
2011-10-09 18:33:45 +07:00
ZipFile
8aab0d7f78
Added fallbak code to build with old ffmpeg (0.6.1). Centered gtk loading
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window.
2011-10-09 05:46:50 +02:00